Xenogears Perfect Works Build

Last edited:
Version 0.7.0
08/17/2025

  • Gear Deathblows have been buffed and granted effects. Details are in the wiki.
  • Softsubs are now supported.
  • E Circuits have been named Eth Circuits.
  • Shakhan's speech has been reverted back to using tags so the player can advance at their own will.
  • Weaken and Wither Deathblows now function correctly.
  • Sky Attack now adds Wind to attacks as intended as opposed to inflicting an Earth weakness.
  • Ukigumo and Amaoto now boost attack as intended.
  • HP Drives no longer boost EP and increase HP by 25 rather than 4.
  • Deathblow effects are now more likely to trigger.
  • Heimdall's Sazanami has been nerfed. Details are in the wiki.
  • The fight against Alpha Weltall at Raziel's Tree has been nerfed. Details are in the wiki.
  • Booster now works as intended.
  • Weltall 2 and Type 1 Vierge no longer have hyphens.
  • Everything up to entering Mahanon has been updated.
  • Escape Ignis' chapter name has been fixed.
  • It is clearer in specific battles who the speaker is.
  • 1.5x experience and 1.5x gold are now separate features.
  • The name "Aerods" has been changed to "AERODs".
  • Throne and Seraphita's dialogue in battle no longer identifies them as the enemy text box already specifies who is speaking.
  • Deathscythe is now one word.
  • Elly's damage drop text has been changed to sound less misleading.
  • Deathblow names have been restored through a fake VWF.
  • Billy's guns have been reformatted in the menu to match the script.
  • Jessie has been renamed to Jesse.
  • Maison has been renamed to Mason.

Version 0.7.1
08/31/2025

  • Ground Deathblow bug where damage to gears is ignored has been fixed.
  • Wither underflow bug has been fixed.
  • Freeze that occurs when a character buffed by Koga is targetted has been fixed.
  • All tools and their associated files have been moved to a separate directory.
  • Minor corrections have been made to the opening movie subtitles.
  • Exp and gold patches no longer overwrite monster changes.
  • Script changes up to Raziel's Tree have been completed.

Patch Link: https://github.com/NoharOSP/Perfect_Works_Build/releases/tag/0.7.1
 
Last edited:
Version 0.8.0
  • Script changes up to Golgotha have been applied.
  • The patcher now allows users to choose between 1.5x or 2x experience and gold.
  • Roni's portrait can now be chosen. Either the Perfect Works design or release version can be used.
  • Siebzehn's Grav. Cannon has been buffed from 40 to 80 power.
  • Yamoto Sword is now Yamato Sword
  • An Add Water icon has been added to Crystal Water's name.
  • Dan's portrait is no longer missing in a text box during his final scene.
  • Text boxes in the Ethos data bank sequence no longer overlap.
  • Rue Coen grunts now use proper dialogue windows.
  • Mumyo Sword no longer has an extra space between words.
  • Confusion status now functions correctly.
  • The patcher now applies text speed to the game's executable by itself.
  • The patcher now applies battle flash removal by itself.
  • Myyah-Elly now has her portrait when explaining the Deus system, as was the case in the Japanese version.
  • Deus battle messages have been tidied.
  • The shop placements of Zetasols have been reshuffled. Details are in the wiki.
  • The patcher now properly detects if a ROM is missing a disc number.

Patch Link: https://github.com/NoharOSP/Perfect_Works_Build/releases/tag/0.8.0
 
This patch looks awesome! I am waiting for the script to be completed so I can replay it again
 
Version 0.8.1
  • Script changes up to Merkabah have been completed.
  • The shop distribution has been rebalanced. Details are in the wiki.
  • Lasher GWhip has been replaced with DAdder GWhip. Details are in the wiki.
  • El Stier will now have 25000 HP when obtained.
  • xenoiso no longer requires a prompt to start the patching process.
  • Double "of" use is fixed during Elly and Citan's conversation at Blackmoon Forest.
  • Maria now has her portrait before meeting Zephyr.
  • Forbidden in the overworld map no longer have a bugged Gold Nugget drop.
  • The prices of Holy Pendant, elemental rings, Life Stone and elemental stones have been adjusted. Details are in the wiki.
  • Due to bugs with the auto booster accessories, they are temporarily unobtainable until a resolution has been found.
  • Renmazuo now has an Eth Circuit as an initial equip over a TurboBooster.
  • Seraph enemies have now been renamed to Aeons.
  • Vanderkaum has been renamed to Vanderkam.
  • Scrapped dialogue in the Elly corridor chase has been restored.
  • Scrapped dialogue during Fei and Elly's campfire in Blackmoon Forest has been restored.
  • Camera bug at the start of the campfire scene with Lacan has been fixed.

Patch Link: https://github.com/NoharOSP/Perfect_Works_Build/releases/tag/0.8.1
 
Any chance version 0.8.1 could be updated on repo?

I personally had some issues patching it myself and I heard there was a fair bit added since ver 0.7.2
 
Version 0.8.2
  • An option is now available to have Emeralda use a sitting sprite in a diner over her nanoreactor one.
  • eboot themes are now available for players emulating the build via PSP.
  • Deathblows have had their Hyper Mode point distribution increased. Details are in the wiki.
  • Dialogue variations with kids in the D Block slums have been restored.
  • Prison guard messages will close automatically when out of range.
  • Border has been added to the message when inspecting the sleeping dog at D Block.
  • Portrait has been added to Fei when falling off the train in the tunnel.
  • Skull Rod can now only be used by Elly and has actual data assigned to it. Details are in the wiki.
  • Aerods has had its description updated so "Active" replaces "Animum".
  • Ramsus kneeling animation in Merkabah has been fixed.
  • Overlapping windows when Rico defeats the Kislev guards has been fixed.
  • Deus' eyes are now closed before it is awakened.

Patch Link:
https://github.com/NoharOSP/Perfect_Works_Build/releases/tag/0.8.2
 

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