Hey so what did square do in the last few years that were controversial? Is it as scummy as EA or Activision? Hmm?
I think world theme , battle 1 and boss music always relate to the main character/protagonist in a way.
Terra for example isn't the most confident of all people and battle music isn't this sort of exciting and filled with "LETS GOOOO" vibe instead what I get when I hear the battle music is more of a battle of cunning and outsmarting the opponent which feels appropriate for terra since she is high intelligence character or magic anyway.
Same for squall the battle music is less energetic and more heroic knowing that he is into comics its appropriate.
FF4 main theme is less adventurous and gives me off vibes of correcting what you have done wrong a story of redemption and one that has the protagonist having some heavy weight on his shoulders.
I mean same for FF5 the outgoing and adventurous bartz sets off to do some adventure well depicted in the world music for the first part of the game followed by a bit more bitter or sad tone in the second part of the game cuz well....your town got sucked into the X zone I don't think you will be having a good time knowing the enemy can throw things out of existence.
FF1 world music is filled with adventurous vibes too and while you are on a task to save the world and the crystals the music reeks of a world to explore.
That's my thesis about some themes in FF games , oh and how did you guys forget the rebel army theme from FF2? And the chaos shrine from FF1? Those are memorable too.
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I think world theme , battle 1 and boss music always relate to the main character/protagonist in a way.
Terra for example isn't the most confident of all people and battle music isn't this sort of exciting and filled with "LETS GOOOO" vibe instead what I get when I hear the battle music is more of a battle of cunning and outsmarting the opponent which feels appropriate for terra since she is high intelligence character or magic anyway.
Same for squall the battle music is less energetic and more heroic knowing that he is into comics its appropriate.
FF4 main theme is less adventurous and gives me off vibes of correcting what you have done wrong a story of redemption and one that has the protagonist having some heavy weight on his shoulders.
I mean same for FF5 the outgoing and adventurous bartz sets off to do some adventure well depicted in the world music for the first part of the game followed by a bit more bitter or sad tone in the second part of the game cuz well....your town got sucked into the X zone I don't think you will be having a good time knowing the enemy can throw things out of existence.
FF1 world music is filled with adventurous vibes too and while you are on a task to save the world and the crystals the music reeks of a world to explore.
That's my thesis about some themes in FF games , oh and how did you guys forget the rebel army theme from FF2? And the chaos shrine from FF1? Those are memorable too.
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