Games have influenced me to make more games. I'd say they have done their job well
That makes want to play PersonaIt all started... when Joker was invited to Smash.
Persona 3 taught me that death may be inevitable, but that's what makes life precious. One doesn't need to have a grand purpose in life, it can be something small, like someone to take care of. Hell, it can be smaller, like feeling the wind on your face, the fresh water soothing your body, the sound of conversation reverberating in your ears, just feeling the senses are enough.
Persona 4 taught me that the aspects that people hate about themselves are still them, and they are still people no matter what. Everyone has flaws, but that's what makes people perfect ironically enough (Have you seen a character with no flaws? Pretty boring right?). And the sooner you accept that, the easier life will become.
Persona 5 taught me that authority isn't everything, and that autonomy is our greatest gift. It's a shame that some are willing to throw it away just to avoid responsibility or hardship, but its like a sinkhole, its hard to get out of. But once you do, you'll find the greatest weight being lifted off your shoulders, and life becomes enjoyable.
And then, a cyborg ninja rapidly punched a senator in the gut.
The Metal Gear Solid series taught me to think outside the box (primarily in VR & Missions). Along with how war and any type of fighting is pointless, and how it only hurts humanity in the long run. Genetic Control? One can still master their own destiny. Information Control? It's all about doing thorough research to reach a solid conclusion. Emotional Control? They are what makes us human, and suppressing it unnecessarily only leads to heartache. Battlefield Control? He who controls the guns controls the world, but we can still fight back. Killing people is useless, but killing ideas are much more effective in inching closer to world peace.