Filters and shaders!

I just run it all on a CRT. On systems from 5th gen and back on a CRT Monitor with a CRT filter cause im not gonna spend money on buying every single console pre-5th gen and hooking them up via S-video on my JVC. I rather use an emulator and pluging them up on the Sony CRT Monitor via VGA. Looks great and plays better *ahem* PSX *ahem*
 
CRT-Mattias is the best looking shader that I have used, especially for 3d games. However it has almost no options and i wish you could tone down some things. But yeah, seriously the best looking one especially if you care about the emulating the atmosphere of playing on a composite and don't care about PVM level sharpness
 
CRT-Mattias is the best looking shader that I have used, especially for 3d games. However it has almost no options and i wish you could tone down some things. But yeah, seriously the best looking one especially if you care about the emulating the atmosphere of playing on a composite and don't care about PVM level sharpness
CRT-Mattias is gorgious, I usually just reduce curvature a bit. NewpixieCRT got inspired by it and you can tweak a few more parameters but they're both awesome. Love those rolling scanlines.
 
if i see you using those ScaleFx or xBRZ shaders, we are throwing hands at the nearest parking lot
Fight me. I use ScaleFX on Duckstation to upscale textures all the time. Looks amazing combined with CRT-Lottes.
 
I've tried using CRT filters and things like that but I don't really like them for the most part because they don't really look the same as an actual CRT. Scanlines on a real CRT didn't look like static, unmoving lines that make things slightly blurry. They flickered and moved. CRT screens felt like they were always moving when you watched them. Looking at a static grid of lines with some distortion effects isn't really the same at all.
 
oh on ps1 its ok i was mainly talking about people using them on like snes games
XD I did that too. 25 years ago back in the ZSNES era on a SVGA CRT. And I thought it looked better than the real thing.
 
Leisure Suit Larry 2 - EGA 16 colors - Retroarch DosBox Pure.
larry1.jpg

CRT-Guest-Advanced-NTSC shader, trying to aim for a composite effect - Looks almost as good as a VGA 256 colors game.
larry2.jpg
 
Everything up to PS2 i like it Native.I use some Fancy stuff on Citra and other Handheld emu´s cause on big screen it´s too pixelated sometimes but i try to keep it as accurate as possible.I used PSXfin for 15 years because no shaders,no fancy stuff and such.
 
I remember trying ray tracing on Vampire the Masquerade Bloodlines, and it shot my gpu temps. Never again.
 
i,m from the mastersystem generation and i use filters for games
and upscale for ps1 and 2 games.
 
I think the xbrz and bilinear ones are the worst ones. And i don't use filters that much in general
 
I use the dot shader for everything 2D, even console games.
 

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Admittedly, I really enjoy the AdvancedMAME Scale2x filter that comes with VisualBoyAdance (I even got it in mGBA)
Note: DO NOT CONFUSE IT WITH the disgusting "hq2x" & "lq2x", those filters smudge the pixel art so badly it's disgusting and every time I see a YouTubers using them I die! ::hellmo

On 2022, I marathon like 8-10 Pokemon Romhacks (for some reason) and since I play on x4 sized Window, the pixels were looking really ugly magnified!

Romhack: PKMN GS Chronicles
Romhack: Touhoumon Another World: REVISED

I also tried to play Touhoumon recently but got bored, Im so sick of Pokemon's basic RPG mechanics formula dude! ::homerscream

No Shader on PPSSPP which i use a lot to play Yugioh
On PCSX2 I remember using briefly a Shader during a KH2:FM mod testing, that added Scanlines but not in the whole screen but parts of the areas where the colours/shadows were darker and I really liked it
 
I think the xbrz and bilinear ones are the worst ones. And i don't use filters that much in general
Mostly bc they are too hard on my eyes, and smoothing filters also tend to look very ugly
 
I read retroarch has the best filters, but the thing is, retroarch sucks
 
Bueno para el que quiera está la opción la verdad a mi me gusta quitarle los pixeles a algunos juegos con filtros pero como que mata un poco la esencia del juego original por eso solo lo uso en algunos pero si hablamos de filtro como los de ppsspp claro que los uso los juegos se ven mil veces mejor 👍
 
Dragon's Lair (Arcade - 1983) on Retroarch DirkSimple core. LaserDisc ripped with a ≃800 mb .ogv video. CRT-Guest-Advanced-NTSC shader.

42 yos, still looking gorgeous, just like me.

DragonsLair.jpg
 

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