Prototype, Beta, pre-release and cancelled games

Prey 2

Also; I do love that you want to bring back the people that dismissed that concept because they thought it wasn't good.
 
Also; I do love that you want to bring back the people that dismissed that concept because they thought it wasn't good.
From what I researched, the dev team was sad when the internal shake up happened, the shift from survival horror to action. It took persuasion by the newer director who dismissed the previous one to make the changes towards action.
 
From what I researched, the dev team was sad when the internal shake up happened, the shift from survival horror to action. It took persuasion by the newer director who dismissed the previous one to make the changes towards action.
Only the zombie versions, the others were discarded because of technical/budget reasons, and then there's Devil may Cry.

So you want yo bring them all together but you want Hibashi to direct it? Or Mikami?
or Kamiya? (last one is a joke)
 
Only the zombie versions, the others were discarded because of technical/budget reasons, and then there's Devil may Cry.

So you want yo bring them all together but you want Hibashi to direct it? Or Mikami?
or Kamiya? (last one is a joke)
Thinking about it now, I want all 4 of them combined into one, grand epic survival horror game, including the Stylish version which I forgot to mention in the OP, which was re worked into an action game too, DMC, with Hiroshi Shibata as the director and Kawamura as the writer. The other writer, Noboru Sugimura, passed away in 2005 iirc.
 
Dante's Purgatorio, because we need more epic scale biblical mythos in our action games. Also old Gow formula rocks.

Leaks were pretty hype honestly.
Was that a planned sequel to EA Dante's Inferno?
 
Needs no mention but Megaman Legends 3
Pleaaaaaaseeeee.

It was finished, too.

Dick move, Capcom (or whoever was in charge of it).

I SO BADLY want to see those companion games to Call Of Cthulhu: Dark Corners Of The Earth.
 
It’s definitely not possible to bring this topic up without mentioning scalebound so that’s a safe obligatory mention. Poor game was probably a victim of bad timing. The technology back then was probably not enough to fulfill its insane ambitions, if the project was restarted today, it would have an easier time realizing its vision with current hardware.
 
Pleaaaaaaseeeee.

It was finished, too.

Dick move, Capcom (or whoever was in charge of it).

I SO BADLY want to see those companion games to Call Of Cthulhu: Dark Corners Of The Earth.
For real! It was completed but locked away in a vault?! Dang
Post automatically merged:

It’s definitely not possible to bring this topic up without mentioning scalebound so that’s a safe obligatory mention. Poor game was probably a victim of bad timing. The technology back then was probably not enough to fulfill its insane ambitions, if the project was restarted today, it would have an easier time realizing its vision with current hardware.
THANK YOU an actual defender of Scalebound!!!!! Didnt think there were any. I'm still confident that Kamiya and co. wouldve delivered a banger game, but people overreacted to initial showings ignorant that in game dev the game often changes drastically. Who knows how the final game might have been like. I hope justice can be done for it one day.
 
For real! It was completed but locked away in a vault?! Dang
The demo was going to be released on the 3DS store first for free, then paid -- nothing happened, then they showed the nearly finished product at a trade show, but canned it due to a "lack of interest", even though the official page had thousands of registered users.
 
The demo was going to be released on the 3DS store first for free, then paid -- nothing happened, then they showed the nearly finished product at a trade show, but canned it due to a "lack of interest", even though the official page had thousands of registered users.
The idea of a Capcom vault reminds me of that old gag about the "Disney" vault. Although instead of dark, horrible secrets, they throw away promising IP's.
 
Fighting Circus Elandoll (Sega Saturn)

FightingCircus_artwork.jpeg

Fighting Circus: Elandoll is an unreleased Sega Saturn 3D fighting game produced by Sega CS1. In development around 1994, it is believed that Sega of Japan's desire to use the game's director, Naoto Ohshima, in what would become Sonic Team eventually lead to the project's cancellation. [source: Sega Retro]


 
While there are a lot of them, this one's definitely #1:
 
I am here to glaze Timesplitters Rewind once more.


Seriously This game was constantly in a state of "It's back! It's Cancelled." On loop so to see fans not only working on the remake but also get the blessing from the IP holder to release it so long as it's free is absolutely god tier.
 

Easily this.
Yes. Probably the original "Mother 3" for N64. I don't care the format (Disk or Cart).

The real trailer from 1999, translated to english:

That really seemed to be the ultimate 3D RPG/Adventure for N64.
Everything about that game was magical, like Zelda 64 previous release, during its development.
I know a GBA 2D game was released few years later, buuut... no, it's not the same.
 

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