Oh here is another one since we talked about fighting games, but i don't know how spicy it is:
- The 3D art direction for SF makes most characters look hideous and like they are made of clay.
Like many PSX era games. I do like the low poly models of the era like SF EX, Ergheiz or Tobal's.
A related somewhat hot take though:
Twilight Princess is the worst (at least 3D) Zelda.
I think my biggest issue with TP is that, despite loving the Twilight Realm (being akin to the Dark World in ALTTP), Midna's sass and the badassness of Wolf Link, I think that it looks too much like a Tolkien-ish, westernised fantasy world and is clearly Nintendo bowing to the fans after they dared making Wind Waker so they basically have made Ocarina of Time but upscaled to please them.
My volcanic take about the Zelda franchise is that it has always had mature elements hidden under a charming, childish looking world because Japan medium didn't mind tackling some more serious subject in family friendly art (like in shonen, tokus or even just games).
Tezuka's mangas are simplistic and childish looking in the art style yet the stories can get quite dark in some of them, ditto with some mangas talking about some themes (or don't pull punches about the character bleeding after a hard attack despite being aimed at younger boys).
But for Zelda, if someone says they want a "mature and realistic looking Zelda game and not a Cel shaded crap" they simply didn't understand (or rather not played) the games then.
I'd even dare saying that while Majora's Mask is creepy on purpose (and then again it's a unique game in the entire franchise, even compared to OoT and TP), Link's Awakening is probably the most melancholic inducing entry in the franchise. Yeah I said it, LA despite the cutesy art style, cute sounding soundtrack and adorable cast of characters
still ends up showing that any dream cannot last forever so you're the one basically making everyone, friends and foes, vanish forever.
I won't spoil too many entries but
Echoes of Wisdom has a story about an antagonist wanting to bring everything to the void, not even just conquering the world like most other villains.
I think it's not a big spoiler to say that Wind Waker is basically a post-apocalyptic world where everything got flooded. I loved the intro part where they told how the hero never came when the evil demon lord Ganon was striking again. Same with ALTTP being basically set after Ganon has won once and got the Triforce. I do love the Falldown Timeline solely because it gives us a different view on the Zelda series with an actual struggle to get the Kingdom back.