Games where the controls have aged poorly?

Oh no no no, I should’ve clarified
Oh my! And here I thought we were going to talk about how the Primes use the right stick to select your weapons rather, you know, the camera?
 
As long as it doesnt control like the last of us and has the dark souls dodge it controls perfectly to me
 
Again, I feel a lot of the bad controls I put up with (I.e. og System Shock.) due to Stockholm syndrome.
I feel that System Shock's controls were bad even back then. For all the amazing things the good folk at Looking Glass Studios managed to do, making playable games sure wasn't one of them... or at least for people who expected to pick it up and play it.
 
Oh my! And here I thought we were going to talk about how the Primes use the right stick to select your weapons rather, you know, the camera?
I would love to, but I’ve yet to play the prime games haha. Still doing my best to catch up with 30 years of Nintendo games xD.
That sounds awful though haha.
 
...some games really make it impossible to enjoy them due to their bizarre or inconvenient control schemes.
One of advantages of emulation is control remapping!
Most of bizarre control schemes can be remedied this way, especially thanks to game-specific input settings feature of emulators.
But even so, some can't be remedied completed...
I specially can't handle fps games in which when looking up/down, our look would automatically return to center after a few moments!
There's no way to remedy this with any kind of remapping! ?
 
Oh no no no, I should’ve clarified. I was alluding to how Metroid would automatically map the shoot button to the center upper button, instead of the left face button (I’m not calling them by letters because it might confuse people cuz Xbox and Nintendo act in reverse of each other)
Center upper? Oh you mean X on the SNES controller (aka Triangle on the PS one)?

I found it more "natural" to have the jump button in the lower face and the shooting with the left one, I'm wondering why that's not the standard.

Oh my! And here I thought we were going to talk about how the Primes use the right stick to select your weapons rather, you know, the camera?
Thanks god the remaster allow a more modern control scheme (even if it makes you a bit op for precise shots).

I specially can't handle fps games in which when looking up/down, our look would automatically return to center after a few moments!
You too? Same, I disable that in Goldeneye each time.
 
I had a really hard time playing first person shooters on console up until they finally got it right. Even now, I prefer Keyboard and mouse to dual analog control 11 times out of 10.
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I feel that System Shock's controls were bad even back then. For all the amazing things the good folk at Looking Glass Studios managed to do, making playable games sure wasn't one of them... or at least for people who expected to pick it up and play it.
I fucking love System shock, even if it's OG keyboard movement and mouse drag and drop. Being able to lean to take shoots was the shit, and fucking rocket skates. Full stop. Rocket skates.
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Oh, here's another one, Elder Scrolls: Arena. Daggerfall, which is my favorite Elder Scrolls game, I can deal with, but Arena is damn near unplayable, and potentially unbeatable if you don't patch it...
 
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Center upper? Oh you mean X on the SNES controller (aka Triangle on the PS one)?
Exactly!
I found it more "natural" to have the jump button in the lower face and the shooting with the left one, I'm wondering why that's not the standard.
If you’ve played more PlayStation exclusive platformers, it is. I agree it’s more natural!
 
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