What is your favorite studio's best "era"?

Rareware, the N64 era. Though I like them in previous eras too for stuff like Donkey Kong Country, Battletoads and Jetpac.

The 6th and 7th gen were promising, too bad they were sabotaged my Nintendo and multiple times by Microsoft.

Oh well, at least they got to make the hottest waifu ever.

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If you ask me, the N64 almost owes its success to Rare entirely. MS are fools for not making use of their clout and experience.
 
If you ask me, the N64 almost owes its success to Rare entirely. MS are fools for not making use of their clout and experience.
You look at the fact that Rare released so many games in 2005/2006 and it was clear that while a lot of their output at that time was good, it was all likely compromised to some extent cause the team was just getting spread way too thin. It's such a shame...
 
You look at the fact that Rare released so many games in 2005/2006 and it was clear that while a lot of their output at that time was good, it was all likely compromised to some extent cause the team was just getting spread way too thin. It's such a shame...
Yes, and I also think that, in part MS prefered their catalog to reflect a different image. At least tye XBLA ports of Rare stuff were a silver lining.
 
I never owned a N64 nor a Gamecube. Which games was Rare responsible for? Banjo Kazooie and DK64?
That's about the long and short of it! Their most prolific games from before the Microsoft buyout were Banjo-Kazooie and -Tooie, DK64, Diddy Kong Racing, Star Fox Adventures, Conker's Bad Fur Day, Goldeneye 64, Perfect Dark, Jet Force Gemini, and a few scattered handheld games here and there. (I actually really like It's Mr. Pants!)

I think they had some neat ideas after they went to Microsoft, too, like Viva Pinata and some elements of BK Nuts and Bolts, but they were never really the same after the original Xbox era.
 
I never owned a N64 nor a Gamecube. Which games was Rare responsible for? Banjo Kazooie and DK64?
Goldeneye 007, Perfect Dark, Banjo Kazooie, Banjo Tooie, Diddy Kong Racing, Conker's Bad Fur Day, DK64, Blast Corps.

Those are the ones I can remember off the top of my head.

All that experience left before the buyout. Shortly after Microsoft found out that Rare just had luck, a lot of luck.
Ah, I guess that explains it.
 
Goldeneye 007, Perfect Dark, Banjo Kazooie, Banjo Tooie, Diddy Kong Racing, Conker's Bad Fur Day, DK64, Blast Corps.

Those are the ones I can remember off the top of my head.


Ah, I guess that explains it.
Rare had just a funny lucky run in the 90s. All their greatest hits just sound like miracles that could've ended their company. Nintendo was fed up with them at one point. Also some very crunchy crunch mccrunchy hours to pull them out.
 
Rare had just a funny lucky run in the 90s. All their greatest hits just sound like miracles that could've ended their company. Nintendo was fed up with them at one point. Also some very crunchy crunch mccrunchy hours to pull them out.

Nah, the two guys who founded Rare were genius programmers and they capitalized on cutting edge technology before it was mainstream, like silicon graphics 3d rendering techniques for the SNES DKC games. They also had a really great music composer. It wasn't all luck.
 
Rare had just a funny lucky run in the 90s. All their greatest hits just sound like miracles that could've ended their company. Nintendo was fed up with them at one point. Also some very crunchy crunch mccrunchy hours to pull them out.
I see. Well, even if they worked a bit on edge, they still undeniably cemented their reputation. Late SNES wouldn't quite have been the same without the DKC trilogy, even if the quality of the trilogy itself is inconsistent.
 
I see. Well, even if they worked a bit on edge, they still undeniably cemented their reputation. Late SNES wouldn't quite have been the same without the DKC trilogy, even if the quality of the trilogy itself is inconsistent.
crazy times, crazy results
"what if we add a multiplayer mode"
"what if we make it a bear instead"
 
In my opinion, the biggest problem that Rare suffered after being bought by Microsoft was the fact that Microsoft didn't use Rare to its full potential and also rejected several pitches that Rare made to Microsoft. A good example of this was Sabreman Stampede, a game that started life as Donkey Kong Racing, which was originally going to be released for Gamecube but was canceled after Rare was bought by Microsoft. The game ended up undergoing a transmutation and became part of the Sabre Wulf series, but unfortunately the game ended up being canceled.
Post automatically merged:

Here's the video of the canceled game I mentioned
 
In my opinion, the biggest problem that Rare suffered after being bought by Microsoft was the fact that Microsoft didn't use Rare to its full potential and also rejected several pitches that Rare made to Microsoft. A good example of this was Sabreman Stampede, a game that started life as Donkey Kong Racing, which was originally going to be released for Gamecube but was canceled after Rare was bought by Microsoft. The game ended up undergoing a transmutation and became part of the Sabre Wulf series, but unfortunately the game ended up being canceled.
Post automatically merged:

Here's the video of the canceled game I mentioned
originally for the gamecube, then xbox then xbox 360
it sounds to me like they gave it a chance, 5 years.
 
This kind of franchise forward pushing tends to be a sign of A) current hardware/tech being unable to realize the game's vision (like how Shenmue initially was on the Saturn) or B) a chronic lack of interest by the IP/studio parent company. When it's a case of B), it's never a good sign.
 
In general, I think Rare made some good games after being bought by Microsoft, such as the Viva Pinata series, which is very good and one of the most memorable Xbox 360 exclusive games, and games like Kameo, which in my opinion I thought was very good. I even think Grabbed by the Ghoulies is a very underrated game and I've never understood why it received so much hate from the community. But overall Rare during the Nintendo era is far superior.
 
I even think Grabbed by the Ghoulies is a very underrated game and I've never understood why it received so much hate from the community. But overall Rare during the Nintendo era is far superior.
Almost anything Rare would put forth after the MS acquisition would start on the wrong foot by default because of negative public perception; it wasn't the Rare most knew, it wasn't the Rare most wanted, regardless of quality.
 
I even like Conker: Live & Reloaded, I know it suffers from some pretty lame censorship, but it has a lot of quality of life improvements.
 
I even like Conker: Live & Reloaded, I know it suffers from some pretty lame censorship, but it has a lot of quality life improvements.
Strange times. MS censoring stuff would be ironic if it wasn't sad. If you want to sell yourself as "edgy", "serious" and "adult" as a company you kinda have to roll with the punches hm.
 
Tecmo during PSX era. Because they bring three of my favorite PSX games of all time, namely Dead or Alive, Monster Farm 2/Monster Rancher 2 and Kagero (Deception II).

Also SNK from 90s to 00s are absolute beast that is on par, if not better than Capcom.
Yeah the Cap/SNK rivalry was something else.
 
When I see a squaresoft game I automatically have a smile but with square Eh..... Not so much
 
In general, I think Rare made some good games after being bought by Microsoft, such as the Viva Pinata series, which is very good and one of the most memorable Xbox 360 exclusive games, and games like Kameo, which in my opinion I thought was very good. I even think Grabbed by the Ghoulies is a very underrated game and I've never understood why it received so much hate from the community. But overall Rare during the Nintendo era is far superior.
But they also made Perfect Dark Zero which is by far one of the worst games I've ever played, I think that game is complete dogshit, it's just a disgrace compared to Perfect Dark on the N64.
 
But they also made Perfect Dark Zero which is by far one of the worst games I've ever played, I think that game is complete dogshit, it's just a disgrace compared to Perfect Dark on the N64.
Maybe the new one will amount to something, but I wouldn't bet too many chips on it turning out good.
 
RGG PS3 era.
Sega 1990s era.
Nintendo n64 era.
Rockstar when they made games era.
 

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