The Sonic 3D in 2D fangame sucks
Honestly I played it thinking it could be good but honestly removing what made Sonic 3D 3D (well, isometric 3D but still 3D nonetheless in gameplay) is pointless.
If someone actually cared to make a fully 3D remake of Flickies' Island (with a better Flicky hunt or even removing that mechanic altogether to focus on speed) would've been better than what is basically a Sonic romhack.
I see, never knew about this one. It seems there a billion different sonic fan games coming out every year.
I'll be honest about that: I'm tired of Sonic fangames trying to mimic either CD or Mania.
Especially with that one overused sprite
I wish more could have their own style (like Storm) or trying to use a style closer to some other underused game.
I think you forgot the multiple uses of the R-word and the use of an old-timey slur for Black people. Working Designs wasn't exactly known for having respect for minorities, especially Black people. And note that this wasn't even the only game where they explicitly or implicitly insulted Black people; they loved to sneak that in where they could.
Honestly I wouldn't stop playing a game because of a character using the R-word.
Sure it's insulting but in the same way that someone asks if someone is crazy after doing something irresponsible.
Sonic Xtreme wasnt gonna save the Saturn
Obviously. I thought it was now accepted.
I'd even add that not having glitches nor long loading times couldn't have saved 2006 either.
People only dislike Sonic CD's US soundtrack due to the boss theme
Personally I love the US Boss theme in a bad future, for the good one the JP fits the best.
On the other hand I find the OST too "ambience" for a Sonic game (only Tidal Tempest kinda works because it's a slower paced level).
The Japanese soundtrack is the author's intent and fits Sonic a lot better in general.
No way ppl have problems with mania, it's like the perfect sonic game ffs.
Perfect? I wouldn't go that far personally, I think that, in their respective Decompilated fangames version, Sonic 2, CD and 3&K are technically much better as 2D side-scrollers.
Sonic 3 Angel Island Revisited enhanced Sonic 3&K (which was already a great game in the franchise by itself) to the point where Mania is pretty much a good fangame that feels more like a nostalgia ride whereas the former is more akin to a real adventure with a progression that doesn't go with "the Phantom Ruby is there to bring you back in another place" (thankfully Plus added more transitions but still).
People's complain about Mania is mostly about either "it's just a remix of older levels, not an original game" or "Nostalgia is the only thing that made it worthwhile" or even "if we didn't get Sonic Lost World nor Boom people wouldn't have cared the slightest about it.".