Yes :3Most of you only want seeing the world burn
I want passwords back /jk
Yes :3Most of you only want seeing the world burn
We all know that the life system felt out of style after the 5th gen. While arcade-like experiences proves that they're still useful to this day, I'll make a case for games where they're less important. And for this example, I'll pick Banjo-Kazooie!
This game have some challenges here and there, but it's more about progressing through exploration and completing all objectives. While the N64 version does harshly punish you for dying, having a life system is useless here because nothing actually changes when you Game Over, other than that you go through the inconvenience of being kicked to the title screen then the hub's staring area.
So what's the point? Well, it's...
Admit it, you simply didn't wanted to get a game over as a kid. You just didn't. It was like the game getting mad at you.
In case of Banjo-Kazooie, it actually went greater and tragic lengths to prove this point, with its own elaborate bad ending when getting a Game Over.
Which would also play when just quitting to the title screen. I guess the developers expected you to beat the game in one sitting or something
Anyway, that's why I think a "unnecessary" life system is still cool to this day. Is there a game mechanic that became unpopular that you still defend?
until mitsuru keeps casting Marin Karin even on bosses
Everyone complaining about the Mitsuru Marin Karin spam tells on themselves because if you play the game properly (analyze enemy weaknesses and set your party's tactics) she won't be spamming marin karin on enemies it doesn't work on.But they do? The option is right there, nobody is forcing you to control them; and if you think the AI is bad, well it's always been bad with the infamous Mitsuru marin karin spam.
I never really found it a problem…if they coded in the thing where scrolling gets faster and faster similar to when you drag a file to the bottom and it goes ZOOMknow what you mean unlimited inventory is a nightmare to scroll through the whole inventory to find 1 key item or EQ
encumbrance is a good way to limit inventory in many games
another way is to have limited inventory slots
i should have been more cleareI never really found it a problem…if they coded in the thing where scrolling gets faster and faster similar to when you drag a file to the bottom and it goes ZOOM
I always had that headcanon that the setting of B&K was in the same region as DKC 3.Rare took the idea of the Bears from DK3 and started working on Banjo Kazooie. An adaption of a sidescroller into a 3D Mario64 clone platformer.
i fail to see how this is outdated seeing the number 1 game right now is literally turn-basedTurn based combat.
Oh ok then yeah I hate that tooi should have been more cleare
i refer to older games like ps1 ps2 original xbox or old pc games that do not have that function
and scrolling is slow
and you have over 500 items in inventory in that scenario its a nightmare to scrolling down
its not that mutch of a problem as you say if scrolling gets faster or if using a kontroll pad you can push a button to scroll to the bottom and push another button to scroll fast through inventory
on newer games its mostly not a problem
i fail to see how this is outdated seeing the number 1 game right now is literally turn-based![]()
i fail to see how this is outdated seeing the number 1 game right now is literally turn-based![]()
Isn't this just your average indie metroidvania ?An old mechanic?
Well area return. After cleaning whole area game make you revisit it to get new item or finish a quest.
This mechanic isn't much outdated but less use in this age.
It was annoying to reenter a swamp but how story goes and how we enf up there again.
I like it and also hate it. They should just make it more fair.
I think Limited save file is more of thing because of technical limitations rather than deliberate design choice.Limited save files. It feels like I need to think about the decisions I make in a game more if I can't just make a bunch of saves. A sweet spot for saves in my opinion is three.