RGT Nostalgia Society #1 - Parasite Eve

I know I'm a little bit late, but here are some tips for new and older players alike:
- Avoid weapons Rate of Fire of x5, x7 and x10 (represented by a firing gun with a number), or Mod the weapon at the Police Station with a x2 or x3 Rate of Fire instead. The game penalizes the damage you do if you use with weapons with high Rate of Fire, and you are also wasting more ammo.
- The more you use your Parasite Powers the slower your Parasite Energy Bar will recharge. This can be fixed by using a turn to change to another armor in order restore your Parasite Energy Bar recharge time.
- Like dem6n said, the best weapons are Machine Guns, but these usually come with some bad skills like Rate of Fire x5, x7 or x10, Attack All (Represented by a SMG icon with 6 little flames) and Random Rate of Fire (represented by a Gun icon with 5 little flames). A good Sub Machine Gun should have a Rate of Fire x2 or x3, and no Attack All or Random Rate of Fire skills.
- The less times you save your game the more BP (Bonus Points) you are given at the end of each chapter. Is Ok to save when asked at the end of any chapter.
- Some of the best skills for the weapons are:
* Acid (represented by a sort of bullet with a golden frame icon): This adds acid damage to your weapon. Grenade Launchers come with this skill.
* Burst (represented by an explosion icon): Each shot you fire will hit all enemies. A shotgun skill.
* Cyanide (represented by a purple bullet icon): Your shots has the possibility of instant killing enemies. Grenade Launcher skill.
* Rate of Fire x2/X3
* Tranquilizer (represented by a syringe icon): Your shots my put the enemy to sleep. Grenade Launchers skill.
* Two Commands/Three Commands (represented by a 2/3 guns icon): As the name says, you can act 2 or 3 times in a single turn.

I know I forgetting some other important stuff. Been a while since I last played this game, but I'll try to help the best I can.
 
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Yup rifle is is good.
Hell yes it is! Damn that was much easier, and doing much better on ammo now. Even though I made it sound like I wouldn't collect junk, my damn rpg collecting ocd is kicking in >_< I can't just leave it there ::sadkirby
ParasiteEve_USA 2025-06-11-21-34-15.jpg
 
Hell yes it is! Damn that was much easier, and doing much better on ammo now. Even though I made it sound like I wouldn't collect junk, my damn rpg collecting ocd is kicking in >_< I can't just leave it there ::sadkirby
View attachment 79940

XD No, no you cant. Good cops wouldnt let all that junk on the street. It's now your civic duty to collect 300 junks.
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- The more you use your Parasite Powers the slower your Parasite Energy Bar will recharge. This can be fixed by using a turn to change to another armor in order restore your Parasite Energy Bar recharge time.

Damn.
giphy.gif
 
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Like dem6n said, the best weapons are Machine Guns, but these usually come with some bad skills like Rate of Fire x5, x7 or x10, Attack All (Represented by a SMG icon with 6 little flames) and Random Rate of Fire (represented by a Gun icon with 5 little flames). A good Sub Machine Gun should have a Rate of Fire x2 or x3, and no Attack All or Random .
* Burst (represented by an explosion icon): Each shot you fire will hit all enemies. A shotgun skill.
Burst is great to have on every weapon you main, and overwrites the Attack All and Random Rate of Fire skills
 
What is the point of dropping an item in an open chest? Why do they give you that option? Am I supposed to be doing that?
ParasiteEve_USA 2025-06-12-00-29-57.jpg
 
What is the point of dropping an item in an open chest? Why do they give you that option? Am I supposed to be doing that?
View attachment 79983
I think the point of it is for in case you want to remove an item from your inventory but not lose it forever. Let's say you've got too much medicine and put one in a box. You come back to it later when you've used some since you left it behind. Whereas if you just discarded that medicine, you'd have lost it for good.

Super pointless but I guess it's useful in some cases.
 
I think the point of it is for in case you want to remove an item from your inventory but not lose it forever. Let's say you've got too much medicine and put one in a box. You come back to it later when you've used some since you left it behind. Whereas if you just discarded that medicine, you'd have lost it for good.

Super pointless but I guess it's useful in some cases.
::thank-you I was thinking it was useless. I was confused why the option was even there, good to know I'm not missing something.

I guess the square localization team didn't know how to use a hyphen :loldog Did they mean for it to be an em dash? Regardless, I think they meant a ; here.
ParasiteEve_USA 2025-06-12-00-58-25.jpg
 
In the horrific biopunk world or Parasite Eve, I present to you two of our top shelves equipments, the Herpes Armor and the Smegma Rifle.

The Smegma Rifle shoots high-velocity high-caliber, explosive cyanide-coated bullets, at a rate of up to three per round. Its fast-trigger response allow for quick counter attacks and ensure that like Solo, you'll always be the guy who shot first. Everything that isn't outright vaporized by the cyanide shot will still have a high percentage of being critically wounded thanks to the precise aiming. It never felt so easy to quickly aim for the head or the groin.

The Smegma Rifle. The gun to get you out of any sticky situation.

1.jpg


The Herpes Armor is a kevlar mesh reinforced with ceramic plates, but the inside of the armor is also coated with a layer of collagen and growing recombinant cells derived from yours, to ensure total histocompatibility. This literal second skin will detect wounds inflicted and automatically administer drugs, antivenoms and antibiotics directly on the site of the injury, so you never have to bother with those pesky morphine needles and bandages that clogged your backpack anymore. A cocktail of modified growth hormone and adrenaline is also steadily perfused to enhance tissue regeneration and quick reflexes. We also throwed in the mix some rhEPO, we hope your mitochondrias will enjoy hyperoxygenated blood.

With the Herpes Armor, enemies wont even dare to touch you.

2.jpg


Those items will be ready for purchase in your local armory, but make sure you get enough "Gun Nuts" trading cards for those nerds. In case there's a mutant apocalypse, that might be the only currency those dumb pricks would accept for trading.
 
And I'm done; had to grind a bit and improve my weapons for the last battle.

Great game.

Daniel is such a stupid character.
 
And I'm done; had to grind a bit and improve my weapons for the last battle.

Great game.

Daniel is such a stupid character.
Daniel is stupid in such a lovable way, though. I think that scene with Daniel was awesome.
 
I'm super late but I love PE and will be damned if I don't at least give another playthrough a try this month! The atmosphere, music, and overall style of the game has lived in my head rent free ever since I first played it around age 11, 25 years ago.

My first time playing it was at a used game store that no longer exists at a strip mall near my home town that today barely exists. I wanted to buy the game and so the owner popped the disk into a PS1 hooked up to a TV mounted a little too high for my little self. When the name input came up I remember thinking, woah, the main character is a girl, and for the first time put my real name in. (OK, that's a lie; the first time was FFVII, but I quickly found out that the game wasn't really asking for my name, and my name didn't really fit the main character anyway.) I bought the game and it was one of the few I beat at that age. I wish I still had that copy but I think I stupidly sold it along with Xenogears one day. I still occasionally play it via emulation and always put it on any console that I can (PS3, PSP, PSVita, PC, phone, potato...).
 
Does the ending imply Aya is taking control of everyone ?
 
Just wanted to say that even though I haven't taken part in this one as RDR2 is currently my second job, I think this idea is awesome and I'm enjoying reading about you guys' experiences with the game. ::dkapproves
 
Does the ending imply Aya is taking control of everyone ?
There's a "true" ending after playing through EX mode and finishing all 70 floors of the Chrysler building. But that's what my impression was from the standard ending, yeah. Or she's taking control of everyone's mitochondria.
 
There's a "true" ending after playing through EX mode and finishing all 70 floors of the Chrysler building. But that's what my impression was from the standard ending, yeah. Or she's taking control of everyone's mitochondria.
I've always gotten the feeling that it's the mitochondria in everyone is evolving like hers. Instead of turning the people into puddles of goo, her mitochondria is communicating with theirs teaching theirs to protect themselves.
Post automatically merged:

In the horrific biopunk world or Parasite Eve, I present to you two of our top shelves equipments, the Herpes Armor and the Smegma Rifle.

The Smegma Rifle shoots high-velocity high-caliber, explosive cyanide-coated bullets, at a rate of up to three per round. Its fast-trigger response allow for quick counter attacks and ensure that like Solo, you'll always be the guy who shot first. Everything that isn't outright vaporized by the cyanide shot will still have a high percentage of being critically wounded thanks to the precise aiming. It never felt so easy to quickly aim for the head or the groin.

The Smegma Rifle. The gun to get you out of any sticky situation.

View attachment 80027

The Herpes Armor is a kevlar mesh reinforced with ceramic plates, but the inside of the armor is also coated with a layer of collagen and growing recombinant cells derived from yours, to ensure total histocompatibility. This literal second skin will detect wounds inflicted and automatically administer drugs, antivenoms and antibiotics directly on the site of the injury, so you never have to bother with those pesky morphine needles and bandages that clogged your backpack anymore. A cocktail of modified growth hormone and adrenaline is also steadily perfused to enhance tissue regeneration and quick reflexes. We also throwed in the mix some rhEPO, we hope your mitochondrias will enjoy hyperoxygenated blood.

With the Herpes Armor, enemies wont even dare to touch you.

View attachment 80028

Those items will be ready for purchase in your local armory, but make sure you get enough "Gun Nuts" trading cards for those nerds. In case there's a mutant apocalypse, that might be the only currency those dumb pricks would accept for trading.
Man I had a great response to this post, but getting the screenshots off my Stream Deck is a pain in the dick
 
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There's a "true" ending after playing through EX mode and finishing all 70 floors of the Chrysler building. But that's what my impression was from the standard ending, yeah. Or she's taking control of everyone's mitochondria.
The Chrysler ending seems not to be cannon. It's underwhelming and doesn't even include a cut scene. The red eyes ending is far better IMO and I guess purposely open to interpretation, just like a last homage to many horror movies the game was inspired by.
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Man I had a great response to this post, but getting the screenshots off my Stream Deck is a pain in the dick

Do it. Show me your naughty pics.
 
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In the horrific biopunk world or Parasite Eve, I present to you two of our top shelves equipments, the Herpes Armor and the Smegma Rifle.

The Smegma Rifle shoots high-velocity high-caliber, explosive cyanide-coated bullets, at a rate of up to three per round. Its fast-trigger response allow for quick counter attacks and ensure that like Solo, you'll always be the guy who shot first. Everything that isn't outright vaporized by the cyanide shot will still have a high percentage of being critically wounded thanks to the precise aiming. It never felt so easy to quickly aim for the head or the groin.

The Smegma Rifle. The gun to get you out of any sticky situation.

View attachment 80027

The Herpes Armor is a kevlar mesh reinforced with ceramic plates, but the inside of the armor is also coated with a layer of collagen and growing recombinant cells derived from yours, to ensure total histocompatibility. This literal second skin will detect wounds inflicted and automatically administer drugs, antivenoms and antibiotics directly on the site of the injury, so you never have to bother with those pesky morphine needles and bandages that clogged your backpack anymore. A cocktail of modified growth hormone and adrenaline is also steadily perfused to enhance tissue regeneration and quick reflexes. We also throwed in the mix some rhEPO, we hope your mitochondrias will enjoy hyperoxygenated blood.

With the Herpes Armor, enemies wont even dare to touch you.

View attachment 80028

Those items will be ready for purchase in your local armory, but make sure you get enough "Gun Nuts" trading cards for those nerds. In case there's a mutant apocalypse, that might be the only currency those dumb pricks would accept for trading.
That Gun is so manly that caused Aya to grow a mustache😮
ezgif-628cc6df4fdace.gif
 
I've always gotten the feeling that it's the mitochondria in everyone is evolving like hers. Instead of turning the people into puddles of goo, her mitochondria is communicating with theirs teaching theirs to protect themselves.
Post automatically merged:
I love this interpretation, that's my headcanon now.


That Gun is so manly that caused Aya to grow a mustache😮
View attachment 80422

I never thought I'd see Fucker and Sucker here
 
Cool game but the centipede boss and the eve boss with her huge unavoidable attacks is plain bs imo.
 
Cool game but the centipede boss and the eve boss with her huge unavoidable attacks is plain bs imo.
I've had the same thoughts: so many encounters you can't move around ::sadkirby Hasn't become a huge issue yet, but makes me think the "auto potion" ability is very useful on armor, so I'm keeping tools and that armor around.
 
I've had the same thoughts: so many encounters you can't move around ::sadkirby Hasn't become a huge issue yet, but makes me think the "auto potion" ability is very useful on armor, so I'm keeping tools and that armor around.
Auto-medicine is a fantastic tool. Heavily recommend making sure you keep that around.
 

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