Starting to feel like I just kinda, get it. Y'know. I've dipped my toes into every type of game worth giving a shot and so, eh. Everything old and new looks so generic, nothing strikes me with anything that screams "Check out what this game can do!" and anything that tries too hard to stand out ends up in the "indie game with a lame gimmick" bin. I've always been very, clingy with games. Rotating the same handful for years because I like my reliable smash hits. So when I do branch out and try something new, it's rare for me to get into it.
My biggest weakness is RPG's. I've tried every type of game that starts with Lv-2 Bats and ends with Lv-65 Death Robots. I cannot get into them. The last one I finished was Earthbound and that was years ago. I've tried playing old school stuff the way people used to (Phantasy Star 1, drawing maps of dungeons and writing down dialogue). As well as newer stuff, but I can't seem to shake the feeling it's all just a pretty version of watching numbers go up. Spamming the basic attack that requires no resources is just too viable in every RPG.
Sometimes I get into stuff though, Silent Hill is my latest thing. I thought 1 sucked but was interesting enough to see to the end. Hated 2 and quit early. Really enjoyed 3, and now I'm on 4. The last thing to grab me before that was Yakuza, and that was like 3 years ago now. Played every game multiple times, did it to death. Basically, 9/10 times I look at something and think "man, every [x genre] game is the same really. Why bother?"
Wish I was more patient and leanient, but branching out makes me worry I'll waste my precious free time on something bad. I know I have pretty high standards but I've played a lotta games. Great ones and shit ones. So I got quite a knack for sniffing out if something is gonna be ass.
My biggest weakness is RPG's. I've tried every type of game that starts with Lv-2 Bats and ends with Lv-65 Death Robots. I cannot get into them. The last one I finished was Earthbound and that was years ago. I've tried playing old school stuff the way people used to (Phantasy Star 1, drawing maps of dungeons and writing down dialogue). As well as newer stuff, but I can't seem to shake the feeling it's all just a pretty version of watching numbers go up. Spamming the basic attack that requires no resources is just too viable in every RPG.
Sometimes I get into stuff though, Silent Hill is my latest thing. I thought 1 sucked but was interesting enough to see to the end. Hated 2 and quit early. Really enjoyed 3, and now I'm on 4. The last thing to grab me before that was Yakuza, and that was like 3 years ago now. Played every game multiple times, did it to death. Basically, 9/10 times I look at something and think "man, every [x genre] game is the same really. Why bother?"
Wish I was more patient and leanient, but branching out makes me worry I'll waste my precious free time on something bad. I know I have pretty high standards but I've played a lotta games. Great ones and shit ones. So I got quite a knack for sniffing out if something is gonna be ass.