What makes you quit games?

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The reasons are many, and vary greatly from person: sometimes gameplay is unsatisfying, bland plots, wrong game length... list goes on.

For me personally, most of all the game being unstable does it, as losing progress at random or having to repeat regments due to said instability is really grating.
 
It becoming Stale and Pointless, Musashi No bouken on Famicom made me drop it BEFORE REACHING THE FIRST BOSS, it has a great premise, not exactly original, but it had a Earthbound-like charm of not taking itself seriously, but oh boy...
The equipment process is a confusing chore, no icon to know wich weapon you already has equipped, leading me to waste a hour of grinding for money since i accidentally sold my already equipped and better sword, enemies barely give EXP or Gold, and most importantly, NO PARTY! i thought you got more PC's but reserching you get only yourself and an "Ally" that attack at random, that and my inability to spend more than three battles without dying made me say "Fuck it" and play the still not good but better Momotarou Densetsu
 
My biggest issue is I have downloaded/purchased WAY too many games at one time. I have such a broad collection that a lot of the time I don't even know where to begin. I try to have a rotation set for games I want to play now and games I can play later on. But sometimes it just gets me burned out. Hard to pass up a great game on sale for like 5-15 bucks, and yet, I rarely know if I'll get to it this year or next. I blame myself entirely for it, but the statement remains. I play and quit until I finally have found my interest fully piqued.
 
8 bit Mega Man games
SNK final boss syndrome
Mediocre, repetitious dribble(Dragon Quest series)
 
My biggest issue is I have downloaded/purchased WAY too many games at one time. I have such a broad collection that a lot of the time I don't even know where to begin. I try to have a rotation set for games I want to play now and games I can play later on. But sometimes it just gets me burned out. Hard to pass up a great game on sale for like 5-15 bucks, and yet, I rarely know if I'll get to it this year or next. I blame myself entirely for it, but the statement remains. I play and quit until I finally have found my interest fully piqued.
I can completely relate. Forcibly focusing down on at most two games at a time helps (to avoid burnout), preferably different styles.
 
Hmm.... Actually,....YOU! Welp, I just stopped playing a game to reply to you, for starters. ?
 
I can completely relate. Forcibly focusing down on at most two games at a time helps (to avoid burnout), preferably different styles.
I was able to do this successfully last winter, and knocked out a little portion of my unplayed PS4 games. Maybe we'll get another big snow this year and I'll be able to do it once again.
 
The reasons are many, and vary greatly from person: sometimes gameplay is unsatisfying, bland plots, wrong game length... list goes on.

For me personally, most of all the game being unstable does it, as losing progress at random or having to repeat regments due to said instability is really grating.
Uhmmm yakuza 0 make me quit it cuz ths story is so boring at least on the first 6 chapters, dont misundertand me, I love the yakuza franchise but 0 is not for me, maybe I will play it again in the future
 
Same sentiment on both of yer comment,i had some other trivial reason as well like,there few game longtime ago on Snes i been trying to play like Love Quest(Snes)and other like Nage Libre,Maten Densetsu,Queen Road(PSX),Bealphareth,DeSpiria,Taisho Mononoke Ibunroku,Next King Koi Sennen but stopped halfway because i wanted to wait for English Translation,because i was interested on it and rather wait until it got translation to know what going on in the story.
 
Depends on the game as well, some of them I'm like "ok I'm barely tolerating you cause I'm just curious how this b-movie plot of yours ends, so you kill me one time, one time I say and I'm out!" (JRPGs with repetitive combat) With others I can tolarate endless abuse, constant crashing, many curropt or bugged out saves, you name it, I'll just go full on victim blaming, like "my bad for not keeping backups of backups". (the elder scrolls before and after the bombs fell)
 
I generally used to give games 2-3 hours of my full attention after that if it got stale, frustrating or didnt just didn't sit with me I'll quit, an example would be fire emblem : the binding blade since FE7 was my first game and without going into spoilers the game made me upset for a reason , I did eventually play it and completed it multiple times.
 
Any game that seems needlessly repetitive with not much variety. I returned Bullet Witch the same day I got it after realizing that in the few hours I played the game I felt no sense of accomplishment and it was just bland and boring.
 
Unclear or impossible challenges do it for me.

"Do X" is meaningless without context. And as soon as I have to consult a walkthrough to do something basic, I know that that game is simply not worth my time.
 
when i was around 10 years old i could never get past duragon's final part in the bouncer on ps2 after i've beaten the game twice and on my third playthrough. I got so mad at it that i stopped playing the bouncer.
 
I really don't have any rage quit in my bones.
That aside, the only, and I mean the only way I can ever quit a game I'm invested into, is when a corrupt or failed save file takes me more than halfway back of my current progress, and even then, I'll eventually return.
Difficulty or clunky mechanics could never deter me if the video game I'm playing has my interest.
 
I pick games intuitively (sometimes just by see a bit of gameplay) and almost never fail at that, so quitting games is not common for me.
I do quit games when i stop playing for a few months and come back, it's impossible to me to take it from where i left. Then again, that's a very rare situation in my case.

Lastly, when i accidentally erase saves files xD
Or when i start to see a very bad story/bad characters from miles away (according to my taste) examples: FF 12.
 
The reasons are many, and vary greatly from person: sometimes gameplay is unsatisfying, bland plots, wrong game length... list goes on.

For me personally, most of all the game being unstable does it, as losing progress at random or having to repeat regments due to said instability is really grating.
i quit games that either im not having fun midway playing for being too repetitive such as dark souls and shin megami tensei 3 (i have played the game for two times and quitted at the same spot ) or having to play the whole game again to get a good ending for a stupid reason such as that one time when i was playing smt:devil survivor and i was following a certain route the whole game just for me to lose all progress for one ingame choice ONE FUCKING CHOICE i was so fucking pissed that i didnt even finish the game to this day or silent hill 1 having the good ending being tied to the drug dealing investigation side story which honestly doesnt make any sense for the main character to pursue
 
First would be: - Another games. Mostly if they are most Interesting that what's i am playing at the moment. And Second this boss that I defeated after almost 2 hours in the Story mode of Sonic Origins
what-is-the-sonic-generations-2013-death-egg-robot-based-on-v0-u5ryb8canhmb1.png

I was like wow I did it. And for now I haven't played the game since September of this year.
 
Usually me being a dink and not realizing it's me and not the game that's being a dink, DAMN YOU ME YOU"RE SUCH A DINK AND DON"T KNOW IT!!!
 
They didnt make me quit but just almost. When the game takes away the mechanics just to make you suffer. Its not a short segment but a gauntlet. Yes, game. I understood that its the most important part since the stsrt of the journey. Dont do a tony peter moment to me 90% into the game.
 
Final Fantasy IX.
The ONLY Final Fantasy that I haven't finished. And won't finish EVER.
I finished two out of four discs, then my psyche couldn’t stand this f***ing shame.
View attachment 5044
What is it that you couldn't stand about it in general? the character designs? because they are pretty hit and miss for me, too.
 
Aimlessness, for one. I've tried BOTW and Elden Ring, and look, I'll walk towards a neat shape on the horizon like every other rube, yeah? Eventually though, my tourist runs out and I need something, anything to do. Elden Ring especially drags because character building is obtuse as fuck, my starting character feels about the same as the one I had when I quit, but with a jauntier cap.

Once the narrative in a game runs dry, if it had one to begin with, I'm on to the next thing.
 
Scenario. That...hell, I can't find a words. Hironobu Sakaguchi is The Father of Final Fantasy, but this one like...the product of an inflamed sick mind.
Started like a cute fairytale, but after the middle it becomes a parody of a fairytale with an "unpleasant odor".
No way I would finish it in future. Never.
I'll be honest, I don't get the plot of FF9 too well, though what bothers me about the most are the unclear stat growth mechanics.
 
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