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... Go buy the hint guide?
Is there any you have bought or played that would be impossible to figure out if you didn't get one of those things?
While Sierra graphic adventures are infamous for this sort of thing, I actually think that LucasArts' "Indiana Jones and the Fate of Atlantis" was the first game I tried out that absolutely demanded a guide to help me out of the first few rooms — it was remarkably punishing for a game made by the "saner" of the graphic adventure juggernauts.
What games can you add to this shit list?
Is there any you have bought or played that would be impossible to figure out if you didn't get one of those things?
While Sierra graphic adventures are infamous for this sort of thing, I actually think that LucasArts' "Indiana Jones and the Fate of Atlantis" was the first game I tried out that absolutely demanded a guide to help me out of the first few rooms — it was remarkably punishing for a game made by the "saner" of the graphic adventure juggernauts.
What games can you add to this shit list?
