What game is this for you?

The_Dark_Knight

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I found the opening hours of Hollow Knight: Silksong quite underwhelming compared to the original. I haven't gone back to play it yet. Waiting for them to release the free DLC first (Team Cherry are still legends though and the first Hollow Knight is a near perfect game imo).
 
Dark Souls, 2 especially.
But I do enjoy the world, lore etc. Just, especially when it was new, it was not fun type of struggle to me.
 
Tears of the kingdom, altho ive seen much more people dismiss it recently than when it first came out, so maybe not a hot tale anymore.

i loved breath of the wild and this just wasnt that in spirit, i personally never clicked with the zonai devices and i hate how many of the mini dungeons i encountered where just mini tutorials on using one type of device.

also things felt way more linearly pushed than in BotW, i often found myself doing quest markers cause exploring the wild to find something locked behind an arbitrarly, unintuitive side objective completly outside of your near premise was no fun and would happend way to often.

That feeling alone is what mayorly killed my experience of it, there was no feeling of freedom and exploration in it for me.
 
Sonic Adventure 2.
(I know, I know.)
stand disagree GIF


As someone who played both games a lot growing up, I still maintain that SA1 is leagues and bounds ahead of its sequel due to almost every gameplay style in that game being enjoyable.

SA2, however, ruined the Emerald hunting and shooting levels by making some unnecessary changes in the former (like the gimped radar or useless hints) and the latter just being incredibly boring. The ONLY fun stages in SA2 are the Sonic stages.
 
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Persona 5
as someone who was a massive persona fan i was just extremely disapointed between the lack of a story compared to others and the "how do you do fellow kids" dialogue and just the fact none of the characters were partcularly relateable due to the before mentioned dialogue.

Tho i do find the "persona 5 death curse" when it comes to collabs very funny
 
I guess I'm not alone in not "getting" Grand Theft Auto V. I've played the first two or so hours three times, and each time I had to quit because the character and gunplay just felt unresponsive. I am led to understand that the game controls better when you level up your stats, but if that's true, I don't have the patience to wait for a game to "become fun."

There's a big difference between Bayonetta games locking cool moves behind game progression, yet feeling "good" to control right out the gate, and GTAV locking the "real" game behind game progression.


I also have never been able to stomach the older Gradius games. I can't put my finger on it. Maybe I'm just an R-Type Man. The only Gradius game I've liked is G-Type, a fangame that mixes Gradius' gameplay with R-Type's ship and general feel.
 
Persona 5
as someone who was a massive persona fan i was just extremely disapointed between the lack of a story compared to others and the "how do you do fellow kids" dialogue and just the fact none of the characters were partcularly relateable due to the before mentioned dialogue.

Tho i do find the "persona 5 death curse" when it comes to collabs very funny
Not to mention how it's bloated to hell. The first case alone is bigger than most games, and then it takes control from the player sometimes for a while, where you're forced to go sleep and waste a day or to go on a linear path for a few days. I think Persona 3 Portable and 4 Golden are better.

I never really connected with God of War. It's high quality for sure, but he's constantly a callous dick and the finishers with quick time events where you have to massacre the controller...

Zelda was also never my thing. There's things I like in the games, but both the experimental gameplay - where I prefer more focused gameplay and progression - and the fantastical world of Hyrule never grabbed me. But they're some of the most well regarded games of all time.

Xenoblade Chronicles also felt too slow and drawn out on the Wii. Been meaning to give the franchise another chance, but I really can't justify the blind leap of faith with its premium price, when I have I Am Setsuna, Cthulhu Saves The World, Cthulhu Saves Christmas, Cosmic Star Heroine, Radiant Historia, Final Fantasy XII and Final Fantasy XV and a replay of Persona 4 Golden waiting in the wing.

Also Souls games. They're not very mechanically complex and get dull fast for me with its uninterrupted dugeon crawling and the fetishsized sadism.
 
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The Elder Scrolls V: Skyrim and The Elder Scrolls IV: Oblivion are both regarded as the best in the franchise by some, but I never could get into either of them. My favorite is still Morrowind.
I guess I'm not alone in not "getting" Grand Theft Auto V. I've played the first two or so hours three times, and each time I had to quit because the character and gunplay just felt unresponsive. I am led to understand that the game controls better when you level up your stats, but if that's true, I don't have the patience to wait for a game to "become fun."

There's a big difference between Bayonetta games locking cool moves behind game progression, yet feeling "good" to control right out the gate, and GTAV locking the "real" game behind game progression.


I also have never been able to stomach the older Gradius games. I can't put my finger on it. Maybe I'm just an R-Type Man. The only Gradius game I've liked is G-Type, a fangame that mixes Gradius' gameplay with R-Type's ship and general feel.
I still have moments of fun in GTA V, but compared to the rest of the series I've had a lot less fun in that one compared to really any other game in the franchise. The biggest part of that is having to play the stock market to make any reasonable amount of money at all combined with the actual competence of LSPD making the core gameplay activity of going on insane rampages for no reason a lot less fun.
 
Chrono Trigger, I still to this day cannot connect with it no matter how many playthrough's I attempt. I've played it on the SNES, the DS version with the bonus features (various attempts on each version too). Nothing in the intro sequence feels compelling to me apart from some musical pieces here and there like Gato's theme, the battle theme, Lab 16, and Secret of the Forest,

Everyone, especially people on the internet excluding this forum for example sake, praise it so much that I feel like it was ruined for me, rather then the mystery of attempting it for myself and the sense of discovery is new. Has this sense of a 'replay' despite never exactly beating it or anything.

I've also never gotten into Metal Gear Solid, as I just cannot get into the flow or vibe of stealth games. I've got a bit of a goblin brain syndrome and the details of the genre just slip past me. I'm sort of interested in the Gamecube remake though, the over the top scenes and comedy looks very appealing to me.
 
Zelda Tears of The Kingdom.
I'm not a HUGE Zelda fan, I've enjoyed the "Link Between Worlds" on 3ds mostly without a guide and "Ocarina" but with a guide, so consider that; the big advertising and leaking and all the talking about the Switch titles pushed me day-one, but I regret spending those money. The open world was good, but the Lego-like mechanic and the menu-battle system was very clunky for me, I couldn't wait to be done with it because I spent so much money, and luckily I've been able to re-sell it shortly afterwards.
 
1- GTA San andreas, the story didn't click with me, I know it's supposed to be a social critique and all, but still, I Liked Red dead redemption as John Marston's quest for peace was a more compeling story for me, maybe I'll play RDR2 one day.

2- Zelda Ocarina of Time: In general I liked the rest of the games in the franchise but the plot in OOT didn't click with me either, I just think Majora's Mask is much more interesting in that regard.

3- Final Fantasy X: I'm a fan of final Fantasy but I didn't like FFX that much, I still managed to beat it but what made me hate the game was the pacing, I know FF7 has a lot of haters for it's long as cut-scenes during combat but at least the environments in that game are not that large. FFX not only has gigantic 3D maps, it also features one of the highest encounter rates in the whole franchise; each and every map becomes a drag to explore, but it wouldn't be so bad if each fight lasted just a couple of seconds right? that's the other problem with the game: the progression system, this RPG game features a board progression system instead of a traditional level up system, basically each fight gives you points that let you unlock extra spheres in the board that give you your stat boosts, this system offers quite a bit more flexibility but it's got two problems: you need to spend extra time to level up your character and the AP points dropped from battles ARE NOT SHARED between characters, meaning, you'll be spending extra time in each battle using every character for no reason just to get them to level up evenly.
As you can see there's a tempo to the problems with this game: Time. This game didn't need to feel this slow, the developers took the conscious decision to waste the player's time in every gameplay decision and it's a shame because the plot of the game is actually pretty great, but I just struggle to enjoy the good qualities of the game when every gameplay decision gets in the way
 
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Hollow Knight
Something about the movement and attacks makes them feel laggy and delayed. No, it's not a hardware issue. The problem persisted across different consoles, platforms, controllers, screens, etc.
Also, only getting a map after you're done with an area is very annoying.

Baldur's Gate 3
Way too much RNG for my liking. Rolling dice might be fun around a table with friends and beer but it doesn't work for a single player video game. I also didn't like half of the main cast.

Secret of Mana
I didn't like anything about it except for the music.
Waiting for attacks to charge was excrutiating. Story didn't make me feel anything. Not a fan of the way you have to level up individual weapons per character by using them.
 
Metal Gear Solid
Final Fantasy 1,2,3,4,5,6
Dragon Quest 9
Phantasy Star 4
Thunderforce 4
Shining Force 3
Chrono Trigger
Mario 64
Mortal Kombat series
Shenmue
Grandia
Legacy of Kain Soul Reaver
Mario RPG
Earthbound/Mother 2
Dragon Force
Tales of Phantasia
 

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