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Having grown up using consoles and older PCs, I always resented losing sight of a particularly inspired area or level after being done with it the first time because I was usually preoccupied with figuring out how to beat them to properly enjoy them.
I mean, sure, some games offered it even back then, but the vast majority operated on "start-the-whole-game-over-if-you-wanna-see-this-part-again" rules, and it kind of majorly sucked.
I have a lot of respect for games that let you revisit any part of the story for any reason after you have completed them, and I even deem any lacking such a feature to be "incomplete" — it really has become core to my gaming experience.
Is there any game you are thankful that includes this feature?
I mean, sure, some games offered it even back then, but the vast majority operated on "start-the-whole-game-over-if-you-wanna-see-this-part-again" rules, and it kind of majorly sucked.
I have a lot of respect for games that let you revisit any part of the story for any reason after you have completed them, and I even deem any lacking such a feature to be "incomplete" — it really has become core to my gaming experience.
Is there any game you are thankful that includes this feature?



