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https://github.com/ZethRyder/Disk-Expansion
Wanted to share this here since I don't think it's something many people know we got from the Gigaleak years ago: The original Master Quest dungeon layouts meant for 64DD circa 1999/2000.
Turns out the MQ we got was actually a third revision of the games dungeons, and this is what we were supposed to get, had it released on DD.
I played through it recently and I think its way better than what they ended up going for on the MasterQuest version. It goes even harder on weird and obscure game mechanics and even makes some of the oddities of the MQ we did get make sense(like all the gravestones in the Deku Tree and the extra key in the Water Temple). There are some genuinely insane puzzles in here especially if you go out of your way to get the gold skulltulas in the dungeons.
I had a lot of fun with it and it kind of made me sad to realize that the MQ we got pulled a lot of punches, I never found MQ to be "more difficult" just slightly different. This genuinely is more difficult and I ended up stumped numerous times.
As a heads up, some stuff is the same as final MQ, either because data was missing/never made or because they just decided to stick to these original layouts for the final game. Either way really cool to have what's essentially a third official version of the game. I absolutely recommend playing this over the final MQ.
Wanted to share this here since I don't think it's something many people know we got from the Gigaleak years ago: The original Master Quest dungeon layouts meant for 64DD circa 1999/2000.
Turns out the MQ we got was actually a third revision of the games dungeons, and this is what we were supposed to get, had it released on DD.
I played through it recently and I think its way better than what they ended up going for on the MasterQuest version. It goes even harder on weird and obscure game mechanics and even makes some of the oddities of the MQ we did get make sense(like all the gravestones in the Deku Tree and the extra key in the Water Temple). There are some genuinely insane puzzles in here especially if you go out of your way to get the gold skulltulas in the dungeons.
I had a lot of fun with it and it kind of made me sad to realize that the MQ we got pulled a lot of punches, I never found MQ to be "more difficult" just slightly different. This genuinely is more difficult and I ended up stumped numerous times.
As a heads up, some stuff is the same as final MQ, either because data was missing/never made or because they just decided to stick to these original layouts for the final game. Either way really cool to have what's essentially a third official version of the game. I absolutely recommend playing this over the final MQ.
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