Your views in completionism

I used to want the achievements for every game to "prove" how much I loved a title but as I get older and have less time I realized it doesn't matter.

Games didn't have achievements when I was growing up.

It's enough to finish the story and engage with it for any extra time you may want to.
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Persona is a huge time sink, for better or worse.
persona (the first game's) story is insanely long.
 
My list of games is to damm long that i don't even know if i'll be able to play everything, therefore I'am not a completionist player. But there could be exceptions i guess.
 
Trophy Hunting is fun at times but sometimes depending on the game it can be a drag. Like the souls games are pretty easy to platinum the only reason why most people don’t is because they can’t handle the games difficulty. But when it comes to games like ninja Gaiden omg there is so much of a grind the difficulty doesn’t even matter anymore 😹 I have beaten 1,2,3 on their hardest difficulty’s and still refuse to finish the ninja trials for them. The same issue with the Batman games I don’t wanna do the combat training unless I’m just doing it to kill multiple enemies
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Persona is a huge time sink, for better or worse.
I only got all achievements for persona 5 but I would never do that again
 
I grew up without Achievements and when they came out I didnt really understand the appeal. I see a lot of people like them, so much so that Retro Achievements is a whole thing now, and thats cool if you're into them. But I pretty much always ignore them.
 
I grew up without Achievements and when they came out I didnt really understand the appeal. I see a lot of people like them, so much so that Retro Achievements is a whole thing now, and thats cool if you're into them. But I pretty much always ignore them.
It’s kinda like that little bit of serotonin you get from completing it I grew up in the ps3 Xbox 360 and Wii era so as a kid getting achievements always made me excited to keep trying to go for more
 
I grew up without Achievements and when they came out I didnt really understand the appeal. I see a lot of people like them, so much so that Retro Achievements is a whole thing now, and thats cool if you're into them. But I pretty much always ignore them.
I used to ignore that sort of thing too
But the moment those Retroachievement stuff was announced for Dolphin (GameCube and Wii emulator) and the others, I was kind of motivated to test my skills
That's just me though
 
Don't pretend to collect money for charity and scam your audience for years? Heehee. First time I ever heard about that guy was because of that drama.

As far as the topic at hand goes - if I like a game enough, sure but I definitely draw the line at BS challenges like killing 10k enemies with a crossbow in The Witcher 3. Also, I don't have it in me to ever grind a Disgaea game to 100% completion. I like the series quite a bit but not THAT much.
 
If achievements are "do this thing that you were going to do anyway, and have to do to progress at all" then I don't care for them, I just get annoyed when they pop up, because it takes me out of the game world for a second. "You reached location X". great.

A good achievement is hard to accomplish and not something that usually happens in a casual playthrough. IMO

Hard as in 'you need to have skill or a good plan'. So something like surviving for 7 days in InfinityMode in Dead Rising.
Not hard as in 'it being super tedious to do', something like Clippy said 'kill 10k enemies with a crossbow'.
 
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Don't pretend to collect money for charity and scam your audience for years? Heehee. First time I ever heard about that guy was because of that drama.

As far as the topic at hand goes - if I like a game enough, sure but I definitely draw the line at BS challenges like killing 10k enemies with a crossbow in The Witcher 3. Also, I don't have it in me to ever grind a Disgaea game to 100% completion. I like the series quite a bit but not THAT much.
So crazy about disgaea I have the game but I never bring myself to continue playing
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If achievements are "do this thing that you were going to do anyway, and have to do to progress at all" then I don't care for them, I just get annoyed when they pop up, because it takes me out of the game world for a second. "You reached location X". great.

A good achievement is hard to accomplish and not something that usually happens in a casual playthrough. IMO
I hate those achievements to mostly because it’s like bloat you didn’t really do anything to earn it
 
Are you the type that only considers a game complete when you earn all achievements/trophies/whatchamacallits?

I always felt somewhat offended by this notion - I see as something rather Pavlovian, as if the developers dangle a virtual carrot in front of the player to maintain engagement past what the game could truly provide based on its own merits, on average.

As such, any achievements I do get are just a side effect of organic play, rather than a conscious effort.

So, let's hear it, how does everyone else feel?
A ghost possessed me and I decided to give a longer reply. I feel somewhat bad about my facetiousness so this is my apology.

I’ll word this in a way to help dispel some rumors about 100% completion and help better illustrate the mindset of people like me.

To keep things as transparent as possible, yes, I love doing it. But do I preach it? No. At least I don’t impose it.

I do actually do it as an extension of my playthroughs, and not the defacto. In fact, most of my 100%ed games are replays!

I’ll also give examples of series I dropped 100% for.

My primary 100% franchises are as follows: GTA, Musou, Ratchet & Clank and Jak & Daxter

Status of each:
GTA: I’m close to 100%ing each game. I’ve made tremendous progress.
Musou: I’ve yet a 100% a game but I really want to.
Ratchet & Clank: I’ve already started, made realistic progress. I should keep going.
Jak & Daxter: I almost dropped it.

To sorta navigate my thought process; I find it relaxing. I find it to be an extension of my enjoyment and a new way to play something I’ve played a million times. I also deem it realistic.

I actually never go for a 100% if it can cost me something like 100 hours.

And I have my limits. Because see, even though I’ve 100%ed Jak 1, I dropped jak 2 and 3 because…. The vehicle missions….
IMG_1929.gif

I hope some of this satisfies your curiosity. Sorry again for how silly my response was. I was kinda tired.
 
A ghost possessed me and I decided to give a longer reply. I feel somewhat bad about my facetiousness so this is my apology.

I’ll word this in a way to help dispel some rumors about 100% completion and help better illustrate the mindset of people like me.

To keep things as transparent as possible, yes, I love doing it. But do I preach it? No. At least I don’t impose it.

I do actually do it as an extension of my playthroughs, and not the defacto. In fact, most of my 100%ed games are replays!

I’ll also give examples of series I dropped 100% for.

My primary 100% franchises are as follows: GTA, Musou, Ratchet & Clank and Jak & Daxter

Status of each:
GTA: I’m close to 100%ing each game. I’ve made tremendous progress.
Musou: I’ve yet a 100% a game but I really want to.
Ratchet & Clank: I’ve already started, made realistic progress. I should keep going.
Jak & Daxter: I almost dropped it.

To sorta navigate my thought process; I find it relaxing. I find it to be an extension of my enjoyment and a new way to play something I’ve played a million times. I also deem it realistic.

I actually never go for a 100% if it can cost me something like 100 hours.

And I have my limits. Because see, even though I’ve 100%ed Jak 1, I dropped jak 2 and 3 because…. The vehicle missions….
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I hope some of this satisfies your curiosity. Sorry again for how silly my response was. I was kinda tired.
I appreciate you sharing your thoughts to such lengths, and rest assured, you don't need to justify your replies, just say what comes to mind!
 

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