PC DOOM or Quake?

Both feel a bit undercooked as first attempts. Doom really needed more mid-tier threats inbetween the Pinky and the Caco. You jump from fodder to massive damage sponges with nothing between. Quake meanwhile only has one true boss fight in the whole game and just feels a smidge unfinished.

The difference is Doom 2 builds upon Doom and actually addresses that shortcoming, while Quake's sequels are completely unrelated to the original.

Personally I prefer Doom of the two. When you get to the late 90's I'd rather play Blood and Unreal than Quake, and Quake 2 was just kind of boring.
 
I much prefer the vibe and music of Doom. Not sure which game is actually better though.
 
@Ferik; Quake 2 was going to be released under the name of "W.O.R.", but because of the marketing reasons they slapped the "Quake 2" label on it. A shame we never got a sequel to the first game's Lovecraftian / gothic world.
 
I prefer Doom

doom-guy-dancing-doom-guy-gif.2716
 
I still have to play any Doom, but I played and really liked the first Quake.
They're different to really compare them I suppose.
 
DOOM hands down. Can't decide which I prefer between Ultimate DOOM or DOOM II though...better maps or better weapons...hmmm...
How about a third option?

OIP (1).webp

I'm playing through it again right now and having a blast. Probably my favorite of the official ID Doom WADs.
 
Didn't we already have this thread like a month ago?

Anyway, like I've said before, I like both games, and they're both seminal to the genre of FPS, but if I had to pick one, I'll pick Doom simply because I play it more. There's so many community created maps.
 
Classic DOOM is great. Both are good games. I'm for sure a DOOM guy though. As an aside, I've been playing Star Wars Dark Forces lately, which is another great DOOM clone. There's a remaster that came out, but you can also just use what's called "The Force Engine" to play it using modern sensibilities.
 
Didn't we already have this thread like a month ago?

Anyway, like I've said before, I like both games, and they're both seminal to the genre of FPS, but if I had to pick one, I'll pick Doom simply because I play it more. There's so many community created maps.
Oh well i didn't know.
 
Classic DOOM is great. Both are good games. I'm for sure a DOOM guy though. As an aside, I've been playing Star Wars Dark Forces lately, which is another great DOOM clone. There's a remaster that came out, but you can also just use what's called "The Force Engine" to play it using modern sensibilities.
I have The Force Engine (with Dark Forces and the enhanced assets) I just haven't started it yet. Got GZDoom with all the WADS too.
 
I have The Force Engine (with Dark Forces and the enhanced assets) I just haven't started it yet. Got GZDoom with all the WADS too.
By all the WADs I'm going to assume you mean the iwads for Doom, Doom 2, TNT, and Plutonia? Possibly also Heretic, Hexen, and Strife?

If so, I'd also recommend tracking down No Rest For the Living, Sigil, Sigil 2, and Legacy of Rust if you don't have them. They're all officially bundled addons from more recent releases of Doom. Sigil/Sigil 2 are pwads for Doom 1, and No Rest/Rust are for Doom 2
 
By all the WADs I'm going to assume you mean the iwads for Doom, Doom 2, TNT, and Plutonia? Possibly also Heretic, Hexen, and Strife?

If so, I'd also recommend tracking down No Rest For the Living, Sigil, Sigil 2, and Legacy of Rust if you don't have them. They're all officially bundled addons from more recent releases of Doom. Sigil/Sigil 2 are pwads for Doom 1, and No Rest/Rust are for Doom 2
Those are what I have, thanks for that I'll look into them.
1753666839939.png
 
quake 3 arena is the fucking GOAT man
along with unreal tournament, back in the time before unreal engine was even a thing at all 😂

they don't make fps games like they used to smh
now it's all about zooming, flying, sliding, adhd bullshit
 
DOOM and DOOM II, Quake might have added the 3d verticality to shooters, and some really good ambience, but DOOM will always be the father of the FPS genre and maybe one of the most influential and inmortal games of all time, it could never be overstated how DOOM changed and still changes videogames to this very day, be it vanilla or total conversion made in gzdoom like Ashes, Selaco, Supplice, Hedon, 8-bit Deathmatch and so, SO MANY others, even recently there was a new fangame in production called Fallout: Bakersfield, and you know what? it's made in GZDOOM!, Jhon Carmack sharing that source code for both Doom and Quake was like give humanity the recipe for bread.
 
I think that doom stood the test of time better than quake, in the sense of chaotic fps like are modern doom games. I don't think that quake was "slow" just for their own decision, but rather because it was a new 3d game, and they couldn't handle too much enemies on screen, not only for the processors of the era (plus the non-existence of gpus yet), but also because people were getting used to aim in full 3d, not just in a 2d plain. After all this, I still love quake a bit more than doom, and I really love both. I like metal music, but I like more modern metal, so doom 1 ost is not so in the mood for my taste while destroying everything. Now, quake 1 at least, is a very atmospheric game; Reznor work on the ost is marvelous, and all the dark fantasy medieval aesthetic mixed with those lovecraftian monsters, makes me feel something unique. I never felt the same with the quake 1 expansions thanks to that, those ost really suck, they're so generic lmao, but as games they're very good.

And I also love that they reused the butt texture of the cyberdemon on the shambler.

jobd07k4xqr91.jpg
 
quake 3 arena is the fucking GOAT man
along with unreal tournament, back in the time before unreal engine was even a thing at all 😂

they don't make fps games like they used to smh
now it's all about zooming, flying, sliding, adhd bullshit
I mean Unreal Engine was always a thing they licensed out. Deus Ex, Rune, and Clive Barker's Undying are all on the first Unreal Engine. Duke Nukem Forever is on a pretty heavily upgraded version of it too.
 
On the whole, Quake is a rough franchise with ups and downs. Doom maintained a solid level of quality throughout even if games like Doom 3 were divisive, but Quake changed so wildly judt from Quake 1 to Quake 2 that its hard for me to stay as positive.

Quake 1 is probably my fav FPS of that decade. It is full of weird issues like a lackluster weapon roster, spawns being a positively evil and unfinished enemy type (in general it still needed 1 or 2 more enemies to round the roster out) and not really diving into its mythos or enviornments in the interesting ways that even Doom 1 and 2 did. But man, the atmosphere is just so damn sublime that I don't care. The Strogg and more generic setting of Quake 2 and 4 is deeply uninteresting to me, but Quake 1's mix of sci-fi and low fantasy is such a treat. And though I love the ost for Quake 2, Trent Reznor's ambient work on Quake 1 is some of my fav FPS music of all time, honestly.

Rambling aside, whilst my bias towards Quake 1 and high preference and nostalgia for yhe multiplayer suites of Quake Live and Champions make me want to pick Quake, I think pound for pound Doom is the better franchise, at least for single player.
 

Users who are viewing this thread

Connect with us

Support this Site

RGT relies on you to stay afloat. Help covering the site costs and get some pretty Level 7 perks too.

Featured Video

Latest Threads

Cool upgrades for consoles

I just won a kit to increase the battery life of the 3ds XL by 3x. Really hyped, I like...
Read more

Yakuza 3 delisted

1000002739.png

Original Yakuza 3 to be delisted next month on most digital storefronts upon the...
Read more

rate your nerdiness



So, we all know the term “Nerd” and some of us have either proudly worn that title or...
Read more

Online statistics

Members online
204
Guests online
2,406
Total visitors
2,610

Forum statistics

Threads
16,329
Messages
394,244
Members
900,041
Latest member
cauzation

Today's birthdays

Advertisers

Back
Top