Ahh okay, the hack I was talking about is Unprecedented Crisis (I know the thread is about a different hack, but I'm just leaving this here).
i think i have this one; i checked my collection and i have a game titled ff 4 crisis. it might be the same one. i'll have to check and see.Ahh okay, the hack I was talking about is Unprecedented Crisis (I know the thread is about a different hack, but I'm just leaving this here).
Kain - Sagewhat's your party set up?
hmm... you should be perfectly fine with that set up. do you have access to ice 3 or at least ice 2?Kain - Sage
Rosa - White Mage
Rydia - Paladin
Cecil - Black Mage
I'll try it again tonight. I know Black Mage has Ice 2 and Sage might or might not have Ice 3.hmm... you should be perfectly fine with that set up. do you have access to ice 3 or at least ice 2?
ice 2 should be good enough. cagnazzo is weak to ice in the other versions of the game. i don't know if that was changed here, but most likely not.I'll try it again tonight. I know Black Mage has Ice 2 and Sage might or might not have Ice 3.
Actually the run in map is part of the intended changes. It's on the readme.played some more of the hack. i'm at the antlion's den now.
found an interesting bug. [i think it's a bug; and no, i don't want it taken out; it will be very helpful to have it] if you are dashing out of a town or dungeon, you retain that speed in the overworld. you can zoom super fast to your next destination, and it doesn't go away if you get into a battle.
regular party members don't join up with you; they give you their job instead. and the main 5 characters don't leave your party after joining; so the octopus boss went down rather faster than normal from this. it'll be interesting to see if later bosses are adjusted for this.
some of the dungeons and towns have minor adjustments to them. the bridge in the ending part of the waterfall cave has been moved down; hidden paths are visible. the throne room in castle damcyan has a throne and a doorway off to its side. you can't go through, but it does make the place seem bigger than the original.
got a couple of more screenshots:
View attachment 66420
kain has a rather nice hp stat.
View attachment 66421
rydia grew up rather fast between kaipo and the kingdom of damcyan trip. by a good 60 years it looks like. i guess tellah really was her mentor for the short time that he was with the team. i guess the wiki was right about that.
i didn't see it in the readme. didn't see a link for a file like that, and i didn't see it in the summary section on the page; but i did learn about that from a npc in the training room.Actually the run in map is part of the intended changes. It's on the readme.
Glad people are having fun with this.
well, an npc in the game does mention a readme, but also implies that it might not exist. so, there could have been one at some point.Sorry i must have misremembered then
yeah, i saw that while i was learning how to swap jobs, i wasn't expecting sprites from another final fantasy game though. that was a nice surprise and now i'm more eager to see what else is in store with the jobs. there's supposed to be a hidden job that you purchase at some point in the game, according to an npc in the training roomYeah, sprites are shared among jobs and the palette indicates the character using it (similarly to FF1 and FF3. Sadly there are no duplicate jobs, so I couldn't get my Dark Knight party going.