χKai
Forgotten Leader of the X-Hunters
Yes, it is mandatory, there is no opt-out and we have armed guards at the door.
We'll have Cid instruct you shortly.
We'll have Cid instruct you shortly.
So is double scan another way of just saying Progressive Native Resolution? Or is this a way of making lower resolution games use the full resolution without interlacing? I'm not familiar with how old PC monitors works in regards to resolution.Also, PC games didn't have visible scanlines since they used double scan (plus PC monitors had sharper pixels than a TV), people adding emulator lines to Doom or Fallout are... unusual. DOS games would be always more authentic with visible pixels than with scanlines.
Not the same thing, progressive scan means no interlacing, that the entire frame is drawn fully every frame instead of rows alternating every other frame. Consoles can also do that, i.e. PS2 or Gamecube had many games toggle between interlacing or progressive scan. But they still connected to a TV with all that entails.So is double scan another way of just saying Progressive Native Resolution? Or is this a way of making lower resolution games use the full resolution without interlacing? I'm not familiar with how old PC monitors works in regards to resolution.
Never said it did.VGA monitor's double scan has nothing to do with framerate
you asked if it's related to interlacing, which is related to frame rate, so I tried to explain the difference...Never said it did.
Is that..Ariga’s Megamix I see?No.
I play with them sometimes because they make some games look nicer (e.g., Donkey Kong Country).
Huh? Where?Is that..Ariga’s Megamix I see?
What's that?Is that..Ariga’s Megamix I see?
Your profile I mean. Is that Megamix Bass?Huh? Where?
A manga series written by Hitoshi Ariga, that follows Mega Man 1~8, more or less.What's that?
No. My avatar is from Rockman 8 manga by Kouji Izuki.Your profile I mean. Is that Megamix Bass?
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A manga series written by Hitoshi Ariga, that follows Mega Man 1~8, more or less.
Nope.So, I was playing Mario World on snes9x and I wanted to try playing the game with a scanline filter, and then with a crt filter because I wanted to know how it felt playing the game back when it released. For a while after I started playing with those filters I felt like they were very disorienting, but people still say that's how you're supposed to play old games, and thus I conflicted since I wanna concentrate on the game itself but in the other hand play the game the "intended" way.
(Sorry if I don't express my point well)
I think those look pretty uglyIf you're on Retroarch, go to shaders_slang/presets folder and experiment, see what works for you and your setup, even older scalers like Super 2XSai or Super Eagle, HQ3X or xBR/XBRZ can look pretty good. You can save your own presets per-game or in general. Good luck!
The intended way to play retro games is to play it how you like. If scanlines aren't your thing then don't feel like you have to use them. The most important part is to enjoy the games.So, I was playing Mario World on snes9x and I wanted to try playing the game with a scanline filter, and then with a crt filter because I wanted to know how it felt playing the game back when it released. For a while after I started playing with those filters I felt like they were very disorienting, but people still say that's how you're supposed to play old games, and thus I conflicted since I wanna concentrate on the game itself but in the other hand play the game the "intended" way.
(Sorry if I don't express my point well)