PSP Was GTA: Chinatown Wars on PSP a mistake?

Majora Fi

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A game designed for Nintendo DS (which created many touch mechanics based on it) was ported to Sony's handheld due to low sales on competing console.

The problem is: "Liberty" and "Vice City Stories" already existed on PSP.

Did Rockstar ever consider that releasing a graphically inferior GTA at that time would be a mistake?

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Konami imposed the PS2 and PSP ports because it lacked faith that exclusivity would generate sufficient profit (and because many Latin Americans still had PS2s at home in 2009).
They were right about the last part. If it wasn't on the ps2 i would never have played the game (my first Silent Hill game). Thanks Konami from the past
 
They were right about the last part. If it wasn't on the ps2 i would never have played the game (my first Silent Hill game). Thanks Konami from the past
*from a distant past.
Post automatically merged:

*from a distant past.
Edit: the PSP port was a different case.

Climax Studios' idea was to create a Shattered Memories tie-in starring Michelle Waldez (one of the characters not in Silent Hill 1) and develop her within that tie-in, which would be released for PSP.

Konami deemed this idea too expensive (for a game they didn't have much faith in) and canceled the tie-in, allowing only a port of original game for PSP.
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Did Rockstar ever consider that releasing a graphically inferior GTA at that time would be a mistake
It wasn't graphically inferior, it just had a different style. I'd argue Chinatown Wars is the better game among the three, even better than San Andreas 2 (aka VCS).

Selling drugs was too good (in-game)
 

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