- Joined
- Dec 31, 2024
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Very few games are worth $70. KCD2 and LoZ: TotK are two that definitely are.
Oh, right KCD2, the game which took the world of the first game and said "nah, let's fuck this up" and TotK which can't run stable 30fps, absolutely great contenders for 70€!Very few games are worth $70. KCD2 and LoZ: TotK are two that definitely are.
While ceo's do get paid, it's not that simple, it's shareholders that are the main culprit.The worst part of it all is some CEO at the top is making most of the money while developers are being fired right after development is complete.
True, back then it was like "get 75000 points" or "win all races of this series" or even "play 140 songs" to get a new track, a new car or a new song in a game, now it's "pay 4.99€ for the nüremburg dlc" or "preorder this game for an exclusive car", hell, it's gotten to the point where arcade games have this issue. It's like "ooooooh, you wanna unlock this shiny new fangled song? pay us for a basic course subscription and then store all your money into our payment processor specifically for our arcade games so you can pay for premium credits".A lot of features game companies want players to pay for now (e.g. extra characters, more levels, costumes) used to free unlockables in older games. So hell no.
My favorite expression of this trend is when Angry Joe discovered that Dead or Alive 5 released with over $1,000 worth of character and cosmetic DLC. People out here paying a game company for soft-core porn when you can get the real shit for less. For free.And do not get me started on cosmetics and how much they've been dragged through the "pay up, sucka" model already.
Absolutely not, I truly do believe that the success of horse armor and the following fifa ultimate team card packs bolstered the push for gachas to be pushed out into international markets, mostly because it was shown that it already works. Just like when Street Fighter 2 hit, everyone wanted in on the craze and we saw tons of people try and fail to copy it's success. Or perhaps like when Gran Turismo was new on the block, I swear, everyone and their grandma tried their hand at it, the fact that we got a Ridge Racer simcade spinoff during the peak of Gran Turismo's popularity says it all.would gacha have spread out of asian markets sooner?