Saturn NiGHTS Thread

Which game is your favorite?

  • NiGHTS into Dreams

  • Christmas NiGHTS

  • NiGHTS: Journey of Dreams


Results are only viewable after voting.
Nights into Dreams... and Sonic CD are Naoto Oshima's masterpieces when it comes to art direction.
Yup! Can’t disagree!


I still am a Blinx fan though -_-
Please play Blinx 2. That game isn’t talked about nearly enough.
 
Man, this game is something so magic I can´t even describe.
Hope someone make a thread like this but talking about Burning Rangers.
Dude, I would love to! But I haven’t played Burning Rangers. Too expensive for me to take the plunge lol!
I’ll definitely play it when I finally get either a Satiator or Saroo. I love the Saturn so muchhhhhh!!!!
 
Man, this game is something so magic I can´t even describe.
Hope someone make a thread like this but talking about Burning Rangers.
Funny since It's apparently the same engine and BR is referencing NiD:

1746288437359.webp
1746288444617.webp


Frozen Bell being Eliot's second level:
1746288543248.png
 
Gosh, never knew that. How amazing!
As for the same engine I cannot be sure as I don't find sources. Like how Rent a Hero may or may not reuse Phantasy Star II or III's engine but maybe some parts of the code may have been shared.

I kinda like when Sega references other games (especially outside of Sonic).

There are plenty like in Sonic Adventure DX and Adventure 2:

1746291338502.webp

1746291279842.webp


In the first Sonic Riders:
1746291456000.jpeg


And a special quest in PSO Episode 1&2
1746291364081.jpeg


We could almost call Nights the sister series of Sonic.
 
As for the same engine I cannot be sure as I don't find sources. Like how Rent a Hero may or may not reuse Phantasy Star II or III's engine but maybe some parts of the code may have been shared.

I kinda like when Sega references other games (especially outside of Sonic).

There are plenty like in Sonic Adventure DX and Adventure 2:

View attachment 65391
View attachment 65390

In the first Sonic Riders:
View attachment 65393

And a special quest in PSO Episode 1&2
View attachment 65392

We could almost call Nights the sister series of Sonic.
What I love about the SEGA characters from the Dreamcast era is that they feel like a connected family. I think that’s helped the Dreamcast’s legacy IMMENSELY to have all these cameos.

I hadn’t and haven’t played many of the games referenced yet, but I know all these characters thanks to SEGA actually acknowledging they exist. I’d like SEGA to do that with MORE characters, or perhaps release more than just the same 40 Genesis games every year, but that’s neither here nor there.

I knew of NiGHTS when I was ten. Eleven years it took for me to finally play their game. It was worth it.
 
What I love about the SEGA characters from the Dreamcast era is that they feel like a connected family. I think that’s helped the Dreamcast’s legacy IMMENSELY to have all these cameos.

I hadn’t and haven’t played many of the games referenced yet, but I know all these characters thanks to SEGA actually acknowledging they exist. I’d like SEGA to do that with MORE characters, or perhaps release more than just the same 40 Genesis games every year, but that’s neither here nor there.

I knew of NiGHTS when I was ten. Eleven years it took for me to finally play their game. It was worth it.
Phantasy Star Online had a ton of cameos, from the weapons to the mags (especially with Opa Opa and Pian). I'm a bit sad that PSO2 and NGS mostly have 3rd party crossovers rather than in-Sega cameos...

I could understand the lack of a Saturn collection because of how hard it's to emulate the hardware but it's annoying how they seem to ignore the 8-bits (GG and SMS) and Dreamcast despite being able to make proper compilations...
 
Phantasy Star Online had a ton of cameos, from the weapons to the mags (especially with Opa Opa and Pian). I'm a bit sad that PSO2 and NGS mostly have 3rd party crossovers rather than in-Sega cameos...

I could understand the lack of a Saturn collection because of how hard it's to emulate the hardware but it's annoying how they seem to ignore the 8-bits (GG and SMS) and Dreamcast despite being able to make proper compilations...
Another issue is that, from what we know, they actually don’t have a lot of their old source code. For most of their games. And so that makes games from harder to emulate systems even more unlikely to return.

To keep the thread on topic: notice that whenever they port NiGHTS, it’s the PC version. They don’t have the old Saturn source code, I guarantee you.
 
As for the same engine I cannot be sure as I don't find sources. Like how Rent a Hero may or may not reuse Phantasy Star II or III's engine but maybe some parts of the code may have been shared.

I kinda like when Sega references other games (especially outside of Sonic).

There are plenty like in Sonic Adventure DX and Adventure 2:

View attachment 65391
View attachment 65390

In the first Sonic Riders:
View attachment 65393

And a special quest in PSO Episode 1&2
View attachment 65392

We could almost call Nights the sister series of Sonic.
I fell in love with that pinball minigame in SA1 as a kid.
I´m also aware that the Burning Ranger´s theme can be used as hall music in some phantasy star games.
 
I fell in love with that pinball minigame in SA1 as a kid.
I´m also aware that the Burning Ranger´s theme can be used as hall music in some phantasy star games.
The DLC quest Central Dome Fire Swirl was my first contact with that game. Considering that both were made by the Sonic Team and that BR was the technical basis for PSO in several mechanics and game design elements (four main zones with hallways and rooms among other things) made it quite fitting.

If someone asked me why I prefer the first Sonic Adventure over its sequel I'd show them both Twinkle Park and that Pinball's theme.
 

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