A great all-in-one hack that combines several improvement features for this beloved compilation, bringing it closer to how it should have released in the first place.
Author(s): TheBamboozler (with contributions from several other authors, check RB's Notes 1)
Type: Bugfix, Gameplay, Graphics, Improvement, Script
Version: 3.0
Date: 20th of February, 2026
Status: Fully Playable
Source: https://www.romhacking.net/hacks/9281/
Features:
- Enemy invulnerability time has been all but eliminated
- Improves Buster Fire Speed
- The Buster and some boss weapons can be fired more rapidly
- Mega Man pulls his Buster back a little sooner after firing
- Mega Man can have 5 bullets on screen at once, instead of 3
- Adds the slide to Mega Man 1 and 2
- Refill Weapon Energy after death
- Redrawn Proto Man’s sprites
- Optional Mega Hack MD+ patches
- Optional Weapon Master patch that has been edited to work on any version of the game and a few of the glitches fixed (be careful still of switching weapons when entering the level and boss rooms or when battling the copy robot)
- Optional retranslated Wily Tower text
Ar8temis008, BillyTime! Games, CoolCatBomberMan, darthvaderx, ElwinBran, Gruesome_Garie, JackelZXA, Josephine Lithius, MottZilla, Plombo, Relikk, Stifu, Woodfrog.
RB's Notes 2: Included in subfolders are the separate patches that make up this compilation hack. If you'd rather create your own feature combination, feel free. Apply them to an unmodified ROM.
RB's Notes 3: The original ROMs are kept in the post for purposes of customizability. In my testing, The Retro Bit one worked fine even on ancient emulators like Kega Fusion, while the Genesis Mini one worked only on Blast 'Em and via Retroarch cores.
Download Links
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