Worst Water Level

Oh yeah murlocs the goofy fish people
if you have an example, we love to see it. everyone here is so far not impressed with water levels.
Half life 1 apprehension (I remembered the chapter name) you get introduced to the alien shark (ichysoruth) and have to figure how to beat it when most of your weapons don't work underwater I haven't seen complaints about that chapter.

And while not a water level red alert 3 water gameplay is seen as a positive for the game.

I can't think of more RN.
 
Oh yeah murlocs the goofy fish people

Half life 1 apprehension (I remembered the chapter name) you get introduced to the alien shark (ichysoruth) and have to figure how to beat it when most of your weapons don't work underwater I haven't seen complaints about that chapter.

And while not a water level red alert 3 water gameplay is seen as a positive for the game.

I can't think of more RN.
i haven't played either of these games, so i'll take your word on that.
the red alert 3 scenario is intriguing: not a water level, but has water gameplay. ?
what do you do in that level? [i don't mind spoilers, if it has any]
 
i haven't played either of these games, so i'll take your word on that.
the red alert 3 scenario is intriguing: not a water level, but has water gameplay. ?
what do you do in that level? [i don't mind spoilers, if it has any]
I say try half life its a game that stood the test of time pretty well.

In red alert 3 water gameplay seen vast improvements over red alert 2 , many units are amphibious , and gold mines can be found in water you can build structures on water overall water was integrated into gameplay in a smooth manner making it an essential part of the game unlike previous red alerts where you could play without water RA3 builds heavily off it , it added another layer to the game cuz with water you can do a hell lot of harassment and such annoying tactics way more than previous games adding to the RA3 experience and making it more competitive.
 
I say try half life its a game that stood the test of time pretty well.

In red alert 3 water gameplay seen vast improvements over red alert 2 , many units are amphibious , and gold mines can be found in water you can build structures on water overall water was integrated into gameplay in a smooth manner making it an essential part of the game unlike previous red alerts where you could play without water RA3 builds heavily off it , it added another layer to the game cuz with water you can do a hell lot of harassment and such annoying tactics way more than previous games adding to the RA3 experience and making it more competitive.
that sounds like a solidly good example of adding water mechanics to a game. so far, we have three examples of good water levels/mechanics:
half-life
red alert 3
star fox 64.
not a lot, but quality is more important than quantity.
 
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