those mem cards were way expensive, thank the community for creating SD2VITA, today mine is more like portable emulation device after I restored itVita was weird. It should have been a nice PSP follow up but those dumb memory cards, lack of support in the west, and just weird marketing (3g connectivity was so stupid) made it a system without much of a niche unless you liked crappy jrpgs (looking at you conception 2). fortunately for me, I like crappy rpgs so it was a nice little system for me.
You would think that it was on purpose but Sony has fumbled a lot since the PS2/PSP days. It also felt like they wanted the PS3 to fail too.One of Sony's biggest mistakes of all time, which is REALLY saying something.
Not because it was bad, mind you, but because they fumbled it so badly that I'm 75% convinced that they WANTED it to die horribly.
I've only just now read this comment some 6 months later, what happened between Capcom and Sony? Sony threw enough money at Capcom for SFxT to get a ton of exclusive content on their versions as well as stuff like crossplay and they funded most of SFV's development out of pocket. In a handful of ways, Capcom might have actually died if Sony didn't bail them out of the financial disasters that were SFxT and launch SFV. I always wondered why Capcom didn't support the Vita more when it came to non-fighting game releases though, so if they were beefing it would make some sense I suppose.A remarkable piece of technology that launched at the wrong time, kind of similar to the Dreamcast. The market shift from dedicated gaming devices to smartphones, it's "peculiar" name and expensive costs for manufacturing and developing sent it straight to its grave. If Sony had not beefed with Capcom it could've lived longer but we'll never know.
Can't say I have fond memories of it, I only had one to play Gravity Rush and Persona 4 Golden and then sold it.
Capcom wanted to bring Portable 3rd HD to the West but there was an issue: It used an updated version of Ad Hoc Party that only Japan had also Portable 3rd HD didn't have trophies so Sony of America told Capcom to add Trophies and pay for the Ad Hoc Party update or else the game wouldn't be released.I've only just now read this comment some 6 months later, what happened between Capcom and Sony? Sony threw enough money at Capcom for SFxT to get a ton of exclusive content on their versions as well as stuff like crossplay and they funded most of SFV's development out of pocket. In a handful of ways, Capcom might have actually died if Sony didn't bail them out of the financial disasters that were SFxT and launch SFV. I always wondered why Capcom didn't support the Vita more when it came to non-fighting game releases though, so if they were beefing it would make some sense I suppose.
Well I guess Monster Hunter switching platforms was a massive deal in Japan. I wonder if we'll ever learn a definitive reason as to why Capcom decided to do that. It was the right move in the end, considering being on the more popular Nintendo handheld alongside some aggressive marketing both inside of Capcom and within the fanbase led to it becoming their biggest IP globally rather than just their biggest IP in Japan. Still, Monster Hunter on the Vita would have been oh so glorious. Frontier G just didn't cut it I suppose.