Hot takes

Enix's only good franchise was dragon quest while squaresoft had way more good games (if not franchises)
 
we reached the moment where people say SF5 looks better than SF6
we reached nirvana of hot takes
SF4, 5 and 6 for me are really ugly. As the series go on the characters become more deformed and weirdly muscular. I like the more anime/slim artsyle of SF Alpha and III more.

Hot take:
Games; mainly platformers, with respawning enemies have always been horrible and very annoying, especially if they don't stop respawning or respawn just after you've killed them all, left the screen for a moment and come back.
Enemies with respawns only work in games with grinding and levelling, such as RPGs, or if they drop consumable items.
 
Games; mainly platformers, with respawning enemies have always been horrible and very annoying, especially if they don't stop respawning or respawn just after you've killed them all, left the screen for a moment and come back.
Enemies with respawns only work in games with grinding and levelling, such as RPGs, or if they drop consumable items
Best take i seen so far , trueeee
 
Any FPS that uses left sided controllers to turn gets my automatic yuck, of all, FPS' already used from the beggining the right handed mouse to turn and left handed to strafe, ¿Why not on consoles? i get it, analog sticks weren't even a idea, but by the time FPS came to consoles' we got triggers on SNES
USE
THEM
TO
TURN

I can see why people loves Goldeneye on N64, but for me that game is a maze to play since it embodies the clumsiness of that control sceme

And i get left handed people will like it, but please, make it an option instead of default
 
SF4, 5 and 6 for me are really ugly. As the series go on the characters become more deformed and weirdly muscular. I like the more anime/slim artsyle of SF Alpha and III more.

Hot take:
Games; mainly platformers, with respawning enemies have always been horrible and very annoying, especially if they don't stop respawning or respawn just after you've killed them all, left the screen for a moment and come back.
Enemies with respawns only work in games with grinding and levelling, such as RPGs, or if they drop consumable items.
I see you are not a fan of the Ninja Gaiden Snes Trilogy.
 
PT is not Silent Hill. Is FNAF where you can move. Anyone who says is better than team silent's games is absolutely wrong.
 
I prefer TMNT Hyperstone Heist's soundtrack over Turtles in Time SNES's soundtrack.
 
The snes and PS1 versions of Chrono Trigger had the best text fonts
 
Enix's only good franchise was dragon quest while squaresoft had way more good games (if not franchises)
Honestly Squaresoft's muscle is the whole reason Square Enix lives today, they put up with more effort than people give them credit for.
video games nintendo GIF
 
This isn't a take, it's the truth. There are nearly 400 (I think about 395?) N64 games and defenders of this console will only list the same 12 games as proof that it was great.
i got google's ai to check and see how many games there were:
"A total of 388 Nintendo 64 games were officially released, with just 85 exclusively sold in Japan."
i thought it was more around 600, but that's not a bad number of releases; considering that nintendo was making games to both consoles and handhelds at the same time.
 
i got google's ai to check and see how many games there were:
"A total of 388 Nintendo 64 games were officially released, with just 85 exclusively sold in Japan."
i thought it was more around 600, but that's not a bad number of releases; considering that nintendo was making games to both consoles and handhelds at the same time.
Don't trust AI. Also this probably doesn't account for games that are the same game in JP and EN released with different names, of which there are some number among sports titles.
So while there being a surprisingly small number of games in the total catalogue does improve the percentage of good ones, it's a technicality. PlayStation had more good games in a single genre than the N64 had total and the PS1 version of shared games were almost always better thanks to the CDROM space.

It's an absolute nostalgia fueled rose tinted glasses memory that the average gamer has of the N64.
 
This isn't a take, it's the truth. There are nearly 400 (I think about 395?) N64 games and defenders of this console will only list the same 12 games as proof that it was great.
Not even a N64 fanboy, but when those 12 games have defined gaming since they were released till today, itsa pretty important console.
 
Don't trust AI. Also this probably doesn't account for games that are the same game in JP and EN released with different names, of which there are some number among sports titles.
So while there being a surprisingly small number of games in the total catalogue does improve the percentage of good ones, it's a technicality. PlayStation had more good games in a single genre than the N64 had total and the PS1 version of shared games were almost always better thanks to the CDROM space.

It's an absolute nostalgia fueled rose tinted glasses memory that the average gamer has of the N64.
i only take the ai's word on entertainment stuff, since that's one of the few things that everyone on the internet tries to keep accurate and up to date. there were also several other websites reporting a similar number of games for the n64, the ai had a nice little sentence ready for me to copy and paste into my post.
that's not a technicality, that's just objective fact. ~400 games to 1,200 games for the n64 and psx. i've heard of more worse games for the psx than the n64. the quality control was better for the n64.
 
Not even a N64 fanboy, but when those 12 games have defined gaming since they were released till today, itsa pretty important console.
That is the good argument for it I must admit. Yeah it's only got a handful of good games but those handful are a handful of gold.

that's not a technicality, that's just objective fact. ~400 games to 1,200 games for the n64 and psx. i've heard of more worse games for the psx than the n64. the quality control was better for the n64.
The system that homed Superman 64 had better quality control? Come now.
I think the fact that the N64 was more difficult to work on and that it had a smaller install base/demographic has a lot more to do with the amount of total games made for it.
 
The system that homed Superman 64 had better quality control? Come now.
I think the fact that the N64 was more difficult to work on and that it had a smaller install base/demographic has a lot more to do with the amount of total games made for it.
yeah, it's been rather common for game systems to be harder and harder to work with as time passes.
also, this is my response to the superman 64 thing. 2 videos:
 
yeah, it's been rather common for game systems to be harder and harder to work with as time passes.

Yes, and...? What does this have to do with N64 having fewer games because it was harder to work on than other consoles that existed at the time such as PS1 and Saturn?

Anyways, 20/400 is just as bad a score as 20/4000 IMO. Still a library full of shit!
 

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