For multiplayer I think Quake wins by miles simply because how deep it could get with movements (Doom is also fast paced but the lack of jumping, rocket/grenade jump and bhop vastly limits the players).Is that counting mods and multiplayer for both?
Brutal Doom is fun but that's not the real Doom.Doom, not just the original episodes but also the amount of mods. Brutal Doom i played the most many times.
I like the Build Engine but darn the amount of hitscanners that ambushes you in corners compared to Doom and Quake...Quake is good but never quite click with me compared to Doom or Duke 3D and Blood.
Hey, there were games between Quake and Prey... Half-Life and Unreal to cite them.Doom I & II -> Quake (1996) -> Prey (2006)
That's not the point I'm making.Hey, there were games between Quake and Prey... Half-Life and Unreal to cite them.
NuDoom is still good but I do agree that movements were more complex in Quake 1 - 3.quake 100%, 1000%, no comparison, if we are taking the whole franchise into account, not even nu-doom can stand a chance no waaaaaaaaayyyyyy dude.
I dont know about the movement but the intricate level design and the very unique and extremely dense gameplay quake has is nothing like doomNuDoom is still good but I do agree that movements were more complex in Quake 1 - 3.