- Joined
- Jun 29, 2025
- Messages
- 5
- Level up in
- 20 posts
- Reaction score
- 6
- Points
- 52
Somewhere around 2007 or 2008, I was at a soccer game with my team at an indoor complex - the kind with multiple individual astroturf fields connected by cement walkways. The location was pretty popular at the time and it had a few arcade games, including one of those big machines that housed a small screen with the falling block game, and there was a smaller, less populated downstairs area where a few of my teammates were playing a cabinet after the game wrapped. It was pretty average-sized, definitely had identifying art and branding, and I believe had a joystick and several buttons.
It was a 2D sidescroller. I want to use the term SHMUP, because I know there were a lot of bullets on screen, but I'm not a SHMUPdreg and I don't want to be uncouth. All the entities were 2D sprites. It was going for a pretty realistic aesthetic, kind of like Mortal Kombat, but there were a huge number of nonhuman and extremely fantastical creatures, so it probably wasn't actual greenscreen photography. The best comparison for flavor of the player characters, enemies and world would be generation 3.5 Dungeons And Dragons.
More or less all you did throughout the entire campaign was shoot, advance, shoot, and advance. I recall that there probably weren't any hard cuts from screen to screen and it was more like you floated to the next location while the constantly-moving background adjusted. Earlier levels might have included a forest and maybe a desert. The further you went, the darker and weirder the tone and enemies got; the most distinct image I have is spraying a bunch of Giger-esque tentacled squid or jellyfish creatures on a dark blue background that looked kind of like a roiling cloud or ocean full of debris. The tone started out pretty heroic and I guess early-stage-Tolkien-esque before becoming quite ghastly and serious by lategame.
The only other comment I have is that this was actually one of the first games I really felt good at. I was very satisfied with how far and how deep I was able to get into it, and each level being progressively weirder and darker scratched an itch that made it stick with me long-term. I've gone to Funspot in New Hampshire, PAX East, and a handful of other arcades around New England since, but never saw this game again. This is my only real tipofmyjoystick experience like this, so any insight would be appreciated.
It was a 2D sidescroller. I want to use the term SHMUP, because I know there were a lot of bullets on screen, but I'm not a SHMUPdreg and I don't want to be uncouth. All the entities were 2D sprites. It was going for a pretty realistic aesthetic, kind of like Mortal Kombat, but there were a huge number of nonhuman and extremely fantastical creatures, so it probably wasn't actual greenscreen photography. The best comparison for flavor of the player characters, enemies and world would be generation 3.5 Dungeons And Dragons.
More or less all you did throughout the entire campaign was shoot, advance, shoot, and advance. I recall that there probably weren't any hard cuts from screen to screen and it was more like you floated to the next location while the constantly-moving background adjusted. Earlier levels might have included a forest and maybe a desert. The further you went, the darker and weirder the tone and enemies got; the most distinct image I have is spraying a bunch of Giger-esque tentacled squid or jellyfish creatures on a dark blue background that looked kind of like a roiling cloud or ocean full of debris. The tone started out pretty heroic and I guess early-stage-Tolkien-esque before becoming quite ghastly and serious by lategame.
The only other comment I have is that this was actually one of the first games I really felt good at. I was very satisfied with how far and how deep I was able to get into it, and each level being progressively weirder and darker scratched an itch that made it stick with me long-term. I've gone to Funspot in New Hampshire, PAX East, and a handful of other arcades around New England since, but never saw this game again. This is my only real tipofmyjoystick experience like this, so any insight would be appreciated.
