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Zombies Ate My Neighbors.
Ah okay. Thanks for the reply.But Makoto Persona 3's correct options (that is, the ones that give music notes) tend to be him manipulating the other party, with the incorrect ones typically being him just trying to end the conversation. Emperor stands out the most, as you just encourage Hidetoshi to be overzealous until something happens for him to reconsider. While you *can* play them certain ways that don't conform to that, they do have aspects that show through their dialogue options and in interactions you have no control over.
I completly agree with your statement .Same here, I think.
I don't like using the term "aged" for games because it feels weird to me. I wouldn't compare a game from 1987 with a game from 2017 in terms of fidelity and technical progress because it feels unfair both ways. "Old", sure, that's objective, but not "aged".
If the game is fun, it's fun, and if I end up changing my mind on a game I used to like/dislike, the reason is usually on me just not having fun with it anymore for whatever reason.
I don't mind other people using the term though, I just don't jive with it personally.
I find that the visuals are acceptable as a relic of the times, but the controls on a lot of early 3D games are awful.Most of the early 3d games
Yeah, this. Outdated graphics have a charm of their own, the art made with the limitations of their time. What is sometimes really hard to go back to, is games with outdated control schemes, or "clunky" lack of responsiveness that modern games have. Or too many menus, having to go back and forth inconveniently for routine actions.I find that the visuals are acceptable as a relic of the times, but the controls on a lot of early 3D games are awful.
I loved Mario kart 64 when I played it as a kid, so much, was one of my favourite games to play and I played it again recently and it's a very simple game. Mario kart was really one of those series that each game is objectively much better or at least more expanded than the last in the case of mario kart on the wii just being a retooled double dash. Mario Kart 8 is the best mario kart in every way.I used to like Mario Kart 64 a lot when playing years ago. But I dunno man, when you're turning it feels like you're sliding on ice. Personally I like later entries as I felt like I was more in control
Yeah, I feel 90s fighting games in general don't hold up. I found Killer Instinct Gold virtually unplayable.The first Virtua Fighter. I played it a lot back in the Saturn days. But now? Umm no.![]()
I don't understand the whole "if a game is good then it's good forever" and "if it has aged then it was never good to begin with" argument.IMHO, a good game is a good game regardless of its age. If a game has "aged badly", that means it was always bad.
Somehow I still think that SA2 worsened the other two gameplay mechanics that aren't Sonic's and that even Shadow's levels that wasn't Sky Rail felt rushed because of the dev of the game not having Shadow nor Tails playable in mind.Sonic Adventure, and it's a very good early 3d game, just, outside of 3 character campaigns (Sonic, Knuckles and E-102), others exist to pad out time... heavily... while reusing stages/bosses and whatnot...
To be fair, most early 3d Sonic games didn't age that good, I remember Sonic Heroes suffering from the same issues
There might be those that aged badly due to some awful mechanics or just overstaying their welcome
I just replayed this portably on the Switch and it still holds up. Few games have the immersion that Bioshock does. While I know many people preferred combat in 2, 1 still feels good to play. I enjoyed replaying Bioshock more than playing most modern games for the first time. They don't make 'em like that anymore.Bioshock 1
I genuinely think that Infinite will age less well because of how it felt more like your average modern FPS with only two weapons at a time and how the convoluted multiversal plot made it too headscratching for its own good to the point it feels more like faux-deep than making a real point like Andrew Ryan's Rapture.I just replayed this portably on the Switch and it still holds up. Few games have the immersion that Bioshock does. While I know many people preferred combat in 2, 1 still feels good to play. I enjoyed replaying Bioshock more than playing most modern games for the first time. They don't make 'em like that anymore.
Man, and I wish this prototype footage of Infinite was a real game. It would have aged like a fine wine (probably)I genuinely think that Infinite will age less well because of how it felt more like your average modern FPS with only two weapons at a time and how the convoluted multiversal plot made it too headscratching for its own good to the point it feels more like faux-deep than making a real point like Andrew Ryan's Rapture.