Sword Coast Legends
so bad it shut down the development studio. Fans were expecting this to be the next neverwinter nights (which it was not) and instead of managing peoples expectations the devs opened pre-orders and did livestreams talking about how expansive and next gen it would be (which it was not)
Begged for this as my only birthday present & tried so hard to enjoy it for months. It's not even egregiously bad or buggy it's mostly just very boring. It's like the Nutraloaf of computer RPGs. no i will not elaborate.
It also didn't help that Divinity: Original Sin released the year prior and was MUCH better, most of the steam reviews included some variation of "save your money buy divinity instead", which people did.
quick rapid-fire of things I thought were funny about this game:
- the voice actors all sound like they dont know where they are
- one of the advertised companions is killed for plot reasons about 15 minutes into the story (but he was really annoying so I didnt even care)
- character creation has you choose an alignment and a deity to worship despite neither having any effect on the story or gameplay
- On release the steam description noted that multiplayer servers would remain "indefinitely", then right before they shut the servers down that would quietly get changed to an "indefinite, unspecified amount of time"
Despite all of this, every few years I'll dig it out of my steam library & try to gaslight myself into thinking its actually fun.
I'm downloading it right now