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Whose Idea is it to Add a fucking diagonal Bridge in a game where you can only move in 4 Direction '>'
Another annoying that i found while playing was i forgot how tedious is it to change your arsenal for different situation
There's another game I played that I can't even remember the name of or what it was even about but it diagonal bridged in the same way...it was a real headache, rip. XD. Also I kept using the wrong one of my buttons when I'd change something, every time, all the time, forever. I get that.
So I beat the first dungeon, and here are some thoughts. Uh, did I even really need to
My soul sort of fell out of me when I saw the lilypad because I genuinely thought it was going to feel awful. I've got a few traumas in regards to non-traditional movement methods kind of...sucking?But this was really fun and easy to control. I really like the utility of the wind jar and that it was sort of put on full display in the first dungeon. I hope it doesn't like, fall off later on or something.
The first boss with that enrage mechanic was...weird. I was expecting more of a chase rather than spastic movements, but given how bad I was at bouncing off of the darn spiderwebs, it was probably a good thing it was that easy.
As a last small thought: 300 RUPEES!? WHAT DO YOU THINK I AM, QUEEN OF THE SHINY COLORED CRYSTAL-THINGIES? JEEZE. Yes, yes I probably don't need the darn throwing stick just yet but IT'S THERE AND I PLAY VIDEO GAMES. I NEED THE SHINY THROWING STICK.