kuroninneko
New Challenger
- Joined
- Dec 21, 2024
- Messages
- 39
- Reaction score
- 70
- Points
- 77
I noticed with Sega Saturn emulation the timing is not stable enough to perform moves in a game like Fighter's Megamix. A move like ←→+Punch will not always work. Tried lots of settings and emulators and nothing seems to work.
Another is PS2 emulation for an action game like Shinobi. I cant remember if it was like this on actual hardware but the analog stick input is not true 360 degrees on emulator. The character snaps to 8 directions and it makes the game difficult to play.
Another is PS2 emulation for an action game like Shinobi. I cant remember if it was like this on actual hardware but the analog stick input is not true 360 degrees on emulator. The character snaps to 8 directions and it makes the game difficult to play.