What is that game that you wanted to play with all your soul and on the day of its launch it disappointed you so much that it changed your way of seei

I was going say Diablo 3, but that's already been covered. Game sucks, man.

My second greatest gaming disappointment that made me re-evaluate things was MGS5. I was so goddamn hyped for it pre-release. I was eating up then rewatching every trailer. I played the hell out of Ground Zeroes. Finally, I thought, the game where we finally see Big Boss become the villain we saw later on in the timeline. The main trailer ended with a shot of him finding a crate full of child soldiers, then seemingly gunning them down. "I'm already a demon, Kaz." What strange, goofy, horribly awkward but exciting and entertaining Kojima things will happen?

Yeah, I would say I actually despise MGS5. It was pretentious even for Kojima, the twist is just so fucking stupid; I'd say more on that but I'm not going to spoil it. It was just awful, other than the actual shooting gameplay. But on every other level, I was horribly disappointed. It made me rethink ever getting that hype for a game release again, which is probably a good lesson in general but MGS5 did it through something negative.
 
Cyberpunk 2077...

I sent the game back, sold my Xbox console and decided to play only retro games until I die.
I didn't really get into the hype for Cyberpunk. I was practically given a PS4 copy when it came out because of how disastrous the launch was, and nowadays that same PS4 copy got me a free upgrade to the mostly polished PS5 version.

I'd definitely have been pissed though if it was something I was really looking forward to.
 
I backed Mighty No.9 (T-T)

*edit*
Though now that I think about it; I sort of saw it becoming a trainwreck before the game even came out. If you want to talk about games which hurt to play versus my high expectations...Probably Pokemon Scarlet? That game has it's qualities...but as far as mainline pokemon games it's the lowest point imo? I was admittedly kinda amazed how much they crapped the bed on that one.. To the point that it made me look at games like Pal World as more favorable alternatives and tbh lead to me becoming a bigger Digimon & Monster Rancher fan since just because of feeling quite "over this" with Pokemon outside of maybe the TCG (and even then?....)
 
The first one that came to my mind is Mortal Kombat, as a kid I wanted to play it on the arcade so I pester my old man for some coins to play and it sucks (well I sucks not the game fault) it was so expensive and it was on hard mode so I lost in the second fight. For the money I spend on this arcade I can play three to five time others games.

Now days I think I don't like RDR2, I have to wipe a lot of games to install this and man I can't connect with this game, it feels like GTA single player and I don't like play GTA without my brothers.

Final fantasy XV , I had 0 expectations for this one and when a friend buy it I play like five or so hours and I want a refund for the life time this thing take for me, it's just bad, there is nothing.

Octopath Travelers, grinding mess, and the fights are good the first time you experience them but when you have to farm the obligatory exp to survive the next game section you will be hate them. This game have the music, the graphics, the stories but the gameplay come straight from the 90s, with all the problems.
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I backed Mighty No.9 (T-T)
I feel your pain brother.
 
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I'm probably going to get a lot of hate by diehard fans, but... Monster Hunter Wilds, is my latest disappointment.

Firstly first, my main issue is not the game getting streamlined/easier, as a Greatsword, Gunlance, and Bow main, but some of the mechanic and the foundation is just not good enough, nor is it the performance issue as I played on PS5.

1) Decoration Farming─ this is honestly the biggest issue for me personally, I hate Worlds randomness plus the multi-effect that miserable to farm, and they brought back the worst aspect of it. It reaches a point where I'd rather optimize Qurious, since at least Qurious are a bonus on already strong set, and Decoration can be crafted.
2) Decoration Gemming─ the second biggest aspect that I hate, you can't minmax and put Deco anywhere. Some gems must be slotted on weapon, and other are in armor.
3) No Elder Dragon (pedantic/nitpick, but I am that kind of person)─ Lore-wise make sense if I remember correctly, but the lack of Elder Dragon such as Kushala Daora/Kirin (alongside Ray Deu for storm battle), or Chameleos in the jungle, just doesn't feel right to me. No idea if they added ED now. If they ever going to add ED, the most likely first would be Shagaru Magala (mature version of Gore Magala).

The one thing I love about Wilds is just the fact Gunlance actually top-tier, since it's no longer fixed damage on shelling. But goddammit, I miss my Blast Dash, and Bullet Barrage.

Genuinely have more fun playing Rise Sunbreak despite it's more Naruto and over-the-top style than Wilds, and I even started my own private server of Frontier Z.
 
I didn't really get into the hype for Cyberpunk. I was practically given a PS4 copy when it came out because of how disastrous the launch was, and nowadays that same PS4 copy got me a free upgrade to the mostly polished PS5 version.

I'd definitely have been pissed though if it was something I was really looking forward to.
Cyberpunk was... uh, yeah it was absolutely jank on launch. It's one of the few games I bought at launch, and not because of fear of missing out or the like. I genuinely liked the anime, and I like cyberpunk type stuff, like Blade Runner and what have you.

It looked good. And well, driving through the roads was always a fun surprise. I honestly think I played it enough to beat it, and I haven't touched it since. I don't know if it's better now, and I don't care to find out. I might re-download it someday and put a fake Steam API in it and play it. Honestly, I probably will never touch it again.
I backed Mighty No.9 (T-T)
You sweet summer child
headpat2.gif
 
Cyberpunk was... uh, yeah it was absolutely jank on launch. It's one of the few games I bought at launch, and not because of fear of missing out or the like. I genuinely liked the anime, and I like cyberpunk type stuff, like Blade Runner and what have you.

It looked good. And well, driving through the roads was always a fun surprise. I honestly think I played it enough to beat it, and I haven't touched it since. I don't know if it's better now, and I don't care to find out. I might re-download it someday and put a fake Steam API in it and play it. Honestly, I probably will never touch it again.
I wanted to role-play Cyberpunk like it was Ghost in the Shell, but the world didn't feel "classy" enough for me to be the Major :loldog I only played Cyberpunk a year or so ago and it was definitely better than at launch. Not completely bug free or anything, but I at least don't regret getting it for free and holding onto it::cirnoshrug I won't blame anyone for not looking past any of its issues though
 
I was going say Diablo 3, but that's already been covered. Game sucks, man.
I’d still wanna hear your thoughts. I imagine you had 8 times the frustration, and 8 times the amount of perspective.
 
I’d still wanna hear your thoughts. I imagine you had 8 times the frustration, and 8 times the amount of perspective.
Boo Man put it pretty succinctly, but they entirely gutted the RPG aspect of the game. There's no builds at all since you get every ability and each of its variations by the time you hit max level, so there's no ability planning or trying out something unique. Every single max level character is identical to another of the same class because of this other than their gear, which was entirely by Blizzards design as they launched the game with the real money auction house where you could buy items for cash (and Blizzard got a cut). I do not see them get enough flak for that in relation to D3; they utterly gutted the actual depth of the game in order to push a real world monetized auction house entirely by design. You could still use gold to buy things, but since everyone else was pumping their gold up with real cash everything was inflated which made more people cave and buy items with real money which gave Blizzard more money. You needed gear as it was the only thing that separated characters from one another anymore, since everyone has the exact same abilities and so late game set items were so insanely overpriced. They made like a billion dollars almost just on the D3 real money auction house, fuck Blizzard. The aesthetic of the game was also as lazy as it could get, clearly pushing towards a WoW look instead of the Gothic darkness of the first two games. If anyone tries to defend D3 to me, I think less of their opinions on principle. I can get people who say it they just wanted to sink time into something and D3 wasn't so bad for them, but those people need to realize they are the exact demographic Blizzard tries to leech off.
 
Boo Man put it pretty succinctly, but they entirely gutted the RPG aspect of the game. There's no builds at all since you get every ability and each of its variations by the time you hit max level, so there's no ability planning or trying out something unique. Every single max level character is identical to another of the same class because of this other than their gear, which was entirely by Blizzards design as they launched the game with the real money auction house where you could buy items for cash (and Blizzard got a cut). I do not see them get enough flak for that in relation to D3; they utterly gutted the actual depth of the game in order to push a real world monetized auction house entirely by design. You could still use gold to buy things, but since everyone else was pumping their gold up with real cash everything was inflated which made more people cave and buy items with real money which gave Blizzard more money. You needed gear as it was the only thing that separated characters from one another anymore, since everyone has the exact same abilities and so late game set items were so insanely overpriced. They made like a billion dollars almost just on the D3 real money auction house, fuck Blizzard. The aesthetic of the game was also as lazy as it could get, clearly pushing towards a WoW look instead of the Gothic darkness of the first two games. If anyone tries to defend D3 to me, I think less of their opinions on principle. I can get people who say it they just wanted to sink time into something and D3 wasn't so bad for them, but those people need to realize they are the exact demographic Blizzard tries to leech off.
Sorry, this’ll take me a bit, I’ll get bsck to you in 8 minutes.
 
Boo Man put it pretty succinctly, but they entirely gutted the RPG aspect of the game. There's no builds at all since you get every ability and each of its variations by the time you hit max level, so there's no ability planning or trying out something unique. Every single max level character is identical to another of the same class because of this other than their gear, which was entirely by Blizzards design as they launched the game with the real money auction house where you could buy items for cash (and Blizzard got a cut). I do not see them get enough flak for that in relation to D3; they utterly gutted the actual depth of the game in order to push a real world monetized auction house entirely by design. You could still use gold to buy things, but since everyone else was pumping their gold up with real cash everything was inflated which made more people cave and buy items with real money which gave Blizzard more money. You needed gear as it was the only thing that separated characters from one another anymore, since everyone has the exact same abilities and so late game set items were so insanely overpriced. They made like a billion dollars almost just on the D3 real money auction house, fuck Blizzard. The aesthetic of the game was also as lazy as it could get, clearly pushing towards a WoW look instead of the Gothic darkness of the first two games. If anyone tries to defend D3 to me, I think less of their opinions on principle. I can get people who say it they just wanted to sink time into something and D3 wasn't so bad for them, but those people need to realize they are the exact demographic Blizzard tries to leech off.
Yeah, I wholeheartedly agree. Gone was the sense of dread and existential horror I had mentioned about D3.

It was just a soulless shell of its former self, if you'll pardon the play on words. I had actually forgotten about the auction house honestly, and you are 100% right. They kept pumping out season rehashes err i mean "events" just to make the game harder, so people would have to buy more powerful armor off the auction house, which as you said, made them a Ass load of money.

Like I had said.. when I saw "We have Diablo at home" errr... I mean Diablo Immortal, I Noped the fuck off from anything Blizzard.
 
Boo Man put it pretty succinctly, but they entirely gutted the RPG aspect of the game. There's no builds at all since you get every ability and each of its variations by the time you hit max level, so there's no ability planning or trying out something unique. Every single max level character is identical to another of the same class because of this other than their gear, which was entirely by Blizzards design as they launched the game with the real money auction house where you could buy items for cash (and Blizzard got a cut). I do not see them get enough flak for that in relation to D3; they utterly gutted the actual depth of the game in order to push a real world monetized auction house entirely by design. You could still use gold to buy things, but since everyone else was pumping their gold up with real cash everything was inflated which made more people cave and buy items with real money which gave Blizzard more money. You needed gear as it was the only thing that separated characters from one another anymore, since everyone has the exact same abilities and so late game set items were so insanely overpriced. They made like a billion dollars almost just on the D3 real money auction house, fuck Blizzard. The aesthetic of the game was also as lazy as it could get, clearly pushing towards a WoW look instead of the Gothic darkness of the first two games. If anyone tries to defend D3 to me, I think less of their opinions on principle. I can get people who say it they just wanted to sink time into something and D3 wasn't so bad for them, but those people need to realize they are the exact demographic Blizzard tries to leech off.
8 minutes over (I wasn’t kidding). Yeah I’d have to nod along since this is dunking on blizzard who deserve more dunking than Dunkin’ Donuts. I still need to finish a few WRPGs, maybe Witcher 3 will call me back one day. Or… something smaller (literally, I mean file size). Dragon age maybe…? What do you concur, O wise tentacle sage 🐙.
 
Yeah, I wholeheartedly agree. Gone was the sense of dread and existential horror I had mentioned about D3.

It was just a soulless shell of its former self, if you'll pardon the play on words. I had actually forgotten about the auction house honestly, and you are 100% right. They kept pumping out season rehashes err i mean "events" just to make the game harder, so people would have to buy more powerful armor off the auction house, which as you said, made them a Ass load of money.

Like I had said.. when I saw "We have Diablo at home" errr... I mean Diablo Immortal, I Noped the fuck off from anything Blizzard.
Blizzard is actively the worst. People still harp on EA who are still pretty bad, but Blizzard is above them even on the scummy video game company scale. Immortal, the whole debacle of Overwatch 2 where it was promised as a free update, then it was paid, then the story mode got cut, then you had to buy it to keep playing Overwatch still, D3; it's really scummy stuff. The sad thing is people keep falling for it; Diablo Immortal made them like over hundreds of millions of dollars within a year. Sad.

8 minutes over (I wasn’t kidding). Yeah I’d have to nod along since this is dunking on blizzard who deserve more dunking than Dunkin’ Donuts. I still need to finish a few WRPGs, maybe Witcher 3 will call me back one day. Or… something smaller (literally, I mean file size). Dragon age maybe…? What do you concur, O wise tentacle sage 🐙.
Dragon Age mentioned, neurons activated.

It depends on what you want. If you want something action-y and probably actually fun to play, I'd say the Witcher. Dragon Age is more about the story and the world and everything, as it's gameplay is objectively pretty rough.

I'd recommend Mass Effect if you haven't played it already of course, it's both a good story and characters and what not but has some fun gameplay on top of it. There's also Dragon's Dogma by Capcom, if you don't mind some jank.
 
Shadow the Hedgehog

I ask for it for Christmas and was so excited: vehicles, guns, Shadow and a "good or bad" setting. And when I played it... it looked like crap, missions where meh, and it was just that: meh.

Honorable mention: MGSV, it wasnt on launch day, it took me a while to realize how trash the game is. The only good thing are the memes.

Monster Hunter Wilds. I was afraid from all the prerelease stuff that they'd learn the wrong lessons from World's success and I have never hated being correct more.
I feel you brother. In the forever quest of searching a broader audience Capcom streamlined the game so much so it become the next popular thing.

I like wilds and still play it, but World is better and the "Old World" formula is still somewhat king, tho it could be improved.

Yeah, I would say I actually despise MGS5. It was pretentious even for Kojima, the twist is just so fucking stupid;

The Office Thank You GIF


I have been reading for years people claiming how MGSV is just peak Kojima and gaming, and it is the worse of the series. I played all Big Boss games before playing V and it was so terrible: the open world, the story, the twist. Is just trash.

And I have a theory, most of all the people that claim that the game is great never actually played it, they just say it because is Kojima and they want to sound/read smart. And this is why people though that Invisible was in the game OST, but everyone that actually played know thats not true (I know they came up with some dumb excuses like "Oh... it is just similar to X song" but that just BS)
 
I have been reading for years people claiming how MGSV is just peak Kojima and gaming, and it is the worse of the series. I played all Big Boss games before playing V and it was so terrible: the open world, the story, the twist. Is just trash.
The story is the prime example I use when I argue about the recent rise of 'subversive' story writing that's been popping up a lot in recentish memory. A lot of shows or movies and games I think have used elements of subversion to try and make themselves seem that much more deep but been unsuccessful at actually doing good subversion, and MGS5 is a prime example. The whole thing is subversive; you thought you were getting the villain fall of Big Boss? Nope, wasn't even him. You thought Chico was going to be an important character given his set-up in Ground Zeroes and Peace Walker? Nope. Paz? Nope. Subversion of audience expectations can be a good writing tool, don't get me wrong, but it only works when what you're given instead is something that adds to the story instead of just going 'gotcha, audience; bet you didn't expect that!' but presenting nothing on it's own. The twist needs to be something that can stand on it's own basically, and nothing in MGS5's story can really stand on it's own or was in my opinion a worthwhile subversive twist, with a few exceptions. Is the story improved by Venom Snake's identity? I don't think so, other than the 'it's subversive, so that means it's good' angle I'm talking about here.
 
Dragon Age mentioned, neurons activated.

It depends on what you want. If you want something action-y and probably actually fun to play, I'd say the Witcher. Dragon Age is more about the story and the world and everything, as it's gameplay is objectively pretty rough.

I'd recommend Mass Effect if you haven't played it already of course, it's both a good story and characters and what not but has some fun gameplay on top of it. There's also Dragon's Dogma by Capcom, if you don't mind some jank.
Please take my word for it when I say that I only want something smaller than 15gb. You have no clue how annoying it is to buy a game where the file size isn’t what’s listed on the system requirement page. It’s as if devs manually list then forget to update how much you space you need each time they release an update.
 
jump force, i thought it was gonna save the anime arena fighter genre but it instead became shovel wear, a buggy clanky mess that broke my 15 yr old heart.
 
I was so excited for Halo Infinite. And then it came out. That shit sucked lobster cock.
 
Boo Man put it pretty succinctly, but they entirely gutted the RPG aspect of the game. There's no builds at all since you get every ability and each of its variations by the time you hit max level, so there's no ability planning or trying out something unique. Every single max level character is identical to another of the same class because of this other than their gear, which was entirely by Blizzards design as they launched the game with the real money auction house where you could buy items for cash (and Blizzard got a cut). I do not see them get enough flak for that in relation to D3; they utterly gutted the actual depth of the game in order to push a real world monetized auction house entirely by design. You could still use gold to buy things, but since everyone else was pumping their gold up with real cash everything was inflated which made more people cave and buy items with real money which gave Blizzard more money. You needed gear as it was the only thing that separated characters from one another anymore, since everyone has the exact same abilities and so late game set items were so insanely overpriced. They made like a billion dollars almost just on the D3 real money auction house, fuck Blizzard. The aesthetic of the game was also as lazy as it could get, clearly pushing towards a WoW look instead of the Gothic darkness of the first two games. If anyone tries to defend D3 to me, I think less of their opinions on principle. I can get people who say it they just wanted to sink time into something and D3 wasn't so bad for them, but those people need to realize they are the exact demographic Blizzard tries to leech off.

yeah the reason they implemented the auction house is because there was free trade system on diablo 2
and a third party web site called d2jsp (run by idiots) started selling "Forum Gold" for real money that people could use to trade for items in game.
making Diablo 2 pay to win
Blizzard obviously didn't like some random web site raking in money from their game for like 20 years
so they made the auction house for d3 as an in game substitute to D2jsp
that whole game was all about money and they didn't give a shit about quality content
the D3 pre orders alone paid for the whole production costs (+ some) and that was before the turd was even released
Blizzard is the epitome of greed and there is a special place in hell for those mfers
 
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Dragon Age mentioned, neurons activated.

It depends on what you want. If you want something action-y and probably actually fun to play, I'd say the Witcher. Dragon Age is more about the story and the world and everything, as it's gameplay is objectively pretty rough.

I'd recommend Mass Effect if you haven't played it already of course, it's both a good story and characters and what not but has some fun gameplay on top of it. There's also Dragon's Dogma by Capcom, if you don't mind some jank.
Dragon's Dogma mentioned, neurons activated ::winkfelix :loldog
It is definitely jank, but extremely charming and usually very cheap these days.
 
Woooooweeeee, did I ever miss a lot on this thread :eek:

For starters... I backed Mighty Number 9, too. At a triple-digit funding level 😭

Ah, Diablo. I personally didn't find D3 all that disappointing because A) I waited years to pick it up, and B) I got it dirt cheap. It was part of a bundle with Diablo II Resurrected, and was $15 for both games. And I certainly got my money's worth out of D2R alone.

But when the wife and I finally tried out D3? Yeah, pretty much what everyone else has said. It looked like WoW - not Diablo. The lore seemed to be flushed down the potty (Kill off Deckard Cain an hour into the game? Sure, why not??) and nothing in the story really gave either of us a raison d'être.

As for the gameplay, every character seemed so OP from the outset that gained levels felt like they were raining down from the sky, with damage numbers so huge that they practically stopped making sense. And the enemies were such afterthoughts, my wife even said, "I don't even feel like I'm doing anything. This game is just playing itself!"

If we wanted mindless co-op console RPG action, we'd stick to Gauntlet Legends ;->

Funny thing is, both Immortal and D4 improve the look of the characters and world significantly. At least they brought the gloom back with those titles! And my wife spent an inordinate amount of time with Immortal when it first launched, playing online with her friends. It was nice that they could all jump in for free, and to my knowledge, none of them ever spent a cent on it. For the year or so they played it, they had a nice time.

D4 is just boring. Not bad, just boring! Not exciting or compelling at all. But at least it looks like an actual Diablo game, so I'll still put it above D3 😅

As for MGSV? I've... gotten every achievement in the game. Twice. Once on Xbox 360, and later on Xbox One. And I still like running around the wilderness with Quiet, rescuing animals and knocking guys out while listening to Venom Snake's 80s mixtape on the Walkman. It's a game I enjoy for the love of playing it, and nothing else. Honestly, I skipped practically all of the cutscenes - during my first playthrough, even! Not a game I played for the story, even though I was certainly a grizzled ol' MGS vet at that point.

Whatever issues were present in Phantom Pain, at least it was an original title. The way Konami is these days, I feel like we're going to be stuck with little more than a hogwash of Metal Gear remakes and re-releases for a long, looooooooong time...
 

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