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Introduction
In 1990, Konami showed to all his fans, her capability of making fun of herself: was released only for the japanese market Akumajō Special: Boku Dracula-kun, for NES and in 1993 was released for the rest of the world for Game Boy named as Kid Dracula, is here where our adventure begins.
Story
After waking of his long sleep, the self-proclamaed Demon Prince, Kid Dracula finds out he was challenged again by the evil King Garamoth. Kid Dracula accept this challenge and starts his journey to defeat Garamoth.
Gameplay
Kid Dracula is one great platform game, divided in 8 levels until the final boss, the King Garamoth, the level design still today are a great surprise, with many different types of barriers, as mobile platforms, waterfalls, gears and flames. The main difference of the Game Boy version in comparision with the NES version are only the size of the levels and less quantity of enemies because the limitations the handheld have.
Are notorious the efforts Konami put on this game, with a great level design, combined with a great music. All the elements to guarantee to the player one good experience during the gameplay.
Here in Kid Dracula we have an great magic system. According the game plot, after sleeping for too many years, the Kid Dracula's memory was a little fail (however he doesn't addmit), because of this, he don't remember all the magics he can use. Becasue of this, during the levels we re-learn some of this special attacks, what are showed to us in a demo screen and one quick explanation of what are each attack.
The magics our Demon Prince uses are different kind of shots (what are the attack magics) and another related to effects, like BAT (fly like a bat) and UMB (the powerful umbrellla, used to protect Kid Dracula of the things launched by the enemies). Each attack are important to the level you are in, because of this, are important to know how to use each magic and the correct way.
The special attack, when utilized, the player earn one coin to each enemy destroyed. You will use this coins in the minigames between the levels e this are the only way to earn extra lives. The energy can be filled by the hearts you found allong the levels, the three hearts you have can be upgraded to at least five.
The bosses are not so hard, however they always have more than one attack pattern, sometimes changing himself or bringing a allied to fight agains you.
Conclusion
However are a short game (you can finish the game in 30 minutes), still a great platform to spend some energy and discover what Symphony of the Night is not the only great vampire game develped by Konami.