VITA The PS Vita

My new vidya obsession right now. You can't do much with a stock one in 2024 but a hacked one almost feels like a Steam Deck lite.
 
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Soul Sacrifice Delta

I can't recommend this game more because this is top 3 games in my life, each character, map, monster, boss and items have it's own history and why they are there.
This game made me cry and regret a choice I made until the end of the game, if you play you'll understand.
The combat is Monster Hunter like but insted of weapons you use offerings, items which your character use to create the magic attacks and weapons too and some are way unique, you can even use your own body parts, but with a price...
It's a shame this game NEVER received a sequel or a remaster, this will be for me a console seller.
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Vita was weird. It should have been a nice PSP follow up but those dumb memory cards, lack of support in the west, and just weird marketing (3g connectivity was so stupid) made it a system without much of a niche unless you liked crappy jrpgs (looking at you conception 2). fortunately for me, I like crappy rpgs so it was a nice little system for me.
those mem cards were way expensive, thank the community for creating SD2VITA, today mine is more like portable emulation device after I restored it
 
word on the street (as in, I've heard this come from the mouth of the guy who was editing Game Developer magazine at the time of the Vita's launch) is that sony halved the RAM extremely close to production and pissed off a lot of publishers. would explain the lack of games relative to the PSP.

still a lot of cool shit on it tho, thanks to the otaku market - musous, falcom games, expensive attempts at one-upping monster hunter, otome VNs, western indies, freak DRPGs. i play mine all the time 10+ years on (::injured) & i'm still managing to put off p4g and gravity rush LOL

a big one i need to get to still is Oreshika: Tainted Bloodlines, a fifteen-years-belated sequel to PSX translation white whale "ore no shikabane o koete yuke," both of which are by the team that did Linda Cube, Gunparade March, Castle Shikigami & Elemental Gearbolt. couldn't tell you for the life of me why it exists, or why it got an english release, but it's there!! you can play it!! there's a lot of other freak shit like that just waiting for an annoying youtuber to pump the ebay prices (stranger of sword city, demon gaze, soul sacrifice, htolniq).
 
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Soul Sacrifice was pretty cool. Never played Delta.

Its a shame Sony Bend made Golden Abyss instead of another syphon filter. Don't get me wrong they did a phenomenal job with Golden Abyss (first Uncharted game I played)

Soul Sacrifice, Gravity Rush, Killzone Mercenary, Tales of Hearts R, and my personal favorite Wipeout 2048 (even tho I suck at it) cement the Vita as an amazing handheld.
 
Never bought one and wish I did may opt for the pstv if still reasonably priced, but even holding onto the old tech I have sometimes is a burden
 
Looking back at the Vita and PSP, DS and 3DS. The switch just looks like an undersized ipad, actual portable design is kind of a lost art now, damn thing is too big to actually bring anywhere
 
One of Sony's biggest mistakes of all time, which is REALLY saying something.

Not because it was bad, mind you, but because they fumbled it so badly that I'm 75% convinced that they WANTED it to die horribly.
 
The PS Vita development team really are a clever bunch, they made a fantastic little handheld games machine that I still play to this day.

Shame corporate had to get involved and mention the word PROPRIETARY.
*shudders*

The homebrew scene on the PSP probably got the high ups and shareholders woried about another system that could be cracked. All these safeguards (and high prices) worked for a while but it really hurt sales.
 
One of Sony's biggest mistakes of all time, which is REALLY saying something.

Not because it was bad, mind you, but because they fumbled it so badly that I'm 75% convinced that they WANTED it to die horribly.
You would think that it was on purpose but Sony has fumbled a lot since the PS2/PSP days. It also felt like they wanted the PS3 to fail too.
 
Big fan of the Vita. Had it at launch and played it until just recently when the battery finally gave out (RIP). Lot of time spent playing P4G, Soul Sacrifice, and Terraria. It's been nice seeing some of the exclusive games slowly come out to modern consoles and PC.

I had the VitaTV from when it launched in Japan and then later in the US and hardly touched them. If I can mod those with CFW I might put those to good use.

I have since replaced the Vita - until I have some time to repair it - and got a Retroid Pocket 5, it's nearly identical in size and has the ability to play in docked on a big TV. Playing Vita games feels pretty natural on it.
 
The Vita seemed to be held back by Sony's unfortunate business decisions; particularly their use of proprietary memory cards and a rather disappointingly sparse game library.

The modding capabilities of the Vita is quite strong, however. It makes for a very portable emulation machine. PSP and PS1 games in particular are well-suited for the Vita. I also finished MGS2 on the Vita, and it holds up surprisingly well despite the slightly awkward touchpad controls.

Not having to deal with the overpriced memory cards is a huge benefit to owning one nowadays. Just get a micro SD and an SD2Vita memory card adapter, and it becomes a great portable system.
 
A remarkable piece of technology that launched at the wrong time, kind of similar to the Dreamcast. The market shift from dedicated gaming devices to smartphones, it's "peculiar" name and expensive costs for manufacturing and developing sent it straight to its grave. If Sony had not beefed with Capcom it could've lived longer but we'll never know.

Can't say I have fond memories of it, I only had one to play Gravity Rush and Persona 4 Golden and then sold it.
I've only just now read this comment some 6 months later, what happened between Capcom and Sony? Sony threw enough money at Capcom for SFxT to get a ton of exclusive content on their versions as well as stuff like crossplay and they funded most of SFV's development out of pocket. In a handful of ways, Capcom might have actually died if Sony didn't bail them out of the financial disasters that were SFxT and launch SFV. I always wondered why Capcom didn't support the Vita more when it came to non-fighting game releases though, so if they were beefing it would make some sense I suppose.

Well I guess Monster Hunter switching platforms was a massive deal in Japan. I wonder if we'll ever learn a definitive reason as to why Capcom decided to do that. It was the right move in the end, considering being on the more popular Nintendo handheld alongside some aggressive marketing both inside of Capcom and within the fanbase led to it becoming their biggest IP globally rather than just their biggest IP in Japan. Still, Monster Hunter on the Vita would have been oh so glorious. Frontier G just didn't cut it I suppose.
 
I've only just now read this comment some 6 months later, what happened between Capcom and Sony? Sony threw enough money at Capcom for SFxT to get a ton of exclusive content on their versions as well as stuff like crossplay and they funded most of SFV's development out of pocket. In a handful of ways, Capcom might have actually died if Sony didn't bail them out of the financial disasters that were SFxT and launch SFV. I always wondered why Capcom didn't support the Vita more when it came to non-fighting game releases though, so if they were beefing it would make some sense I suppose.

Well I guess Monster Hunter switching platforms was a massive deal in Japan. I wonder if we'll ever learn a definitive reason as to why Capcom decided to do that. It was the right move in the end, considering being on the more popular Nintendo handheld alongside some aggressive marketing both inside of Capcom and within the fanbase led to it becoming their biggest IP globally rather than just their biggest IP in Japan. Still, Monster Hunter on the Vita would have been oh so glorious. Frontier G just didn't cut it I suppose.
Capcom wanted to bring Portable 3rd HD to the West but there was an issue: It used an updated version of Ad Hoc Party that only Japan had also Portable 3rd HD didn't have trophies so Sony of America told Capcom to add Trophies and pay for the Ad Hoc Party update or else the game wouldn't be released.

So Capcom said "okay"
and you know the rest
 
I feel like the Vita is kinda overrated. Yea its powerful and has good games but I just see it as an WiiU situation. An upgrade over the previous system with a stupid motion controls.
 
I bought the vita a few months ago and I'm in love with it especially because I never owned an handheld. I use it when I'm outdoors to play psp games, played GTA liberty city stories & Chinatown wars, and now playing Daxter but I intend to play Gravity Rush soon after finishing the latter.
 
Bought both a Vita and a Vita tv just a few months ago. Haven't played too much, but I platinumed Gravity Rush on ps4. Amazing game.
 
did get a psp and it was good then the vita was released and psvita was better than psp
the psvita was a good upgrade from psp its just to bad that it did not get as many games as psp

my favorite games on ps vita
trails in the sky
 
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(this ad didn't age well, but it had its heart in the right place)

O PSVita, my beloved. Let me count the ways I love thee...

You were an absolute beast for emulation through through the 5th generation of consoles (minus all the N64 games with compatibility issues on Daedalus lol), plus the whole PSP/Vita library. Sporting a gorgeous OLED screen that was way ahead of its time (how many years did Nintendo take to get on board?), you were more portable than any handheld on the market today without sacrificing too much visual real estate. And tragically, in the end, you were a victim of circumstance and Sony's own criminal negligence. But to some extent you live on, all thanks to the amazing homebrew community who have extended your lifespan and evangelized your versatility for retro gamers on the go to this day.

Last but not least, and perhaps best of all...you had Wake Up Club.


I unironically used Wake Up Club for at least a year straight and am still distraught that I never managed to Platinum it. It was genuinely cool to "wake up" with other people around the world and get PSN trophies for not hitting snooze. For me, it was the closest Sony came to competing with Nintendo's knack for creating unique, gamified social experiences that spark joy. Today, I (also unironically, somehow) use the Alarmo, but it just isn't the same as a lifelong Sony sicko. I want to wake up to the dulcet tones of Crash tornado spinning crates or Cloud slicing a Shinra guard in two, not Bowser having indigestion or Peach making questionable noises. Alas...Rest in Peace, Wake Up Club Online. Rest in Peace, PS Vita...
blingee RIP.gif
 

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