Games you are currently playing

How do retro games fit in your schedule?

  • Mostly retro, sparse new releases

  • Half new, half retro

  • It comes in waves, suddenly i end up playing retro for weeks

  • Mostly new releases, sparse retro titles


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スターオーシャン セカンドストーリーR

Star Ocean: The Second Story R on Nintendo Switch
Been years since I've played the PlayStation original. So far the visuals and battles are keeping me engaged.
 
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Vexx (GCN - Dolphin) It's a pretty decent collectathon, except that I'm spoiled by Banjo-Kazooie, as this game kicks you to the tiny lobby every time you collect a heart -the counter with 8- instead of letting you stay. (which includes collecting the 100 glowing orb things to get the other heart, and the collect 6 jar things for another.) The music is pretty nice, and the combat is ok, and you can also kind of juggle enemies in the air.
 
Ultra Street Fighter IV. I've been playing that the last few days. Mainly goofing around in arcade and training mode sometimes. The game is still fun to play, and thankfully I kept my 360 copy. I am playing the PS4 version on PS5 though. I got the game for free when I pre-ordered the SF 30th Anniversary Collection back in 2017.

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I recently watched the Super Mario Galaxy Movie! It was a little mid BUT it made me remember Star Fox! So I dusted off my 3DS and started replaying Star Fox 64 3D! ::heart

I used to be obsessed with Star Fox as a kid, so replaying it has been a fun ride! Especially since I never actually tried out the 3DS version. Now that I've defeated the hard route, I do feel like going back to the original and seeing how it compares!
Nintendo 64 N64 GIF
I've been playing the 3DS remake as well, I miss the old compressed 32kbps voice acting but otherwise it's a fine remake. Just wish they added a little more.


For my part I moved onto Etrian Odyssey IV after beating III (which I may or may not review...) and even though the airship exploration makes it feel slightly bloated I really appreciate the changes they made. And while the FM synth soundtracks of the DS trilogy indeed go hard it's kind of insane how good IV's soundtrack is, but I guess that's just Yuzo Koshiro for ya.

I still prefer III though. The classes felt more interesting and the relative lack of balancing made for a really fun experience. Plus there's a nostalgia factor at play since I went to a crappy Christian high school from 2011-2012 and I would skip morning chapel to play EO3 and browse /v/ in the bathroom on my credit card sized phone. Youth is truly wasted on the young.
 
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Im currently playing Yars Rising on steam and i think this game is kinda good, its a (metroidvania)1 based on yars revenge for the atari 2600 with the marvel humor and bad music.

1:the game have a metroid/castlevania style map but its almost linear.
2:the protag talks... a lot.
 
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Im currently playing Yars Rising on steam and i think this game is kinda good, its a (metroidvania)1 based on yars revenge for the atari 2600 with the marvel humor and bad music.

1:the game have a metroid/castlevania style map but its almost linear.
2:the protag talks... a lot.
I like the character design for the background one but turning old video games into metroidvanias seems so much like a short term solution...
 
I like the character design for the background one but turning old video games into metroidvanias seems so much like a short term solution...
I agree and namco made the same thing with pac-man.

and im fighting a boss called missile commander in yars rising, that boss is a living missile command reference.
 
I'm REALLY trying to get back into TES IV: Oblivion. 😭 I've been stubborn and haven't played it much because it's about my least favorite Daedric Prince and I kinda feel like a loser since I am not the Nerevarine like in Morrowind or a Dragonborn in Skyrim. I CAN'T FUS ROH DAH PEOPLE OFF A CLIFF OR KILL THEM WITH KEENING!
 
i hate this fucking game. im probably ass at this game but i have been grinding this guy for 30 minutes now. how. i dont believe that you cant kill him. its insane.
the controls are horrible. he randomly teleports as well. you can hit him in the back but then he can randomly teleport behind you and shave off like 1/3rd of your hp bar. theres a long input buffer as well and it just doesnt allow for a proper battle where you need to adapt to your opponents moveset. i see his back is exposed but ive mashed a button so much my character is still hitting him and not letting me perform another action. sometimes i feel like the character is doing something on their own, or the random teleporting gets so bad i genuinely get confused and lost because i was sure that i was doing action a but all the teleporting messed everything up so much the character is doing action b. also hitboxes. i dont understand where i need to attack this guy and when. the character youre playing as can also get randomly hit without any sound or animation playing so its hard to tell when youre getting damaged. its so confusing.
im probably trying to compare this to dark souls or something. im so used to polished souls-like battles so games like this are genuinely confusing to me. im used to perfectly timing my attacks and the ds3 input buffer but then i remember that this is a ps1 game. it doesnt care and im overthinking it and im rather dumb for grinding it so much. but at least the music is quite good as well as character design.

as on the game itself - i wish it was more detailed than this. im so used to ff games being all detailed and having this detailed amazing plot and interesting dialogues and having these neat little hidden items and easter eggs (you can say im spoiled) so seeing a game this uhh.. empty?? feels a bit weird. the enemy spawn rates are a bit weird - how do you progress when the enemies just spawn endlessly? id imagine there would be a limit to how much an enemy can spawn but you can just stand at one spot and fight off enemies for like a minute+ in this game. also feels much more 'japanese' than i expected, not complaining though.

threads of fate (retroarch, swanstation, pc)

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i hate this fucking game. im probably ass at this game but i have been grinding this guy for 30 minutes now. how. i dont believe that you cant kill him. its insane.
the controls are horrible. he randomly teleports as well. you can hit him in the back but then he can randomly teleport behind you and shave off like 1/3rd of your hp bar. theres a long input buffer as well and it just doesnt allow for a proper battle where you need to adapt to your opponents moveset. i see his back is exposed but ive mashed a button so much my character is still hitting him and not letting me perform another action. sometimes i feel like the character is doing something on their own, or the random teleporting gets so bad i genuinely get confused and lost because i was sure that i was doing action a but all the teleporting messed everything up so much the character is doing action b. also hitboxes. i dont understand where i need to attack this guy and when. the character youre playing as can also get randomly hit without any sound or animation playing so its hard to tell when youre getting damaged. its so confusing.
im probably trying to compare this to dark souls or something. im so used to polished souls-like battles so games like this are genuinely confusing to me. im used to perfectly timing my attacks and the ds3 input buffer but then i remember that this is a ps1 game. it doesnt care and im overthinking it and im rather dumb for grinding it so much. but at least the music is quite good as well as character design.

as on the game itself - i wish it was more detailed than this. im so used to ff games being all detailed and having this detailed amazing plot and interesting dialogues and having these neat little hidden items and easter eggs (you can say im spoiled) so seeing a game this uhh.. empty?? feels a bit weird. the enemy spawn rates are a bit weird - how do you progress when the enemies just spawn endlessly? id imagine there would be a limit to how much an enemy can spawn but you can just stand at one spot and fight off enemies for like a minute+ in this game. also feels much more 'japanese' than i expected, not complaining though.

threads of fate (retroarch, swanstation, pc)

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Rod can be beaten, it just takes forever. The more you beat him, the more he uses different weapons.

I like the way Threads of Fate looks, it reminds me more of Mana than Final Fantasy.

Edit- And I do recall one Final Fantasy easter egg at least, and it involves a sidequest you do for Rod actually.
 
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Rod can be beaten, it just takes forever. The more you beat him, the more he uses different weapons.

I like the way Threads of Fate looks, it reminds me more of Mana than Final Fantasy.

Edit- And I do recall one Final Fantasy easter egg at least, and it involves a sidequest you do for Rod actually.
oh thank you ! im forgetting that people on here like playing obscure (i dont think its obscure, just havent seen people talk about it) games. yea i figured out that you can beat him and that it will take me forever. i almost got him once but i died.
i tried to apply the dark souls framework to our battle like dodging and timing my attacks properly and hitting him when he is the most vulnerable and then retreating as to not get caught in his chain attacks and memorizing his moveset and memorizing damage patterns (since its hard to tell what attacks cause damage and where his hitbox is, since you can be standing UNDER him and his sword and you can still die). i failed miserably and realized that this is not a souls-like game and its too early in the game for me to try to get him. its easy to get him down to the last 1/8th of his health but the ai gets much more aggressive. anyway i WONT be trying to kill him, im kind of fed up.

i wish i could have played mana though. i remember there was a mana game on a mini snes i got in 2018 but i think i considered it boring ? or something, so i havent played it. and ill make sure to look for that ff easter egg. i love easter eggs. its just that this game has so much 'item hiding' potential but for now ive only seen bronze/silver coins.
 
i love easter eggs. its just that this game has so much 'item hiding' potential but for now ive only seen bronze/silver coins.
For the most part, that's about all you'll find, BUT, there are some key items hidden around that you can use for quests.

I like Rue's route the best. It's just awesome.
 
For the most part, that's about all you'll find, BUT, there are some key items hidden around that you can use for quests.

I like Rue's route the best. It's just awesome.
ill give it a try! i wanted to go with mint first since i heard that its more whimsical and more light, i didnt want anything heavy or emotional. after im done with mint ill try to play through rue then :)

also, not sure if i can ask for help in this thread, but do you perhaps know how to break the last ice block?
i have been farming mp so that i have enough to break all three of them (and since i dont think theres a way out of the dungeon anyway, this seems like the only exit) but maybe i got it backwards or something? im very much confused on what to do. went from 86 to 100 mp but its still not enough and i cant seem to melt it.

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