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- Jan 24, 2025
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When so many people concurrently agree that something is great, I tend to gaslight myself into believinh that I'm just being the bitter contrarian for the sake of it, yet after playing Pragmata that I had waited 6 years for since its first teaser in 2020 - then 4 years of silence which gave it a sort of mythical status - to its release here a couple weeks ago... I feel it wasn't the unique pioneer I had dreamed it up to be.
Don't get me wrong, it delivered what it promised: this new hybrid og gunning and hacking, but in a gaming world LITTERED with 3rd person shooters and father-daughter/son stories, I had hoped for/expected something a bit deeper and more fleshed out. I am not sure what exactly I hoped for or expected, but I have this nagging feeling that, while a fine enough surface-level experience - The Last of Us but in space - it really doesn't bring anything new we haven't already seen or feels like a 6 year game, which is why (my cynical side talking) the made Diana the poster girl, because they knew that at least cuteness sells and controversy is free marketing.
Did ya'll pick it up and what do you think?
I thought Capcom would break new grounds with this one, but just like how Death Stranding seemed like this big new innovator until we got the game, the mystery disappeared, and it turned out to just be a fedEX walking simulator, I have now once and for all learned my lesson that nothing is special or unique anymore.
Don't get me wrong, it delivered what it promised: this new hybrid og gunning and hacking, but in a gaming world LITTERED with 3rd person shooters and father-daughter/son stories, I had hoped for/expected something a bit deeper and more fleshed out. I am not sure what exactly I hoped for or expected, but I have this nagging feeling that, while a fine enough surface-level experience - The Last of Us but in space - it really doesn't bring anything new we haven't already seen or feels like a 6 year game, which is why (my cynical side talking) the made Diana the poster girl, because they knew that at least cuteness sells and controversy is free marketing.
Did ya'll pick it up and what do you think?
I thought Capcom would break new grounds with this one, but just like how Death Stranding seemed like this big new innovator until we got the game, the mystery disappeared, and it turned out to just be a fedEX walking simulator, I have now once and for all learned my lesson that nothing is special or unique anymore.

