What makes you quit games?

There was easy leveling mechanics, much easier than in previous Final Fantasy VIII for example. Almost all depends on the equipment.
That's true, but what bothers me is that the game doesn't show how stat gains are weighted. I'm not a min maxer, but it bothers me that you can only get the best stats if you somehow are left hanging until the best possible gear becomes available.

FF8 is an even bigger mess, I don't even consider it mechanically functional.
 
For the most part, if it's too much a grind, or not fun.

Grindy fun is fine, but if it's not fun... I'm reminded when seeing Diablo 3 being presented as blizzard's next game (before we knew about the real money auction house and crap) and the waves and waves of enemies, and it.... looked and felt like a grind. Like you're barely holding on and you don't feel powerful because the speed you're defeating enemies is just a little too slow, and because there's more and more of them you don't feel like you're getting headway.

I tried Demon Souls for a few hours and gave up, the super precise timing to block just didn't seem fun with constant deaths.

Now mind you, if it has a particularly crappy story or scenes i disagree with i'll quit too. I'd quit watching RWBY in season 3 as it felt like the main characters could never catch a break. It's why i'll never watch Game of Thrones either. Having a setback every so often is one thing. But constantly getting screwed over isn't fun.
 
The reasons are many, and vary greatly from person: sometimes gameplay is unsatisfying, bland plots, wrong game length... list goes on.

For me personally, most of all the game being unstable does it, as losing progress at random or having to repeat regments due to said instability is really grating.
Alright, so there’s time where I may seem I can tolerate almost anything so this post Is probably gonna be my rebuttal to that so here goes…
  • Pacing. No, I don’t care if some Internet smartass or critic wannabe wants to claim pacing doesn’t exist and that it’s just a buzzword. Pacing exists. Bad pacing exists.
  • Ridiculously long story sequences that have extremely basic dialogue and tons of traversal with zero gameplay that was promised on the back. No, I don’t dislike story. I dislike drawn out dialogue sequences that say NOTHING. “I wanna go there…” “you wanna go there?” “Yeah I wanna go there” THEN FUCKING GO THERE ALREADY.
  • A really really really terrible visual art. Now, not as in low poly. I love low poly. I mean something like Strider 2014 where the saturation is so high, everything too dark or too bright, makes my eyes bleed.
  • The game being straight up just uninteresting. I have no fancy way to describe this.
 
I tried Demon Souls for a few hours and gave up, the super precise timing to block just didn't seem fun with constant deaths.
Honestly any kind of jumping should not exist in a Soulslike; it feels terrible and detracts from the rest of the flow of the game. Jumps feel like trying to play a rotoscoped platformer in 3D. No thanks.
 
I just dropped fire emblem birthright after completing 18 chapters. The maps are pretty boring, dialogue is bad, story is bland and doesn't seem to know where it's going. I just played for that long cause i'm a fan of the franchise, but even i have my limits.
 
Honestly any kind of jumping should not exist in a Soulslike; it feels terrible and detracts from the rest of the flow of the game. Jumps feel like trying to play a rotoscoped platformer in 3D. No thanks.

Maybe. I beat and LOVED Bayonetta. But it was instant dodge and if you timed it to nearly get hit, you got rewarded with time distortion where everyone else slowed to a crawl for 5-10 seconds and you got some free hits in. Combat was fast paced and felt good.

Souls games? Everything is so heavy and slow... You basically need to press the button a quarter second before you need it.

The type and how it's done makes a big difference.
 
I just dropped fire emblem birthright after completing 18 chapters. The maps are pretty boring, dialogue is bad, story is bland and doesn't seem to know where it's going. I just played for that long cause i'm a fan of the franchise, but even i have my limits.
You pretty much summed up the game. The plot, or whatever passes for it in that game, feels like it was drafted by a lobotomized chipmunk.
 
If you ever will play Final Fantasy X, you'll understand that pain...🤦🏼‍♀️ You must dodge 200 lightnings in a row. If you miss once - you'll have to start from the beginning...🤦🏼‍♀️
This quest is optional, it's purely to get Lulu's ultimate weapon, but it's the most hated quest I've ever had in my gaming life.
This weapon is worth the trouble to get it?
 
#2 reason...terrible gameplay.

#1...cause i keep getting caught up in new games and or playing open world crafting survival games. Palworld and 7 days to die are my kryptonite forcing me to uninstall them cause i keep going to them when i need to finish the pile of games i have to finish. Well not so much palworld as the features they remove hurt somewhat, but I'll get back on the 23rd...
 
If its bland then I dont care to see what happens next

I never finished Shadow of the damned because it was just an ok re4 clone, no wonder since it had all its soul sucked out of it by EA, the spokesman even said the dreaded words "we wanna westernize it" to the press

Its funny cause they advertised in the marketing it was a joint effort between suda51 shinji mikami and akira yamaoka, names only nerds like me will care about; so why try to sell to gears of cod fans? Anyone curious should read up on its development history cause the game was like restarted and transformed many times bc the higher ups didnt want to let suda and mikami be suda and mikami. What were they thinking
 
The reasons are many, and vary greatly from person: sometimes gameplay is unsatisfying, bland plots, wrong game length... list goes on.

For me personally, most of all the game being unstable does it, as losing progress at random or having to repeat regments due to said instability is really grating.
The desire to do something else/play a different game, a boss giving me a hard time and wanting to take a break for a bit until I regain the courage/strength to trudge on and beat said boss, and/or sleepiness.
Tired Cat GIF
 
The reasons are many, and vary greatly from person: sometimes gameplay is unsatisfying, bland plots, wrong game length... list goes on.
I usually play games only for their story, so i never hesitate in cheating as soon as gameplay feels like an obstacle. 🥷
But the only cheats that i usually use is about infinite HP/Gold/Skill Point... whichever feels necessary to progress and only when it feels necessary. 😇
I'm not fan of easy patches because i like to feel the frustration that i was supposed to feel (I count it as a part of story), but just fast-forward it with help of cheats.

For these reasons, anything gameplay wise, won't make me quit the game, not unless its so tedious that even cheating or using walkthrough can't help it... (there was a few!)

My biggest issue is I have downloaded/purchased WAY too many games at one time...
My backlog is just too full too... 😂

I can completely relate. Forcibly focusing down on at most two games at a time helps (to avoid burnout), preferably different styles.
I always only play one game at a time, no matter how much i like other games in my backlog, or how tedious current game is.
I won't stop until at least finishing its main story... but depending on the game, i might or might not play the post-ending contents, if any.

And i usually won't play big games after each other, i usually play a big serious game to end, and then some smaller light-hearted ones, and then after enough rest, next big one.

I think this method helped me to both enjoy games and maintain brain power for other works. 😃
 
Scenario. That...hell, I can't find a words. Hironobu Sakaguchi is The Father of Final Fantasy, but this one like...the product of an inflamed sick mind.
Started like a cute fairytale, but after the middle it becomes a parody of a fairytale with an "unpleasant odor".
No way I would finish it in future. Never.
One of the best games of all time, and best final fantasy to me. This ironically almost sounds like praise to the story with how you worded it.
 
The reasons are many, and vary greatly from person: sometimes gameplay is unsatisfying, bland plots, wrong game length... list goes on.

For me personally, most of all the game being unstable does it, as losing progress at random or having to repeat regments due to said instability is really grating.
Im usually enjoy plays game and stop because Im too long leaving it due to work or just family matters and when try to play again forget on how to play it and ended up just leave the game stay on harddisk
 
I’m playing DMC 2 after finishing the first one but then af friernd of mine lended me his DMC 3 after playing it I realised what a mess DMC 2 is.
 
If I either feel like the game is wasting my time, or it is constantly making me furious with bs, not just a bs section or annoying boss fight, but like all bad parts and no good, and on rare occasion ive quit at the final boss because of it being just a monumental jump in difficulty that its plain unfair (only games i can think of that ive done for the last one are megaman battle network 3 white version and the game witch and hero on my 3ds)
 
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I would usually quit from a boring story. There are also design/program issues implemented in games that make me not want to play. A perfect example is the theft system in the Fallout/Elder Scrolls. Once someone dies either by my hand or another npc/monster, the items attached to that npc should not be red unless it is a quest item. No one is going to know that you took a pack of cigarettes or fruit off a night stand.
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I tried Demon Souls for a few hours and gave up, the super precise timing to block just didn't seem fun with constant deaths.

I found that game pretty stupid in that regard. I also ran across a bridge naked with armor in my inventory because the guy wasn't fast enough to make it past the dragon with the armor on.
 
If you ever will play Final Fantasy X, you'll understand that pain...🤦🏼‍♀️ You must dodge 200 lightnings in a row. If you miss once - you'll have to start from the beginning...🤦🏼‍♀️
This quest is optional, it's purely to get Lulu's ultimate weapon, but it's the most hated quest I've ever had in my gaming life.

Think the highest i got to 30 before i got hit.

Worse is if you have an encounter you start over again too. Though a no-encounter ring isn't too difficult to get.
 
My biggest issue is I have downloaded/purchased WAY too many games at one time. I have such a broad collection that a lot of the time I don't even know where to begin. I try to have a rotation set for games I want to play now and games I can play later on. But sometimes it just gets me burned out. Hard to pass up a great game on sale for like 5-15 bucks, and yet, I rarely know if I'll get to it this year or next. I blame myself entirely for it, but the statement remains. I play and quit until I finally have found my interest fully piqued.
Exactly this. Too many good games, too little time.

There are games I bought decades ago that I'm still too deluded to admit I'll never finish.
 

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