Yeah, I said this somewhere on RGT the other day, but one of the things I like so much with FF is how different they allow themselves to be, even in their own franchise.I suppose that Sakaguchi intentionally morphing the series throughout the 5th generation and passing the torch to new creatives made this kind of sentiment inevitable. When you no longer have the same handful of people helming the franchise it will obviously change to reflect the preferences and view of the franchise that the new creatives have. In an anthological franchise like FF I don't view that as an issue, especially when (imo) the best games in the series came from this sort of mentality. FF7, FFX, FFXII are all extremely unique from each other in gameplay, setting and structure.
Hell, the idea of Final Fantasy as an RPG also feels so vague. Most of the games have such limited character diversity in terms of playstyle and ultra limited progression systems whilst still having linear stories that JRPGs are known for. It makes the notion of "Final Fantasy isn't an RPG series anymore" ring so hollow when games like FF6 and FF7 - the two most beloved games in the franchise - have next to no real RPG elements aside from the equipment characters have and the automated leveling system.
It feels like people just miss "feeling" like they were RPGs or something? The franchise has long just wore the skin of RPG whilst doing very little to actually justify that opinion in terms of gameplay, character agency or story nonlinearity. Its become so hard to fully understand and empathize with what people mean when they say the series doesn't resemble itself anymore that I legit just look at those kinds of comments as old men yelling at clouds type of behavior even if it is coming from a genuine place.