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Both feel a bit undercooked as first attempts. Doom really needed more mid-tier threats inbetween the Pinky and the Caco. You jump from fodder to massive damage sponges with nothing between. Quake meanwhile only has one true boss fight in the whole game and just feels a smidge unfinished.
The difference is Doom 2 builds upon Doom and actually addresses that shortcoming, while Quake's sequels are completely unrelated to the original.
Personally I prefer Doom of the two. When you get to the late 90's I'd rather play Blood and Unreal than Quake, and Quake 2 was just kind of boring.
The difference is Doom 2 builds upon Doom and actually addresses that shortcoming, while Quake's sequels are completely unrelated to the original.
Personally I prefer Doom of the two. When you get to the late 90's I'd rather play Blood and Unreal than Quake, and Quake 2 was just kind of boring.
