Water graphics in retro games?

  • Thread starter Thread starter Nidoking's icon Nidoking Nidoking
  • Start date Start date
The Labyrinth Zone in Sonic 1 for Japan has a cool effect when you're underwater, not sure why it was removed for the US (and maybe Europe too, idk)
What sound effect? i couldn't hear anything different between the Japanese and the American versions in terms of sound effects.
 
What about Wetrix on the N64? Thereโ€™s water splashing about everywhere in that game.

Not really a major focus point in the game, but ICO and Baldur's Gate: Dark Alliance had some nice water effects as a graphics showcase when they were in the scene.
 
What sound effect? i couldn't hear anything different between the Japanese and the American versions in terms of sound effects.
It's a visual effect. Look at Labyrinth Zone when he's underwater
 
It's a visual effect. Look at Labyrinth Zone when he's underwater
I don't see anything besides those little bubbles that appear which are also on the US version.
 
I'll be honest, I didn't even know it had water levels. This is the first time I've seen one.
Water levels are fairly common in Metroid games. Super Metroid's water level is a sunken space pirate ship.
 
Baldur's Gate: Dark Alliance

bal.jpg

bal1.jpg
 
I don't see anything besides those little bubbles that appear which are also on the US version.
I mean, fullscreen it or something? That's a little wave/ripple effect. Maybe easier to see on the blocks you have to jump over, but it's pretty clear to see. Idk man
 
I mean, fullscreen it or something? That's a little wave/ripple effect. Maybe easier to see on the blocks you have to jump over, but it's pretty clear to see. Idk man
Now i see it it's kind of hard to see due to Youtube's compression. Man you really had to be more specific. They probably removed it from the US version because they thought people would get sick or something from the effect.
 
Water levels are fairly common in Metroid games. Super Metroid's water level is a sunken space pirate ship.
Somehow I totally missed that.
 
The Labyrinth Zone in Sonic 1 for Japan has a cool effect when you're underwater, not sure why it was removed for the US (and maybe Europe too, idk)
Perhaps to avoid dizziness?
 
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