Can't say much, I've bought the Steel box of Dragon Dogma 2 for 15€. I really liked it even if I'm not a big fan of Dragon Dogma in generalDragon's Dogma 2. Bought it for $55 on release day but the performance was so bad that I never managed to finish it. It got even worse on the city and there was a bug that whenever I went to upgrade my skills the game would crash. Infuriating thing is that Crapcom still haven't fixed the game properly.
Yakuza Gaiden. Bought it for $40 on discount but I still feel ripped-off. The story is barely 6 hours worth but they padded it so much with unnecessary stuffs. Worst part is locking main story progression behind side contents. It clearly was meant to be a DLC but greed got to them and they made it a standalone. It's the only Yakuza game that I disliked and I hope it stays like that.
I actuality liked it, yeah it a shitty game but I enjoyed playing it...I have many regrets and this one is my biggest.
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Damn that's a huge steal for that price!Can't say much, I've bought the Steel box of Dragon Dogma 2 for 15€. I really liked it even if I'm not a big fan of Dragon Dogma in general
Destiny 2 for me. Bought it at launch as a former Bungie fan, played some of it at launch, shelved it because I was playing other games at the time, only to return to it and have the entire campaign that shipped with the game no longer available. That combined with them removing paid expansions, stealing from their customers, is what made me an ex-Bungie fan. They deserve to get sued into oblivion for removing paid content and not refunding people. What made it even worse was that all of it was important lore expansions, not just meaningless cosmetic DLC.Destiny 1, bought game on launch.
Hey, i played that game too and it does suck but you have to admit, the sound effects when you hit multiple enemies at the same time is so good.For me it's the Spider-Man: Web of Shadows: Allies Edition for PS2 and it cost $50 and even so the game was very disappointing because it was a completely different game from the previous games of the Spider-Man saga on this same console, The game was monotonous, boring and with more of the same gameplay (but it's not unplayable that you do and also become Black Spider-Man who is more powerful than Normal Spider-Man and it serves to break walls as if it had superhuman strength), and you can use Allies to get them off enemies or as extra health buffs or attack or defense and that's not bad and It has an unnecessary decision-making system that only serves to increase reputation points and also to be able to buy special upgrades but hey, the graphics were below PS2 standards for a 2008 game and with 2D aesthetics with 3D modeling doesn't fit very well for a Spider-Man game And also that the game suffers from an inconsistent framerate at the Stage 6 of the Factory that drops to 10~12fps which makes it almost unplayable with that low framerate And that's unacceptable for a 2D platformer knowing that a platformer is required to run at 25/30 or 50/60fps to make it playable and the Music is Super-Boring and doesn't do its job properly and the sound effects are average And on top of that the game is linear because it has 10 levels and they are all boring and lacking in emotion and the bosses are easy as long as you find a pattern and beat them and on top of that it was a very weak port of the PSP version that that version itself was just as disappointing as the PS2 version. It was an unnecessary expense for that game knowing that it is the last spider-man game on ps2 and you have to take into account that the last game of a saga on each platform is not always going to be the best.