Prototype, Beta, pre-release and cancelled games

Scalebound would've probably sucked if it had actually come out (and this is coming from a huge Kamiya fanboy) it just looked so damn mediocre.
 
I forgot what it was called but there was a Touhou fangame based on Smash and it never went anywhere past the presentation.

I wanted to 2-stock a Flandre player off the stage for fuck’s sake.
 
1740097571808.png

::sadkirby::sadkirby::sadkirby::sadkirby::sadkirby::sadkirby::sadkirby::sadkirby::sadkirby::sadkirby::sadkirby::sadkirby::sadkirby::sadkirby::sadkirby::sadkirby::sadkirby
 
  • Bio Force Ape (NES). It legit looked cool despite how outlandish it was.
  • Final Fantasy IV (NES). I was pretty hyped for the fact that you could land airships in towns.
  • Final Fantasy Extreme (SNES). Yes, we got it eventually, but for better or for worse, we never got to see what it would be like with Ted Woosley's translation.
  • Green Lantern (SNES). Looked pretty cool for a licensed game. It was a bit dark, but with some work they could have made it into something worth playing.
  • Secret of Mana (Super Nintendo CD). We got a downgraded version of the game. Would have been cool to have seen what the original was like.
  • Final Fantasy VI/VII (N64). The previews made it look amazing at the time.
  • Killer Instinct (N Ultra 64). No arcade accurate port was ever made despite ads in the arcade game itself. Ditto the Ultra 64.
  • Ura Zelda (N64). They promised a lot of features that never made it into any later Zelda games.
  • Metroid 64. There were rumors of it after Smash Bros was released, but they only ran tests on how it could work.
  • Super Mario 64 2 (N64DD) and Super Mario 128 (Gamecube)
  • Castlevania Resurrection (DC). The most wanted canceled game for the DC.
  • Chakan: The Forever Man 2 (DC). This might have worked better as a 3D game. Too bad the chances of it getting made are quite low.
  • Jet Set Radio Future (DC). Would have preferred it on a console I owned.
 
Last edited:
System Shock 3, Prey 2, Shadow of the Eternals, BC, The Unseen, The Lost, Advent Shadow, Demonik, Elveon, Project Offset, Necessary Force, Two Days to Vegas, This is Vegas, Frame City Killer, Killing Day, City of Metronome, Scalebound, The Crossing, Pirates of the Carribean: Armada of the Damned
 
i literally got a pc to play blue protocol, man... </3 they literally only released in japan and then shut it down wtf

it had so much potential, i havent seen an mmo that has such cool anime art style
 
  • Bio Force Ape (NES). It legit looked cool despite how outlandish it was.
  • Final Fantasy IV (NES). I was pretty hyped for the fact that you could land airships in towns.
  • Final Fantasy Extreme (SNES). Yes, we got it eventually, but for better or for worse, we never got to see what it would be like with Ted Woosley's translation.
  • Green Lantern (SNES). Looked pretty cool for a licensed game. It was a bit dark, but with some work they could have made it into something worth playing.
  • Secret of Mana (Super Nintendo CD). We got a downgraded version of the game. Would have been cool to have seen what the original was like.
  • Final Fantasy VI/VII (N64). The previews made it look amazing at the time.
  • Killer Instinct (N Ultra 64). No arcade accurate port was ever made despite ads in the arcade game itself. Ditto the Ultra 64.
  • Ura Zelda (N64). They promised a lot of features that never made it into any later Zelda games.
  • Metroid 64. There were rumors of it after Smash Bros was released, but they only ran tests on how it could work.
  • Super Mario 64 2 (N64DD) and Super Mario 128 (Gamecube)
  • Castlevania Resurrection (DC). The most wanted canceled game for the DC.
  • Chakan: The Forever Man 2 (DC). This might have worked better as a 3D game. Too bad the chances of it getting made are quite low.
  • Jet Set Radio Future (DC). Would have preferred it on a console I owned.
Technically Ura Zelda isn't the Master Quest?

Super Mario 128 would become Pikmin.

Speaking of JSRF weren't Shinobi PS2 and Super Monkey Ball planned for the DC as well?
 
Technically Ura Zelda isn't the Master Quest?

Super Mario 128 would become Pikmin.

Speaking of JSRF weren't Shinobi PS2 and Super Monkey Ball planned for the DC as well?
Master Quest is made from the salvaged remains of Ura Zelda. It's missing the rewritable features that Ura Zelda was said to have.

Yes, Pikmin was reworked from the little they finished of Mario 128. So we got the gameplay of the game, but not the original concept. It's like getting a legally distinct version of a game without the franchise connections. Not complaining about Pikmin, though.

Ya, Monkey Ball was released in the arcades on one of the DC-based hardwares around the time of the DC collapse, so it basically was going to be a DC game. Don't know about Shinobi.
 
Master Quest is made from the salvaged remains of Ura Zelda. It's missing the rewritable features that Ura Zelda was said to have.
I forgot about that feature.

Yes, Pikmin was reworked from the little they finished of Mario 128. So we got the gameplay of the game, but not the original concept. It's like getting a legally distinct version of a game without the franchise connections. Not complaining about Pikmin, though.
I think that Mario 128 doesn't really fit Mario that much. Mario is a single character after all.

The only one I can think is Mario vs Donkey Kong 2 with the mini-mario but then again it's its own series.

I do wish we got a "Mario 64 2".

Ya, Monkey Ball was released in the arcades on one of the DC-based hardwares around the time of the DC collapse, so it basically was going to be a DC game. Don't know about Shinobi.
Sega could've given 6 more months to the Dreamcast...
 
I was a bit obsessed with this game's tech demo as a kid:
1761865045791.gif


Gruesome Castle was supposed to be a sort of Scooby Doo rip off in a Mario 64 play style, made by the team that made Flight of the Amazon Queen, and they sent the tech demo with a bunch of PC games magazines in the late 90s, only for it to disappear and never be heard of again.

Any games that you were disappointed disappeared from development?
 
Star Trek: Secret Of Vulcan Fury
Remember seeing a trailer for it on my copy of Atomic Bomberman. Apparently it kind of turned into a financial sink hole and wasn't feasible. Very much "too far ahead of it's time"
 
StarCraft Ghosts

I still dream of a this game, specially since I read a lot of its wonder as a multiplayer game with classes (I got my stuff from magazines, so I dont know if this is accurate)

EDIT:

it was real... oh boy it could have been so great
 
ONI 2 sequel to the Bungie's (yes the Halo guys) 2001 Character Action game blended with 90s anime style like. ONI had a one and only combat system, where it combines melee combat with third person shooter and platforming and it seemed like you can approach enemies in any way shape or form. It had a great futuristic espionage theme with anime aestethic. But other than the combat it had many flaws such as uninspired level design, mediocre bosses, and bugs. A sequel could've fixed up everything and make it a classic the same way Halo was. It was cancelled due to poor sales from what I know but I do not have the knowledge to back it up.

Oni (video game) - Wikipedia
 
Star Wars 1313 would've been a treat to have. A (comparatively) grittier Star Wars Bounty Hunter game in the ps3 / 360 era? Ohh I think that game would've been real cool! I was upset when it was cancelled.

Sleeping Dogs 2 as well. Unfortunate that the game never came to be.

Honorary mention that kind of exists... Warcraft : Lord of the Clans! Never really published, but apparently it exists and can be played.
 
Last edited:

Users who are viewing this thread

Connect with us

Support this Site

RGT relies on you to stay afloat. Help covering the site costs and get some pretty Level 7 perks too.

Featured Video

Latest Threads

KEGA Fusion possible overheat/fan usage FIX

As we all know, KEGA Fusion is a SEGA multi-emulator beloved by old-timers (like me) that is now...
Read more

Right Under My Nose!!

For the past one to two weeks, I had been searching high and low for the best roguelite game...
Read more

Post some epic game opening/intro

Just like it's title,post any game opening/intro that you think really hypes you to play the...
Read more

Defeat the above poster

Time to roll skeeves up ::eggmanlaugh
post how youll defeat the user above ::flexing...
Read more

Online statistics

Members online
89
Guests online
655
Total visitors
744

Forum statistics

Threads
15,228
Messages
369,207
Members
896,437
Latest member
Ali...

Today's birthdays

Advertisers

Back
Top