What is your favorite studio's best "era"?

Somnia

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Something that's fun to think about is what time period, console generation or even specific console was the best time to be a fan of that specific company. There are a handful that have a pretty clear cut answer but most tend to be ripe for discussion/debate when trying to decide.

I'll give a couple answers later in the thread, for now I'd like to hear your guys' opinions!
 
Early Bioware was flawed and were kinda lagging behind Black Isle/Obsidian sequels to their games, but they peaked between KOTOR to Mass Effect 2, then got bought by EA, Muzyka, Zeschuk and Karpyshyn quit, ME3 had a lot of stylistic changes I didn't like, Andromeda was worse, and Inquisition tried to be an open world game.
 
Capcom were at their absolute peak during the 6th gen.
I don't think we will see a Company release so many genre defining classics in such a short span of time ever again.

I came here to say Capcom's arcade cabinet days, haha. However, they did a lot of amazing work in the 6th gen too. And their two absolute best games are probably Resident Evil 1 and Ghosts N Goblins Resurrection. So they've done amazing work across eras, even if they have slowed immensely.
 
From an "objective" perspective (and a selective directive), SEGA's best output was undoubtedly during the 16-bit era – every single one of their major, first-party releases was at the very least good, and they built up a really excellent library for both the Mega Drive and its add-ons (even the 32X has quite a few fun games like Chaotix, Tempo, Kolibri, etc...). Every time I feel like playing an excellent retro console game, I don't have to look far – I just load up a Genesis collection, pop in Midnight Puncher III: The Gorilla Conspiracy, and know that I'll be having a great time.

The Saturn and Dreamcast eras are really good, too, and I'd even go so far as to argue that the first batches of SEGA's third-party games had their own distinct flair and appeal (even if some of those games sucked monkeys, like Billy Hatcher or Sonic Heroes), but I can't in good faith say that the post-1996 Big S ever really compared to their glory days. I know that, to a lot of people, the SNES "won" the fourth generation, and I suppose I'd agree, but to me there's really no contest – I prefer the Mega Drive by leaps and bounds.
 
I came here to say Capcom's arcade cabinet days, haha. However, they did a lot of amazing work in the 6th gen too. And their two absolute best games are probably Resident Evil 1 and Ghosts N Goblins Resurrection. So they've done amazing work across eras, even if they have slowed immensely.
It's a more of a matter of which types of games you like more. I'm a huge Character Action fan so PS2/Gamecube Capcom is my favourite era of theirs but everything from the 3rd gen up to the 6th gen was amazing. Until like every other Japanese video game company during the 7th gen they decided to pander to the West and betray their fans.
 
Being a Konami fan during the 6th generation of consoles feels like the best time for it.

Bandai Namco is harder to pin down. Sure my favorite games from them are 6th gen console games, but with recent releases such as Elden Ring, Tekken 8, Armored Core VI, and Dragon Ball Sparking Zero all being so popular, right now might honestly might be the best time to be a fan.
 
It's a more of a matter of which types of games you like more. I'm a huge Character Action fan so PS2/Gamecube Capcom is my favourite era of theirs but everything from the 3rd gen up to the 6th gen was amazing. Until like every other Japanese video game company during the 7th gen they decided to pander to the West and betray their fans.

Capcom tried to pander to the West since their earliest Arcade games lmao. DMC is literally based on Divine Comedy and Resident Evil is American-coded and their leads were white people lol.

7th gen is what, SF4, RE5-6, DMC4 and Dragon's Dogma? That's not even different from their usual stuff, though I miss Onimusha (which is full of Shakespeare references and had Jean Reno, was that not pandering to us Euros?)
 
Team Silent's, uh, only era. x) Silent Hill 1-3 are masterpieces as far as I'm concerned and 4 is a heavily flawed gem. It's too bad they lost key members with each new game due to Konami being shitheads as usual.
 
Capcom tried to pander to the West since their earliest Arcade games lmao. DMC is literally based on Divine Comedy and Resident Evil is American-coded and their leads were white people lol.

7th gen is what, SF4, RE5-6, DMC4 and Dragon's Dogma? That's not even different from their usual stuff, though I miss Onimusha (which is full of Shakespeare references and had Jean Reno, was that not pandering to us Euros?)
There's a difference between being inspired by Western Media and trying to pander to Dudebro's tastes with shit like the Devil May Cry Reboot.
 
Like the others have said, Capcom, Konami, Namco, Square and of course, Rockstar are at their absolute peak in the 5th and 6th gen (some are already at their best since 3rd and 4th gen)

I'd also like to mentioned Ubisoft Studio, especially for the GBA library. It was quite massive and had so many technically impressive games. I also remember that one Wind Waker prototype shown by Davide Soliani, it was still really interesting to look at
 
Capcom tried to pander to the West since their earliest Arcade games lmao. DMC is literally based on Divine Comedy and Resident Evil is American-coded and their leads were white people lol.

7th gen is what, SF4, RE5-6, DMC4 and Dragon's Dogma? That's not even different from their usual stuff, though I miss Onimusha (which is full of Shakespeare references and had Jean Reno, was that not pandering to us Euros?)
The primary difference is that stuff like DmC, Lost Planet 3 and Deadrising 2 were handed off to western studios. You no longer had western culture filtered through Japanese sensibilities, but instead just western interpretations of western culture filtered through previously Japanese sensibilities. It is a weird shift and while I love games like DmC and Deadrising 2 the difference is noticeable!
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I feel like it's more fair to focus on which team, rather than generation? Team Andromeda never missed for me, but this was the same period where Sega was pushing stuff like Bug and Mr. Bones
Well, the question is just what a studio's best era was, not what the best developer of a console in totality is. If your favorite era of Konami is the 4th generation then that's your answer for Konami but it does not mean you're saying Konami was the best developer of the 4th generation (though if someone felt that way that's fine, it just isn't the specific question here).

Basically, the prompt is to take a company you like and then just say what era of theirs you like the most. If the output of Capcom on the PS2 was your favorite then that's your answer! No right or wrong, just gushin about when you think your favorite company(s) were at their best. I'm sure there's a clearer way for me to word this but I've never been great with words lol
 
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Both Squaresoft and Enix were at their peak during the fourth and fifth generations, and the two studios published and developed several games that were much more experimental compared to the games they made after the two merged together during the sixth generation.
 
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Well, the question is just what a studio's best era was, not what the best developer of a console in totality is. If your favorite era of Konami is the 4th generation then that's your answer for Konami but it does not mean you're saying Konami was the best developer of the 4th generation (though if someone felt that way that's fine, it just isn't the specific question here).
Fair enough. I guess I don't really have an answer to this one, then ?‍♂️
 
This Konami
Konami_finished.gif
 
I'll throw my hat in and say my favorite console for Square/Square Enix is the PSP. Most people would rightfully say that the PS1 or PS2 (the SNES and DS are also valid answers) was when Square was at their creative peak and objectively those systems are far more stacked, but my fondness for the PSP makes me wanna give that system the nod over anything else.

The PSP's elevator pitch was "A scaled back PS2 in the palm of your hands" and very few developers can be said to have met that standard than Square Enix. While a lot of studios settled for scaled back versions of their existing IP, Square really did their best to make sure that franchises like Final Fantasy and Kingdom Hearts felt like you were getting some long-lost console experience on the go with minimal compromises. Dissidia is also undoubtedly my favorite spin-off game for any franchise and it is amazing to me that Square Enix casually made one of the most unique, feature-packed and addicting arena fighters on their first try and just haven't bothered replicating that magic since, going so far as to hand the 3rd Dissidia game off to Team Ninja instead. My love for SRPGs also started on this system thanks to the at-the-time best versions of legendary games like Tactic's Ogre and Final Fantasy Tactics. When it comes to expanded ports though, to this day it is debatable that the best version of games like Final Fantasy I, II, III and IV are on the PSP and until First Departure R and Second Story R released on modern platforms the best versions of Star Ocean 1 and 2 were also on the PSP!

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Even lowkey releases like Crystal Defenders and Lord of Arcana won me over. The former is a super fun tower defense game that oozes charm and remains the only game in its genre to rope me in that isn't in the Bloons series. The latter is a fairly flawed game chasing after Monster Hunter's absurd levels of success that failed to have levels of a combat system as wonderfully crafted as Capcom's masterpieces on the same hardware. Still, I spent plenty of time grinding away in LoA and the setting/story premise were among the better in that style of game, as little as that matters. Highly recommend anyone interested in LoA to give the expanded version - titled Lord of Apocalypse - out. It adds some content and streamlines some progression while giving combat a bevy of tweaks to help it flow better. I hate numeric ratings but to illustrate how much it improves the game, I'd say Apocalypse takes the strong 5 out of 10 base game into strong 7 out of 10 territory. For reference anything I give a 5 or above is something I enjoy.

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It was also the system that introduced me to Valkyrie Profile thanks to the Lenneth remaster, though it is a more controversial release when it comes to if the PS1 or PSP version is overall better. Itadaki Street also got some love on this system and while I've only played this version and the Wii release of Fortune Street I still prefer the PSP release more!

They even have some hidden gems under their belt despite being such a massive publisher. I mean really how often do people talk about Thexder Neo despite it being such a sick as hell side scroller! Playing in a mech that can switch from an on-foot to a flying mode on the fly is pretty novel for that type of game and it works brilliantly.

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And ya know what? I fuckin love The 3rd Birthday. It was admittedly the first Parasite Eve game I played and my least favorite of the trilogy, but I think it's a solid-if-basic third person shooter with a neat story that does some pretty interesting things thematically.

As a total side note, it was also one of the systems they crammed some of the saddest entries in their respective franchises into. Crisis Core, Dissidia 012, Birth By Sleep, 3rd Birthday and Type-0 are all stories about doomed protagonists fighting against fate only to inevitably fail. I don't know what was goin on with Hajime Tabata at that time, but dude was really making me cry with almost every release of his in that era lol.

I wanted to go a bit harder with the formating and diving into the games with a bit more depth, but for this thread's purposes this will do just fine. Not expecting to convert anyone to thinking the PSP is their best system cause like I said I know there are 3-4 other consoles that best it by almost every metric. But pound for pound it is my favorite library of theirs even if a lot of that is fueled by nostalgia.
 
Listing a few I could think of.
Of course just my own opinions here, feel free to disagree!
  • Blizzard were at their peak from 2000 with Diablo 2, until somewhere around the Activision merge in 2008. I still like all their modern games to varying degrees (blasphemy, I know) aside from Diablo 3 which I think is their worst game by miles, but they were untouchable back in the early 00s.
  • Square were the best during the 5th console generation. Not everything they developed were giant successes, but the ones that were are masterpiece quality, and they were creative, took risks, and tried lots of different game styles, and still managed to pump out games like CRAZY.
  • This is probably sort of a hot take, but I think Nintendo was at the top of their game during the 6th generation. Like Square in the 5th, not everything was a smash hit, but 2000-2006 were Nintendo at their most experimental and interesting. They weren't afraid of taking risks with weird gimmicks, and the variety of games (ranging from GBA to Gamecube to early DS) were crazy
  • Aside from not being as colorful and shonen-leaning, I genuinely think Capcom is at a peak right now they haven't been at since the first half of the 1990s. Out of all AAA Blockbuster companies, I think they're generally the ones who are the best at it. Granted, they had the entire 2010s to be dogshit and almost going under to thank for getting their shit somewhat straight, methinks.
  • Ubisoft were crazy good between 1999 (Rayman 2) and like 2005 (King Kong). They were innovative, varied and made interesting smash hits with lots of creative direction and cool gameplay. They stayed good for a while after that too, but I think that period was the peak.
 
Most of my favorite companies thrived during the 6th generation. Rockstar, Capcom, Konami, Sega.
But I think that the early 7th gen had a lot of cool stuff as well that died out really quick around 2009. That era between 2005-2009 had some crazy games that wouldn't have been made in any other situation. Stuff like Saints Row, Lost Planet, Dead Rising, and a whole bunch of others. It also helps that I'm biased towards that point because I grew up seeing all of this. I hope that one day we see more innovation of that style again. Which I think COVID and Microsoft's poor choices with the Xbox Series consoles really held us back for the past few years and a lot of the cooler stuff is coming out now, with Ray Tracing and stuff becoming more streamlined and easier to optimize, granted the devs decide to optimize at all. Damn Nvidia, damn them in the ass.
 
Game Freak on the DS was an absolute beast. All the games that they made were peak and unfortunately they never ever managed to come close to that.

Also Monolith Soft is going through their golden age in Switch and I hope they will continue it on Switch 2 too.
 
SNES/PS1 era is the golden age of Squaresoft in my opinion. The PS2 era was good, but it really was FFX, FFXII and Kingdom Hearts carrying them, and most of the secondary games were not up to par. While in the SNES era they had multiple secondary franchises that were good (Secret of Mana/Seiken Densetsu, Romancing SaGa, Front Mission and Chrono Trigger), PS1 (FF Tactics, Xenogears, Parasite Eve, Front Mission 3 and Vagrant Story). PS2 did have two decent Front Mission games but one of them stayed in Japan, unfortunately.
 
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6th gen Capcom is among my favorites but it would be hard to point just one. Capcom primarily for great PS2 ports and compilations (Street Fighter Alpha, Darkstalkers) and obviously for the conception and continued development of Monster Hunter.

Konami was also great from the 4th to the 6th generation.
 
Rareware, the N64 era. Though I like them in previous eras too for stuff like Donkey Kong Country, Battletoads and Jetpac.

The 6th and 7th gen were promising, too bad they were sabotaged my Nintendo and multiple times by Microsoft.

Oh well, at least they got to make the hottest waifu ever.

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