Hot takes

these aren't hot takes. these are facts. good warm up though. ::peacemario

ew-anime.gif


Ok uwu
 
Resident Evil has not really advanced as a series in a long time. RE7 and 8 were markedly better than what came immediately before, but they're way less interesting as games. The remakes are fun, but they're basically just redoing what RE4/5 achieved.

Fire Emblem has gotten, maybe not "worse," but way less interesting. As soon as they abandoned the original formula it basically became a bog-standard JRPG with dating sim elements, and none of the resource management/survival that made the games so replayable and addictive.
 
Not opening my wallet is always morally justified, I'm not going to pay unless I'm forced to by shit like Denuvo.

For every romsite striked I go one more year without buying a game, for every use of denuvo I go 10 more years
 
Resident Evil has not really advanced as a series in a long time. RE7 and 8 were markedly better than what came immediately before, but they're way less interesting as games. The remakes are fun, but they're basically just redoing what RE4/5 achieved.

Fire Emblem has gotten, maybe not "worse," but way less interesting. As soon as they abandoned the original formula it basically became a bog-standard JRPG with dating sim elements, and none of the resource management/survival that made the games so replayable and addictive.

RE Village felt like a former alcoholic returning to his bad habits. 7 had to ignore a bunch of previous stuff and make the stakes somewhat smaller, and for the most part, it worked. 7 did A LOT of the heavy lifting when it came to the gameplay of the series after all that transpired in the identity crisis the series had ever since OG RE4, which dare I say is repeating itself now that they redid nearly every classic game so it played like RE4. Might as well get a re-re-remake of RE1 at this point, lol.

Not to mention the Bakers were sooooo much better as villains than the Four Lords. Also Miranda might be up there with Simmons as the dumbest villain the series has ever had, and we're talking about Resident Evil, so think of the ground that covers. ::lol
 
Welp, It's all in the title ya see. Share some downright horrid takes and opinions.
I'll start...Errm...Uhhhh...
Marvel VS Capcom 2 is one of the most overrated Capcom fighting games; let alone for the genre.
While the mechanics can be enjoyable, I personally just don't enjoy the flashy, over the top sky launching combos of the VS series in general. And although the slight brokenness of the game is fun for most, I personally find it more tedious than anything.
View attachment 8352
I feel this in my soul. Would have been happy to shave a large portion of the roster if it meant we could have new hand drawn sprites and a proper 6 Button layout. The first MvC was much better in my opinion
 
RE Village felt like a former alcoholic returning to his bad habits. 7 had to ignore a bunch of previous stuff and make the stakes somewhat smaller, and for the most part, it worked. 7 did A LOT of the heavy lifting when it came to the gameplay of the series after all that transpired in the identity crisis the series had ever since OG RE4, which dare I say is repeating itself now that they redid nearly every classic game so it played like RE4. Might as well get a re-re-remake of RE1 at this point, lol.

Not to mention the Bakers were sooooo much better as villains than the Four Lords. Also Miranda might be up there with Simmons as the dumbest villain the series has ever had, and we're talking about Resident Evil, so think of the ground that covers. ::lol
RE1-3: Grade school through high school. The good old days.
RE4: Starts college. Seems to have an actual promising future.
RE5: Drops out of college, becomes alcoholic, starts using racial slurs regularly.
RE6: So f***ed up on the sauce they give a giraffe a beej. (Look at the logo; can not be unseen.)
RE7-8: Recovers from alcohol, but switches to meth with the occasional speedball.
RE2-4 Remakes: Mostly clean and sober now, tries going back to college.
 
I think One Piece is the worst of the Big Three, mainly because of the horrendous pacing that makes one unable to enjoy the story. I ain't saying the story is bad, but having to watch 1100+ episodes of a still image and waiting for something to happen just makes one not even care about the story. Hell, the story could be the greatest of all time, downright better than any made. Ever. But I will never know because who can bother watching that much and that long? Honestly, some people say to just endure it since the story is good but nah, I just can't get into it and I would much rather watch other shows that aren't as horrendously badly paced as One Piece is.
 
Speaking of fighting games, I think we're in an absolute poo age of fighting game character designs. Compare, say, Street Fighter 4's characters:

dudley-street-fighter-is-unironically-one-of-the-best-v0-fm43c1lmb6yb1.png
62b12683d5e6c78ccdc9b05e469acaaf9f694110_00.jpg
880138-090203rufus.jpg


Ooh, look at them! They're colourful (even with a limited palette), they're wearing interesting clothing that other characters don't, and they've all got unique silhouettes. Even though they're all making similar poses and have similar expressions, you can tell that Dudley's a gentleman, and that Juri Han is mischievous and snarky, and that Rufus is a loudmouth. Even when they're not really "attractive", they have strong designs that make them appealing and fun to look at. The shading and distinct outlines make them look like 2D illustrations come to life. Talk about good character design! (And yes, I know Dudley is from a SF3 sequel, but work with me, here.)

Now, look at SF6's new characters:
515050c924334e80b05951ed9f9073eeafbaa080.png

street-fighter-6-marisa-guide-marisa-looking-intimidating.jpg

full-4k-version-of-the-new-street-fighter-6-key-art-of-luke-v0-0qbxjnrnpe4a1.png


What the fuck are these monsters. They look ugly, they look ugly, they look ugly! They look ugly because, in addition to having the most brutish, uncanniest faces and body types imaginable, they've just been given some weird fucking accoutrements.

Why does Marissa's mouth spread across the width of her face, literally extending past her eyes? Why does Luke have a unibrow and a comb-over? Why does Manon have massive gorilla hands (measure the tip of her forefinger to her wrist), and her hair looks like it's been photoshopped on a layer in front of her head? And they all have silhouettes that match existing characters, too – Marissa is Zangief, Manon is Chun-Li, Luke is Ryu/Ken. That isn't very original.

I don't know. All post-2015 fighting game characters look ugly as shit to me. (I sorta thought this about SF5, too.) Do the fans like this? I know it's only 35-year-olds+ playing this genre anymore, so are they kind of ugly-ing them up for millennials or something? Hoo boy, do they not make me want to put 15,000 hours into the game + 3 years' worth of paid online + a ticket and lodgings for EVO, that's for sure! I'm sticking with the French Bread pixel-art games about Fate characters.
 
Speaking of fighting games, I think we're in an absolute poo age of fighting game character designs. Compare, say, Street Fighter 4's characters:

dudley-street-fighter-is-unironically-one-of-the-best-v0-fm43c1lmb6yb1.png
62b12683d5e6c78ccdc9b05e469acaaf9f694110_00.jpg
880138-090203rufus.jpg


Ooh, look at them! They're colourful (even with a limited palette), they're wearing interesting clothing that other characters don't, and they've all got unique silhouettes. Even though they're all making similar poses and have similar expressions, you can tell that Dudley's a gentleman, and that Juri Han is mischievous and snarky, and that Rufus is a loudmouth. Even when they're not really "attractive", they have strong designs that make them appealing and fun to look at. The shading and distinct outlines make them look like 2D illustrations come to life. Talk about good character design! (And yes, I know Dudley is from a SF3 sequel, but work with me, here.)

Now, look at SF6's new characters:
515050c924334e80b05951ed9f9073eeafbaa080.png

street-fighter-6-marisa-guide-marisa-looking-intimidating.jpg

full-4k-version-of-the-new-street-fighter-6-key-art-of-luke-v0-0qbxjnrnpe4a1.png


What the fuck are these monsters. They look ugly, they look ugly, they look ugly! They look ugly because, in addition to having the most brutish, uncanniest faces and body types imaginable, they've just been given some weird fucking accoutrements.

Why does Marissa's mouth spread across the width of her face, literally extending past her eyes? Why does Luke have a unibrow and a comb-over? Why does Manon have massive gorilla hands (measure the tip of her forefinger to her wrist), and her hair looks like it's been photoshopped on a layer in front of her head? And they all have silhouettes that match existing characters, too – Marissa is Zangief, Manon is Chun-Li, Luke is Ryu/Ken. That isn't very original.

I don't know. All post-2015 fighting game characters look ugly as shit to me. (I sorta thought this about SF5, too.) Do the fans like this? I know it's only 35-year-olds+ playing this genre anymore, so are they kind of ugly-ing them up for millennials or something? Hoo boy, do they not make me want to put 15,000 hours into the game + 3 years' worth of paid online + a ticket and lodgings for EVO, that's for sure! I'm sticking with the French Bread pixel-art games about Fate characters.
What bothers me the most is Luke don't wear shoes.
 
Since Gorse brought up SF I'll follow it up:

Guilty Gear's visual design and theme have taken an absolute nosedive since Xrd. While technically impressive it doesn't look even remotely as cool as XX. The music in particular is the most painful one.
 
Guilty Gear's visual design and theme have taken an absolute nosedive since Xrd.
I actually had Guilty Gear in mind for that post, too. The most recent game looks way worse than the older ones. I don't really think any currently-active fighting game series looks good at all.
 
I actually had Guilty Gear in mind for that post, too. The most recent game looks way worse than the older ones. I don't really think any currently-active fighting game series looks good at all.
Strive is dangerously cheesy cringe
 
Since Gorse brought up SF I'll follow it up:

Guilty Gear's visual design and theme have taken an absolute nosedive since Xrd. While technically impressive it doesn't look even remotely as cool as XX. The music in particular is the most painful one.
GG lost all the "edge" after XX
 
I think the worst filters are the bilinear ones and the xbrz ones since the former make the game look like you need glasses and the later just distorts stuff beyond recognition
 
Persona 4 is not the best Persona game and I will stand by that.
Of course it's not, it doesn't have the cohesive thematic of Persona 3 nor the improvement of Persona 5. It's in an awkward middle ground where the dungeons aren't procedural but are even more annoying because of that.
The dialog were good though, and people forget that Persona 3 backstory was kinda disappointing after that fantastic atmosphere.
Post automatically merged:

GG lost all the "edge" after XX
.... And Accent Core ? That's my favorite one !
But yeah, didn't liked how Xrd toned the speed down... And hated how Strive is more like a wacky Street Fighter rather than a proper Guilty Gear... Worst thing is that it worked so now i can't hope Arc Sys will ever going back...
 
Speaking of fighting games, I think we're in an absolute poo age of fighting game character designs. Compare, say, Street Fighter 4's characters:

dudley-street-fighter-is-unironically-one-of-the-best-v0-fm43c1lmb6yb1.png
62b12683d5e6c78ccdc9b05e469acaaf9f694110_00.jpg
880138-090203rufus.jpg


Ooh, look at them! They're colourful (even with a limited palette), they're wearing interesting clothing that other characters don't, and they've all got unique silhouettes. Even though they're all making similar poses and have similar expressions, you can tell that Dudley's a gentleman, and that Juri Han is mischievous and snarky, and that Rufus is a loudmouth. Even when they're not really "attractive", they have strong designs that make them appealing and fun to look at. The shading and distinct outlines make them look like 2D illustrations come to life. Talk about good character design! (And yes, I know Dudley is from a SF3 sequel, but work with me, here.)

Now, look at SF6's new characters:
515050c924334e80b05951ed9f9073eeafbaa080.png

street-fighter-6-marisa-guide-marisa-looking-intimidating.jpg

full-4k-version-of-the-new-street-fighter-6-key-art-of-luke-v0-0qbxjnrnpe4a1.png


What the fuck are these monsters. They look ugly, they look ugly, they look ugly! They look ugly because, in addition to having the most brutish, uncanniest faces and body types imaginable, they've just been given some weird fucking accoutrements.

Why does Marissa's mouth spread across the width of her face, literally extending past her eyes? Why does Luke have a unibrow and a comb-over? Why does Manon have massive gorilla hands (measure the tip of her forefinger to her wrist), and her hair looks like it's been photoshopped on a layer in front of her head? And they all have silhouettes that match existing characters, too – Marissa is Zangief, Manon is Chun-Li, Luke is Ryu/Ken. That isn't very original.

I don't know. All post-2015 fighting game characters look ugly as shit to me. (I sorta thought this about SF5, too.) Do the fans like this? I know it's only 35-year-olds+ playing this genre anymore, so are they kind of ugly-ing them up for millennials or something? Hoo boy, do they not make me want to put 15,000 hours into the game + 3 years' worth of paid online + a ticket and lodgings for EVO, that's for sure! I'm sticking with the French Bread pixel-art games about Fate characters.
Sorry for replying to a week old post, but I agree wholeheartedly about 6.

Yeah SF6 really looks like assholes. It's a shame because they clearly took notes from the cool streetwise vibe that 3rd Strike had that feels like the best shtick SF ever had since its "let's mash every 80s action movie trope together + Blanka" of SF2, but they just fumbled it completely aside from the sick character selection and VS screens.
It doesn't help that they sort of attempt to iterate on the style inbetween characters, because Mai looks way more stylized and cartoony compared to almost all of the previous ones in the SF6 style. Terry looks like a frankenstein monster. I hate how almost all the newcomers AND the redesigns in 6 look like they're wearing work-out clothes.

There are a few outliers I enjoy. I like how gigantic and threatening Zangief feels, and I thought Ed, Dee Jay's and Lili's designs are pretty good. I think Chun-Li has a cute face, but they gave her actual horse legs this time around and it just looks messed up. And even then most of the characters that have okay-ish designs in artwork just get ultra combo'd by the graphics engine.

SF5 was at least somewhat cohesive and some of the new outfits for returning characters like Cody were great, but the characters in 6 mostly feel like monsters. Like they're wacky for wacky's sake.
 

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