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Alright, so this one's been in my head for decades and I'm finally going to put it forth to you fine people.
When I was a kid, my brothers and I had a babysitter who would bring her NES over to give us something to do while she watched us. She had a game that I've looked for over and over, but haven't found anything that fits.
The game I'm looking for was a 2D, side-scrolling action/action-adventure game. The spot I played might have been from my babysitter's save file, so it might have been further along in the game. I remember the background being covered in leaves as if the main character was in the branches of a giant tree. I also remember that you could choose the direction you wanted to go, sort of like Metroid, but much more limited (Blaster Master might be a better comparison). There was a left path that (I believe) progressed like a standard action game (move in one direction, enemies spawning in at the edge of the screen or in set locations), but the right path led to, as I recall, some sort of a dragon boss. I was really young at the time, so I wasn't great at playing, but I also remember that dragon beat the piss out of me over and over, as if it was something I was supposed to revisit after getting upgraded in some way. I can't remember if the main character shot projectiles or fought with a sword; I think the dragon shot projectiles, however. I also remember thinking the MC's sprite was kind of small compared to other games.
I'm not entirely convinced that I'm not mixing up games/imagining certain details, but I'd love to get this weird earworm of a game out of my head, and maybe even play it again. Can you set me free, RGT friends?
When I was a kid, my brothers and I had a babysitter who would bring her NES over to give us something to do while she watched us. She had a game that I've looked for over and over, but haven't found anything that fits.
The game I'm looking for was a 2D, side-scrolling action/action-adventure game. The spot I played might have been from my babysitter's save file, so it might have been further along in the game. I remember the background being covered in leaves as if the main character was in the branches of a giant tree. I also remember that you could choose the direction you wanted to go, sort of like Metroid, but much more limited (Blaster Master might be a better comparison). There was a left path that (I believe) progressed like a standard action game (move in one direction, enemies spawning in at the edge of the screen or in set locations), but the right path led to, as I recall, some sort of a dragon boss. I was really young at the time, so I wasn't great at playing, but I also remember that dragon beat the piss out of me over and over, as if it was something I was supposed to revisit after getting upgraded in some way. I can't remember if the main character shot projectiles or fought with a sword; I think the dragon shot projectiles, however. I also remember thinking the MC's sprite was kind of small compared to other games.
I'm not entirely convinced that I'm not mixing up games/imagining certain details, but I'd love to get this weird earworm of a game out of my head, and maybe even play it again. Can you set me free, RGT friends?
