Mega Man Megathread

I was playing the Sega Saturn port of X4 last night. I always played it on PS1 and thought I'd mix it up. Boy those FMVs are crusty as hell on the Saturn lmao
 
Been a sec since Ive given X4 a proper run. Always takes me a bit to get used to the dash in the PS1 games when revisiting them (im more used to the SNES dash).
Despite that adjustment period, I have a lot of praise for X4.
 
The setup for the final boss fight when playing the game as Zero is one of the best, pre-final boss fight moments I've ever seen.
 
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Sega got MegaMan in this game, neat
 
It's very amateurish, but I like what they were trying to do here. The audio in the first 10 seconds is pretty cool and reminds me of the launch sequence from the original Star Fox.

 
Sega got MegaMan in this game, neat
The models look really good, actual art accurate Rock, just glorious.

But MM2 Willy's Castle and same music? couldn't be more basic and predictable
Also since post launch characters won't get any kind of voicelines because sega is way too cheap, they will feel even more robotic than they already are, don't like that.
 
Protoman is clearly Kamen Rider inspired. I've probably said it but I love his scarf. Zero is maybe the X version in a way (but isn't exactly the same).

PS: his helmet kinda reminds me of Char Aznable but I just like characters with a helmet and shades (Captain Falcon, Phoenix Ikki, etc...)
 
My relationship with this series definitely felt like a guilt-trip. When I was kid I saw a Battle Network game in stores and blindly believed it was a bootleg game. Don't ask me why. I kept perceiving Mega Man as such for a long while until I finally decided to play the og first one on Wii Virtual Console...and I hated the difficulty.

Years later Mega Man was put in Smash and realized I have been too harsh. Then iirc I played 2 on the NES mini and then finally started to play game after game with the Legacy Collections. I was absolutely hyped when I got the X one and in the same year, 2018, Mega Man 11 was released.

This series has an insane amount of games...but they definitely stoppped making as much in the last decade.
Anyways I still have to beat Zero 2 to 4, the ZX duology, Legends duology, Battle Network from 3 to 6 and finally the Star Force ones.
 
MegaMan StarForce is getting a legacy collection some time in 2026
From the news shared recently, it aims to be the best one so far in new features, it will have the entire soundtrack of the 3 games fully redone (and usable in-game) and that's way beyond awesome.
 
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MegaMan StarForce is getting a legacy collection some time in 2026

We're only missing the last one...and definitely several other bonuses as Legacy Collections. And we need an insane amount of them to cover every single Mega Man game.
Stuff like Rockman World pentalogy, Megaman & Bass, Megaman X Command Mission, Battle & Chase, Network Transmission, Battle Network 4.5 (it got left out. Thank you Capcom...) and pretty sure so many others.
 
Quick man's stage and the boobeam trap are the main reasons I dislike mega man 2
 
I don't like that enemies in mega man were removed from the boss corridor since mega man 2, since in mega man 1 you could use them to refill your resources, specially weapon energy
You see, if you died in a boss fight and spent most of your weapon energy in it you were screwed from mm2 onwards, and you can't backtrack to the previous part of the stage in any game , and weapon energy didnt refill until MUCH later
 
I don't like that enemies in mega man were removed from the boss corridor since mega man 2, since in mega man 1 you could use them to refill your resources, specially weapon energy
You see, if you died in a boss fight and spent most of your weapon energy in it you were screwed from mm2 onwards, and you can't backtrack to the previous part of the stage in any game , and weapon energy didnt refill until MUCH later
Maybe to prevent people from cheesing the game.
 

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