I like the Wirebug attacks (they are essentially Hunter Arts, in a sense, along with some Switch Skills) but I do think the wirefall in particular is overturned. Maybe larger cool downs would help fix it.That's fair. I didn't hate Rise or anything, I played through the campaign and quite a bit of the post-game and DLC, I just found it made a lot of weird decisions. The wirebug system felt like it completely eclipsed the rest of combat, the raids were awful, the game felt incomplete at launch... but my overall experience with it was positive in the end.
As for the defense missions, absolutely, they are the largest black eye IMO. If progression mods exist, I'd want one that disables that junk.

