We don't celebrate chapter selection enough

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Having grown up using consoles and older PCs, I always resented losing sight of a particularly inspired area or level after being done with it the first time because I was usually preoccupied with figuring out how to beat them to properly enjoy them.

I mean, sure, some games offered it even back then, but the vast majority operated on "start-the-whole-game-over-if-you-wanna-see-this-part-again" rules, and it kind of majorly sucked.

I have a lot of respect for games that let you revisit any part of the story for any reason after you have completed them, and I even deem any lacking such a feature to be "incomplete" — it really has become core to my gaming experience.

Is there any game you are thankful that includes this feature?
 
In Star Wars Battlefront: Renegade Squadron for PSP, you can replay any mission or level as many times as you like once you've completed them. And thank goodness for that, because while the third-person levels are just so-so, the space levels—where you pilot iconic fighters from the saga (which you can even switch out mid-mission)—are pure joy.
 
I agree it's a great feature and it also makes a lot of sense. Allowing the player to go back and replay parts of the game in order to do it better whether it be to get a higher score or completing other objectives for instance. Really appreciated it in Goldeneye and Perfect Dark as I would replay missions on higher difficulties after finishing the game since it gave you additional objectives depending on the difficulty so as to keep things fresh.
 
I like when Games have a replay mission feature whenever i want to see a specific cutscene again.
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In Star Wars Battlefront: Renegade Squadron for PSP, you can replay any mission or level as many times as you like once you've completed them. And thank goodness for that, because while the third-person levels are just so-so, the space levels—where you pilot iconic fighters from the saga (which you can even switch out mid-mission)—are pure joy.
i like the battlefront psp games.
they are actually pretty good.
Just wish they would have fixed the battlefront 2 ship battle mode cause you cant blow up the huge ships like in the console and pc versions.
 
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This feature adds a lot of replay ability in games & I truly appreciate it. One of the games that I enjoyed the most with the chapter select is the Ace Combat games, particularly 4, just an absolute banger.
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When a RPG has an area that is no longer accessible due to story I can get it (as much as I'd hate to miss on items) yet non-RPGs should allow some kind of mission replay outside of a NG+...
 
I like it a lot in Star Wars: The Force Unleashed as the funnest part of it is really the first level with The Apprentice before force resistant troops show up and the bossed gain invulnerability to certain force powers.
 
I don't like going back to places in the game. It feels like going in circles. Although it makes sense in some RPGs, where you return to places you've been because of changes related to the main character's actions.
 

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